| Commit message (Collapse) | Author | Age | Files | Lines |
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* Parse the default config at runtime. There's no significant
performance difference, but this makes it much less painful to write
config code.
* Add better error reporting
* Make fromJS2 easier to use
* Unquote ChaPaths while parsing config
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it's an unintended side effect that we do not want
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Unsurprisingly enough, calling `write` a million times is never going to
be very fast.
BufferedWriter basically does the same thing as serialize.swrite did,
but queues up writes in batches before sending them.
TODO: give sread a similar treatment
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* do not immediately quit when all containers are gone
* fix double saving bug
* fix wrong "save to" string
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we do have logic for this in replace(), but it was not working because
setContainer changed the buffer too early.
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This has its own problems, but application/octet-stream has the horrible
consequence that opening any local file with an unrecognized type
automatically quits the browser.
(FWIW, w3m also falls back to text/plain, so it's not such an unreasonable
default.)
The proper solution would be to a) fix the bug that makes the browser
auto-quit and b) show a "what to do" prompt for unrecognized file types
(and allow users to override it, preferably on a per-protocol basis.)
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* embed prompt string into enums
* move pager.username to LineDataAuth
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As simple as it could be; no download panel yet.
Also, remove the xdg-open default mailcap entry; it's better to just
save by default.
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useful for debugging
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* also set fromX to corrected target x if target x is less than corrected x;
this is mainly so that setCursorX(-1) works as expected
* return w from cursorFirstX() even if cursorx is <= the last character
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It was defined in the wrong module, and unnecessarily included
LoaderClientConfig.
Also, referrerPolicy was not being propagated to loader clients because
it was (incorrectly) in BufferConfig instead of LoaderClientConfig.
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Containers may also be deleted without a connection. More specifically: by
mailcap, when it launches an external process without opening the output
in a buffer.
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It can happen that a container is deleted before it acquires a buffer
process; add it to the `unreg' array in this case too.
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* extern -> gone, runproc absorbed by pager, others moved into io/
* display -> local/ (where else would we display?)
* xhr -> html/
* move out WindowAttributes from term, so we don't depend on local
from server
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only for source for now, rendered document is a bit more complicated
(also, get rid of useless extern/editor module)
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alert has a tendency to pile up redirection infos. This is annoying and
may obscure the "too many redirections" error message.
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Sometimes, headers take a while to reach us even after the result has
been sent. e.g.
echo 'Cha-Control: Connected'
sleep 5
echo 'Cha-Control: ControlDone'
^ this froze the UI for 5 seconds, that's certainly not what we want.
Since we don't have a proper buffered reader yet, and I don't want to
write another disgusting hack like BufStream, we just use a state
machine to figure out how much we can read. Sounds bad, but in practice
it works just fine since loader's response patterns are very simple.
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Better compute the values we need on-demand at the call sites; this way,
we can pass through content type attributes to mailcap too.
(Also, remove a bug where applyResponse was called twice.)
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This is what the original replacement logic was supposed to do, except
it was broken. The previous fix might have been worse than the original
bug. Now we do it like this:
* if needed, replace buffer in gotoURL
* deleteContainer swaps back the buffer it replaced, if it still exists
* on connection success, kill the buffer we replaced
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because gotoURL will increment it
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a new abstraction that we derive posixstream from; hopefully with time
we can get rid of std/streams
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cetStatus is only called for soft status updates, not alerts (we have
cetAlert for that)
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Originally we had several loader processes so that the loader did not
need asynchronity for loading several buffers at once. Since then, the
scope of what loader does has been reduced significantly, and with
that loader has become mostly asynchronous.
This patch finishes the above work as follows:
* We only fork a single loader process for the browser. It is a waste of
resources to do otherwise, and would have made future work on a
download manager very difficult.
* loader becomes (almost) fully async. Now the only sync part is a)
processing commands and b) waiting for clients to consume responses.
b) is a bit more problematic than a), but should not cause problems
unless some other horrible bug exists in a client. (TODO: make it
fully async.)
This gives us a noticable improvement in CSS loading speed, since all
resources can now be queried at once (even before the previous ones
are connected).
* Buffers now only get processes when the *connection* is finished. So
headers, status code, etc. are handled by the client, and the buffer
is forked when the loader starts streaming the response body.
As a result, mailcap entries can simply dup2 the first UNIX domain
socket connection as their stdin. This allows us to remove the ugly
(and slow) `canredir' hack, which required us to send file handles on
a tour accross the entire codebase.
* The "cache" has been reworked somewhat:
- Since canredir is gone, buffer-level requests usually start
in a suspended state, and are explicitly resumed only after
the client could decide whether it wants to cache the response.
- Instead of a flag on Request and the URL as the cache key,
we now use a global counter and the special `cache:' scheme.
