//: Helper for various programming environments: run arbitrary mu code and
//: return some result in string form.
:(scenario run_interactive_code)
recipe main [
2:address:array:character <- new [1:number <- copy 34:literal]
run-interactive 2:address:array:character
]
+mem: storing 34 in location 1
:(scenario run_interactive_empty)
recipe main [
1:address:array:character <- run-interactive 0:literal
]
# result is null
+mem: storing 0 in location 1
//: run code in 'interactive mode', i.e. with warnings off and return:
//: stringified output in case we want to print it to screen
//: any warnings encountered
//: simulated screen any prints went to
:(before "End Primitive Recipe Declarations")
RUN_INTERACTIVE,
:(before "End Primitive Recipe Numbers")
Recipe_ordinal["run-interactive"] = RUN_INTERACTIVE;
//? cerr << "run-interactive: " << RUN_INTERACTIVE << '\n'; //? 1
:(before "End Primitive Recipe Implementations")
case RUN_INTERACTIVE: {
if (SIZE(ingredients) != 1) {
raise << current_recipe_name() << ": 'run-interactive' requires exactly one ingredient, but got " << current_instruction().to_string() << '\n' << end();
break;
}
if (!scalar(ingredients.at(0))) {
raise << current_recipe_name() << ": first ingredient of 'run-interactive' should be a literal string, but got " << current_instruction().ingredients.at(0).original_string << '\n' << end();
break;
}
products.resize(3);
bool new_code_pushed_to_stack = run_interactive(ingredients.at(0).at(0));
if (!new_code_pushed_to_stack) {
products.at(0).push_back(0);
products.at(1).push_back(warnings_from_trace());
products.at(2).push_back(0);
clean_up_interactive();
break; // done with this instruction
}
else {
continue; // not done with caller; don't increment current_step_index()
}
}
:(before "End Globals")
bool Running_interactive = false;
long long int Old_screen = 0; // we can support one iteration of screen inside screen
:(before "End Setup")
Running_interactive = false;
Old_screen = 0;
:(code)
// reads a string, tries to call it as code (treating it as a test), saving
// all warnings.
// returns true if successfully called (no errors found during load and transform)
bool run_interactive(long long int address) {
if (Recipe_ordinal.find("interactive") == Recipe_ordinal.end())
Recipe_ordinal["interactive"] = Next_recipe_ordinal++;
Old_screen = Memory[SCREEN];
//? cerr << "save screen: " << Old_screen << '\n'; //? 2
// try to sandbox the run as best you can
// todo: test this
if (!Current_scenario) {
// not already sandboxed
for (long long int i = 1; i < Reserved_for_tests; ++i)
Memory.erase(i);
Name[Recipe_ordinal["interactive"]].clear();
}
//? cerr << "screen was at " << Name[Recipe_ordinal["interactive"]]["screen"] << '\n'; //? 1
Name[Recipe_ordinal["interactive"]]["screen"] = SCREEN;
//? cerr << "screen now at " << Name[Recipe_ordinal["interactive"]]["screen"] << '\n'; //? 1
string command = trim(strip_comments(read_mu_string(address)));
if (command.empty()) return false;
Recipe.erase(Recipe_ordinal["interactive"]);
Hide_warnings = true;
if (!Trace_stream) {
Trace_file = ""; // if there wasn't already a stream we don't want to save it
Trace_stream = new trace_stream;
Trace_stream->collect_layer = "warn";
}
// call run(string) but without the scheduling
// we won't create a local scope so that we can get to the new screen after
// we return from 'interactive'.
