| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* refactor parseHeader
* optimize response blob()
* add direct "to cache" mode for loader requests which sets stdout to a
file, and use it for image processing
* move image resizing into a separate process
* mmap cache files in between processing steps when possible
At last, resize is no longer a part of image decoding. Also, it feels
much nicer to keep encoded image data in the same cache as everything
else.
The mmap operations *should* be more efficient than copying the whole
RGBA data through a pipe. In practice, it only makes a difference for
loading (well, now just mmapping) the encoded image into the pager,
where it singlehandedly speeds up image display by 10x on my test image.
For the other steps, the unfortunate fact that "tocache" must delay the
next fork/exec in the pipeline until the entire image is processed seems
to equal out any wins we might have gotten from skipping a single raw
RGBA copy.
I have tried moving the delay before the exec (it's possible with yet
another pipe), but it didn't help much and made the code much
uglier. (Not that tocache didn't, but I can live with this...)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* resize images with stb_image_resize
* use tee for output handle redirection (redirectToFile blocks)
* cache original image files
* accept lseek in sandbox
* misc stbi fixes
For now, I just pulled in stb_image_resize v1. v2 is an extra 150K in
size, not sure if it's worth the cost. (Either way, we can always switch
later if needed, since the API is almost the same.)
Next step: move sixel/kitty encoders to CGI, and cache their output in
memory instead of the intermediate RGBA representation.
|
| |
|
|
Now we have decoders for gif, jpeg, bmp. Also, the in-house PNG decoder
has been replaced in favor of the stbi implementation; this means we
no longer depend on zlib, since stbi comes with a built in inflate
implementation.
|