* misc fixes: referer_from is now actually respected by buffers (not
just the pager), load info display should work slightly better, etc.
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the 0x40 bitmask implies one more state than the 0 bitmask, since state
3 with 0 is unused[0]. so we must add 7, not 6
[0] it's reserved for "move", but movement is indicated differently in
the protocol we use so unused
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middle button to close is from w3m
btn5/6 is normally a horizontal scroll wheel, so scrollLeft/Right makes
more sense than prev/next
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it used to leave "Connecting..." on the screen
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Only report when bytesRead has changed, otherwise we get unnecessary
load requests. (This means -2 return value no longer exists; it did
not work correctly anyway.)
Also, fix the race condition that broke onload returns when onload
happened before client requested load.
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* the uint8array thing is probably from txiki.js, but we never used it
* upstream now has JS_GetClassID, importing that instead... (so this
commit won't build :/)
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setCursorX only moves the screen backwards if the intended X position is
lower than the actual X position. Pass it -1 so that this is true even
with zero-width lines.
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This is an ancient bug, but it got much easier to trigger with mouse
scrolling support so it's time to fix it.
(The bug itself was that since both the client and buffer ends of the
controlling stream are blocking, they could get stuck when both were
trying to send() data to the other end but the buffer was full. So now
we set the client end to non-blocking.)
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should finally convert the code to strictDefs, implicit result is a
horrible footgun
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Split up load into loadSubmit, gotoURL: loadSubmit is a replacement for
load(s + '\n'), and gotoURL is a load that does no URL expansion.
Also, fix a bug where load("\n") would crash the browser.
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* fix cursor jumping back to the start of the line (instead of the end
of the line) when it is outside the viewport and a leftwards update is
requested
* save setxsave too when line is not loaded yet
* always set needslines in onMatch when hlon (this was causing a blank
screen when incremental search was jumping around in large documents)
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* rename buffer enums
* fix isAscii for char 0x80
* remove dead code from URL
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reshape must do a render from zero, as it's a last resort for users to
fixup the page on a rendering bug.
switchCharset must reset prevStyled for obvious reasons (it refers to
a dead document).
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they will replace the target container on connection, so inserting them
in a different place first results in strange navigation bugs
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* reduce onload result size to a single int
* clean up mess that was the container onload handler
This fixes automatic refresh in console. Before, the client would
only request a screen update after receiving the number of bytes read,
but before the screen was actually reshaped (which obviously resulted
in a race condition). Now, "I've reshaped the document" is a separate
response (and is the only occasion where the screen is updated before
the final render).
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Some terminal emulators (AKA vte) refuse to set ws_xpixel and ws_ypixel
in the TIOCGWINSZ ioctl, so we now query for CSI 14 t as well. (Also CSI
18 t for good measure, just in case we can't ioctl for some reason.)
Also added some fallback (optionally forced) config values for width,
height, ppc, and ppl. (This is especially useful in dump mode.)
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Handling text/plain as ANSI colored text was problematic for two
reasons:
* You couldn't actually look at the real source of HTML pages or text
files that used ANSI colors in the source. In general, I only want
ANSI colors when piping something into my pager, not when viewing any
random file.
* More importantly, it introduced a separate rendering mode for
plaintext documents, which resulted in the problem that only some
buffers had DOMs. This made it impossible to add functionality
that would operate on the buffer's DOM, to e.g. implement w3m's
MARK_URL. Also, it locked us into the horribly inefficient line-based
rendering model of entire documents.
Now we solve the problem in two separate parts:
* text/x-ansi is used automatically for documents received through
stdin. A text/x-ansi handler ansi2html converts ANSI formatting to
HTML. text/x-ansi is also used for .ans, .asc file extensions.
* text/plain is a separate input mode in buffer, which places all text
in a single <plaintext> tag. Crucially, this does not invoke the HTML
parser; that would eat NUL characters, which we should avoid.
One blind spot still remains: copiousoutput used to display ANSI colors,
and now it doesn't. To solve this, users can put the x-ansioutput
extension field to their mailcap entries, which behaves like
x-htmloutput except it first pipes the output into ansi2html.
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Aside from being a wrapper of Request, it was just storing the -I
charset, except even that didn't actually work. Whoops.
This fixes -I effectively not doing anything; now it's a forced override
that even disables BOM sniffing. (If the user wants to decode a file
using a certain encoding, it seems wise to assume that they really
meant it.)
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This fixes a bug where setContentType would call setHTML twice, which
messed up charsets and probably a couple more things. As a bonus, it
allows us to pass around the content type less.
In fact, buffer does not have to know its exact content type, just
whether it is in HTML mode or not. So that's all we tell it now;
only container still keeps track of the content type (as it should).
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default-flags was overly complicated for its purpose.
Also, ignore-case is quite useful, so enable it by default.
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