| Commit message (Collapse) | Author | Age | Files | Lines |
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Roughly halves the object's size, and gets rid of a large number of
allocations.
It could be compressed further into a bitmap, but I'm not sure if it's
worth the complexity.
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so for max-width it's called "none", but for min-width it's "auto".
why :(
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ugly, but better than the status quo.
the core issue is that width, min-width should clamp xminwidth too, but
it doesn't. this hadn't been an issue until recently, but since I made
<pre> stretch out xminwidth too it had the unfortunate result that you
now have to scroll on pages that nest pre in a flex.
this still isn't a proper fix, in particular it won't work if min-width
is set to 0, but on the sites I tried it happens to work anyway.
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no idea what that reconsume was doing there; probably a refactoring
mistake
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only the most basic form; no media queries yet
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They are UA style.
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Probably a remnant from back when startOffset meant (and was used for)
something different.
Interestingly, there was already a test case for this, but it was also
wrong.
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This couldn't get into system.nim for technical reasons, but it's still
pretty useful when iterating over non-mutable openArrays.
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it's author style too
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Fixed a bug that would lead to styles unnecessarily being recalculated
if the root element had a :hover dependency.
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forgot about word-break
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This broke CJK combined with table layouts.
(Inline layout's state dependencies between procs are getting a bit
scary...)
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Turns out the generics weren't really needed in the first place.
Also, StyledNode is now 16 bytes smaller.
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maybe I'll get it right one of these days
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The rowspan filler must get a smaller colspan if its first cells are
occupied by another cell with a colspan > 1.
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most of it has already been moved to monoucha, and the rest fits better
in other directories.
also, move urimethodmap to config
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far from perfect, but it's something.
(ideally, we should store enums in a bitmap instead of allocating a
GC'ed property for each of them.)
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like line height, this caused more trouble than it was worth
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23beebe6 introduced a regression that broke gotoAnchor. This fixes that,
plus a couple other long-standing gotoAnchor bugs:
* If no anchor is found, do not dupe the buffer.
Desktop browsers still add a history entry, while w3m prints an
error. I've copied the latter because it makes more sense as a user,
but this will have to be refined for the navigation API at some point.
* If the anchor *is* found, then always jump to it, even if it's not
visible.
This was a limitation of relying on the line array, so now we rely on
the box tree instead. (Sooner or later, the former must go anyway.)
Also, fix `U' reload not restoring the position (hopefully this time for
good).
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also, default link color is now blue for light terminal backgrounds
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as much as I wish it weren't, layout *is* css.
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negative z-index and inline positioning are still not respected, but
better than nothing I guess.
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* line, vector, matrix -> path
* twtuni, charcategory -> twtstr
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+ clean up a bit
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Found this because the 5th largest tech company on Earth cannot bother
itself with trivial matters such as "writing valid CSS".
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This isn't exactly clear from the standard's wording, but e.g. *display:
inline must be discarded (because it incorrectly starts with a delim
token).
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Called -cha-reverse.
Mostly to solve the problem that code tags are indistinguishable from
regular text - on a graphical browser this is normally served by
monospace font, but we always use monospace...
So now the default ua.css adds reverse video to code and xmp. pre
remains as it was, because it means "preformatted", not "monospaced".
Also, it would mess with our whatever-to-HTML converter output.
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it's effectively a dupe, except html wouldn't work in XML
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* split out CSSColor from CellColor; now CellColor is just 4 bytes
(which helps reduce FormatCell size)
* unify color function naming (still not perfect)
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This switches CAtom to uint32; it seems better to use the same size on
all platforms.
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This was a bad idea that, despite my best efforts, never worked
properly.
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I've moved most image logic to adapter, so it doesn't really make
sense to have this subdir anymore.
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std/unicode has the following issues:
* Rune is an int32, which implies overflow checking. Also, it is
distinct, so you have to convert it manually to do arithmetic.
* QJS libunicode and Chagashi work with uint32, interfacing with these
required pointless type conversions.
* fastRuneAt is a template, meaning it's pasted into every call
site. Also, it decodes to UCS-4, so it generates two branches that
aren't even used. Overall this lead to quite some code bloat.
* fastRuneAt and lastRune have frustratingly different
interfaces. Writing code to handle both cases is error prone.
* On older Nim versions which we still support, std/unicode takes
strings, not openArray[char]'s.
Replace it with "twtuni", which includes some improved versions of
the few procedures from std/unicode that we actually use.
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Do it like parseEnumNoCase0, so we no longer instantiate a gazillion
different binary searches for the same type.
While we're at it, make matchNameProduction's searchInMap use uint32
too.
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* stream: and passFd is now client-based, and accessible for buffers
* Bitmap's width & height is now int, not uint64
* no more non-network Bitmap special case in the pager for canvas
I just shoehorned it into the static image model, so it still doesn't
render changes after page load. But at least now it doesn't crash the
browser.
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* cssvalues, twtstr: unify enum parsing code paths, parse enums by
bisearch instead of hash tables
* mediaquery: refactor (long overdue), fix range comparison syntax
parsing, make ident comparisons case-insensitive (as they should be)
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