| Commit message (Collapse) | Author | Age | Files | Lines |
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Previously we didn't actually free the main JS runtime, probably because
you can't do this without first waiting for JS to unwind the stack.
(This has the unfortunate effect that code now *can* run after quit().
TODO: find a fix for this.)
This isn't a huge problem per se, we only have one of these and the OS
can clean it up. However, it also disabled the JS_FreeRuntime leak
check, which resulted in sieve-like behavior (manual refcounting is
a pain).
So now we choose the other tradeoff: quit no longer runs exitnow, but
it waits for the event loop to run to the end and only then exits the
browser. Then, before exit we free the JS context & runtime, and also
all JS values allocated by config.
Fixes:
* fix `ad' flag not being set for just one siteconf/omnirule
* fix various leaks (since leak check is enabled now)
* use ptr UncheckedArray[JSValue] for QJS bindings that take an array
* allow JSAtom in jsgetprop etc., also disallow int types other than
uint32
* do not set a destructor for globals
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* separate params with ; (semicolon) instead of , (colon)
* reduce screaming snake case use
* wrap long lines
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This way they are no longer compatible, but we no longer need them to
be compatible anyway.
(This also forces us to throw out the old serialize module, and use
packet writers everywhere.)
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Originally we had several loader processes so that the loader did not
need asynchronity for loading several buffers at once. Since then, the
scope of what loader does has been reduced significantly, and with
that loader has become mostly asynchronous.
This patch finishes the above work as follows:
* We only fork a single loader process for the browser. It is a waste of
resources to do otherwise, and would have made future work on a
download manager very difficult.
* loader becomes (almost) fully async. Now the only sync part is a)
processing commands and b) waiting for clients to consume responses.
b) is a bit more problematic than a), but should not cause problems
unless some other horrible bug exists in a client. (TODO: make it
fully async.)
This gives us a noticable improvement in CSS loading speed, since all
resources can now be queried at once (even before the previous ones
are connected).
* Buffers now only get processes when the *connection* is finished. So
headers, status code, etc. are handled by the client, and the buffer
is forked when the loader starts streaming the response body.
As a result, mailcap entries can simply dup2 the first UNIX domain
socket connection as their stdin. This allows us to remove the ugly
(and slow) `canredir' hack, which required us to send file handles on
a tour accross the entire codebase.
* The "cache" has been reworked somewhat:
- Since canredir is gone, buffer-level requests usually start
in a suspended state, and are explicitly resumed only after
the client could decide whether it wants to cache the response.
- Instead of a flag on Request and the URL as the cache key,
we now use a global counter and the special `cache:' scheme.
* misc fixes: referer_from is now actually respected by buffers (not
just the pager), load info display should work slightly better, etc.
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* merge dom.console & client.Console
* move client-specific stuff out of Console (into callbacks when necessary)
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