| Commit message (Collapse) | Author | Age | Files | Lines |
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it's effectively a dupe, except html wouldn't work in XML
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normal construction is enough (and it wasn't really used anyway)
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* split out CSSColor from CellColor; now CellColor is just 4 bytes
(which helps reduce FormatCell size)
* unify color function naming (still not perfect)
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gets rid of a todo.
(not sure why I thought this was important, but it sure looks nicer)
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This switches CAtom to uint32; it seems better to use the same size on
all platforms.
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fixes the race where reused images wouldn't show up after page load
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std/selectors uses OS-specific selector APIs, which sounds good in
theory (faster than poll!), but sucks for portability in practice.
Sure, you can fix portability bugs, but who knows how many there are
on untested platforms... poll is standard, so if it works on one
computer it should work on all other ones. (I hope.)
As a bonus, I rewrote the timeout API for poll, which incidentally
fixes setTimeout across forks. Also, SIGWINCH should now work on all
platforms (as we self-pipe instead of signalfd/kqueue magic).
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* add document.forms
* add form.elements
* remove redundant jshasprop functions
* use mpairs for attribute iteration (mpairs use pointers, but pairs
copies)
* fix remove() crash
* fix remove() collection invalidation for children (if parent is not
in the collection)
* update monoucha
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Module boundaries didn't make much sense here either. Specifically:
* loader/cgi was originally just one of the many "real" protocols
supported by loader, so it was in a separate module (like the other
ones). Now it's mostly an "internal" protocol, and it was getting
cumbersome to pass all required loader state to loadCGI.
* The loader interface has grown quite large, but there is no need for
(or advantage in) putting it in the same module as the implementation.
Now CGI is handled by loader, and the interface is in the new module
"loaderiface".
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I've moved most image logic to adapter, so it doesn't really make
sense to have this subdir anymore.
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* factor out input/output handle tables; use a seq instead
* add possibility to directly open cached items onto stdin (mainly an
optimization for reading images, which are always cached)
* close used handles on local CGI execution
* make clone during load work again
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* stream: and passFd is now client-based, and accessible for buffers
* Bitmap's width & height is now int, not uint64
* no more non-network Bitmap special case in the pager for canvas
I just shoehorned it into the static image model, so it still doesn't
render changes after page load. But at least now it doesn't crash the
browser.
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* fix return type
* don't choke on empty bitmaps
* don't check for Cha-Image-Dimensions in encoder output (it was unused
anyways)
Mainly so that I can spec the encoder without Cha-Image-Dimensions as an
output header - it's pointless redundancy.
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* actually download & compile modules (but don't run them yet)
* fix a bug in XHR (on some older Nim versions, move() doesn't
actually move)
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* add responseText, response
* add net tests
-> currently sync XHR only; should find a way to do async
tests...
* update monoucha
-> simplified & updated some related code that no longer worked
properly
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* fix header case sensitivity issues
-> probably still wrong as it discards the original
casing. better than nothing, anyway
* fix fulfill on generic promises
* support standard open() async parameter weirdness
* refactor loader response body reading (so bodyRead is no longer
mandatory)
* actually read response body
still missing: response body getters
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Dispatch manually with fromJS instead.
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+ slightly optimize getContentType
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* History: doesn't really do anything, just adding it to fix some pages
* LocalStorage: kind of works, but does lookups with linear search, and
the quota limitation is on the number of entries not their size. plus
it doesn't actually store anything on disk yet (like cookies).
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* xmlhttprequest: fix missing import
* painter: generic tuple workaround
* dynstream: merge module with implementations (so it will work with
vtables)
Not enabling vtables yet since it doesn't work with refc.
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* buffer, pager, config: add meta-refresh value, which makes it possible
to follow http-equiv=refresh META tags.
* config: clean up redundant format mode parser
* timeout: accept varargs for params to pass on to functions
* pager: add "options" dict to JS gotoURL
* twtstr: remove redundant startsWithNoCase
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document is not set in the main process.
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* add standard interfaces to headers
* use window base URL for newRequest
* remove pointless generic in newRequest
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just call console.error for now
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dispatchEvent is for JS only, since it unsets isTrusted.
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* move dispatchEvent to event, add a JS binding
* only reshape if the document was actually invalidated after event
dispatch/interval call/etc.
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We were not setting the invalid flag on bitmap load, so any incremental
reshape could interfere with displaying images that got loaded after
the reshape.
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Merge timeout & interval code paths.
This fixes clearTimeout not clearing intervals.
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With many limitations:
* slightly randomized expiry, so it's harder to fingerprint
* only images. so e.g. CSS is still left uncached
* it's per-buffer and non-persistent, so images are still redownloaded
for every new page load
so it's more of an image sharing between placements than true caching.
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Mainly things you could already set with [[siteconf]] but not normally.
Also, a `styling' option to disable author styles.
Also, `images' is now documented as an "experimental" option, since it's
halfway usable now.
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* resize images with stb_image_resize
* use tee for output handle redirection (redirectToFile blocks)
* cache original image files
* accept lseek in sandbox
* misc stbi fixes
For now, I just pulled in stb_image_resize v1. v2 is an extra 150K in
size, not sure if it's worth the cost. (Either way, we can always switch
later if needed, since the API is almost the same.)
Next step: move sixel/kitty encoders to CGI, and cache their output in
memory instead of the intermediate RGBA representation.
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* preserve alpha in kitty + simplify encoder
* pass unknown image types to stbi (as image/x-unknown) and let it
detect the type
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Now we have decoders for gif, jpeg, bmp. Also, the in-house PNG decoder
has been replaced in favor of the stbi implementation; this means we
no longer depend on zlib, since stbi comes with a built in inflate
implementation.
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