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* make text and drawings the same widthKartik K. Agaram2022-05-191-13/+15
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* another integer coordinateKartik K. Agaram2022-05-191-1/+1
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* delete unused argKartik K. Agaram2022-05-191-1/+1
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* scroll past first pageKartik K. Agaram2022-05-181-0/+1
| | | | | | Still some limitations. The text cursor has to be visible on screen, so if you have a long series of drawings without intervening lines of text you won't be able to scroll through them all.
* rectangle and square shapesKartik K. Agaram2022-05-181-6/+162
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* lighter color for in-progress strokesKartik K. Agaram2022-05-181-0/+1
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* use the provided args everywhereKartik K. Agaram2022-05-181-4/+4
| | | | This will be important when we implement scrolling..
* casting about for more helpers to extract..Kartik K. Agaram2022-05-181-3/+3
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* moveKartik K. Agaram2022-05-181-91/+92
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* forgot to move this special case outKartik K. Agaram2022-05-171-3/+0
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* delegate update events to drawingsKartik K. Agaram2022-05-171-0/+25
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* DRY some codeKartik K. Agaram2022-05-171-6/+6
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* move mouse_released events to DrawingKartik K. Agaram2022-05-171-0/+60
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* split mouse_pressed events between Text and DrawingKartik K. Agaram2022-05-171-0/+20
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* split keyboard handling between Text and DrawingKartik K. Agaram2022-05-171-2/+163
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* several more modulesKartik K. Agaram2022-05-171-12/+244
| | | | This is probably not ideal; let's see how it goes..
* extract a moduleKartik K. Agaram2022-05-171-0/+51
I want to use `drawing` for locals, so I'll use uppercase the module name just like globals.