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* Use std/* imports everywherebptato2024-01-071-2/+2
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* painter: fix off by one error in getCharBmpbptato2023-07-041-2/+2
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* Move CanvasFillRule from bitmap to painterbptato2023-06-261-0/+4
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* Refactor bitmap, add png color modesbptato2023-06-061-0/+207
Now PNG encoding/decoding, painting, etc. are done in separate files. Plus we support all color modes except indexed color.