load(string("recipe interactive [\n") +
"screen:address <- new-fake-screen 30, 5\n" +
command + "\n" +
"]\n");
transform_all();
if (trace_count("warn") > 0) return false;
Running_interactive = true;
Current_routine->calls.push_front(call(Recipe_ordinal["interactive"]));
return true;
}
:(scenario "run_interactive_returns_stringified_result")
recipe main [
# try to interactively add 2 and 2
1:address:array:character <- new [add 2:literal, 2:literal]
2:address:array:character <- run-interactive 1:address:array:character
10:array:character <- copy 2:address:array:character/deref
]
# first letter in the output should be '4' in unicode
+mem: storing 52 in location 11
:(scenario "run_interactive_returns_string")
recipe main [
# try to interactively add 2 and 2
1:address:array:character <- new [
100:address:array:character <- new [a]
101:address:array:character <- new [b]
102:address:array:character <- string-append 100:address:array:character, 101:address:array:character
]
2:address:array:character <- run-interactive 1:address:array:character
10:array:character <- copy 2:address:array:character/deref
]
# output contains "ab"
+mem: storing 97 in location 11
+mem: storing 98 in location 12
:(scenario "run_interactive_returns_warnings")
recipe main [
# run a command that generates a warning
1:address:array:character <- new [get 1234:number, foo:offset]
2:address:array:character, 3:address:array:character <- run-interactive 1:address:array:character
10:array:character <- copy 3:address:array:character/deref
]
# warning should be "unknown element foo in container number"
+mem: storing 117 in location 11
+mem: storing 110 in location 12
+mem: storing 107 in location 13
+mem: storing 110 in location 14
:(before "End Globals")
string Most_recent_results;
:(before "End Setup")
Most_recent_results = "";
:(before "End of Instruction")
if (Running_interactive) {
record_products(current_instruction(), products);
}
:(code)
void record_products(const instruction& instruction, const vector<vector<double> >& products) {
ostringstream out;
for (long long int i = 0; i < SIZE(products); ++i) {
// string
if (i < SIZE(instruction.products)) {
if (is_string(instruction.products.at(i))) {
assert(scalar(products.at(i)));
out << read_mu_string(products.at(i).at(0)) << '\n';
continue;
}
// End Record Product Special-cases
}
for (long long int j = 0; j < SIZE(products.at(i)); ++j)
out << products.at(i).at(j) << ' ';
out << '\n';
}
Most_recent_results = out.str();
}
:(before "Complete Call Fallthrough")
if (current_instruction().operation == RUN_INTERACTIVE && !current_instruction().products.empty()) {
assert(SIZE(current_instruction().products) <= 3);
// Send the results of the most recently executed instruction, regardless of
// call depth, to be converted to string and potentially printed to string.
vector<double> result;
result.push_back(new_mu_string(Most_recent_results));
write_memory(current_instruction().products.at(0), result);
if (SIZE(current_instruction().products) >= 2) {
vector<double> warnings;
warnings.push_back(warnings_from_trace());
write_memory(current_instruction().products.at(1), warnings);
}
if (SIZE(current_instruction().products) >= 3) {
vector<double> screen;
screen.push_back(Memory[SCREEN]);
write_memory(current_instruction().products.at(2), screen);
}
}
//: clean up reply after we've popped it off the call-stack
//: however, we need what was on the stack to decide whether to clean up
:(after "Starting Reply")
bool must_clean_up_interactive = (current_recipe_name() == "interactive");
:(after "Falling Through End Of Recipe")
bool must_clean_up_interactive = (current_recipe_name() == "interactive");
:(before "End Reply")
if (must_clean_up_interactive) clean_up_interactive();
:(before "Complete Call Fallthrough")
if (must_clean_up_interactive) clean_up_interactive();
:(code)
void clean_up_interactive() {
Trace_stream->newline(); // flush trace
Hide_warnings = false;
Running_interactive = false;
// hack: assume collect_layer isn't set anywhere else
if (Trace_stream->collect_layer == "warn") {
delete Trace_stream;
Trace_stream = NULL;
}
//? cerr << "restore screen: " << Memory[SCREEN] << " to " << Old_screen << '\n'; //? 1
Memory[SCREEN] = Old_screen;
Old_screen = 0;
}
:(code)
string strip_comments(string in) {
ostringstream result;
for (long long int i = 0; i < SIZE(in); ++i) {
if (in.at(i) != '#') {
result << in.at(i);
}
else {
while (i < SIZE(in) && in.at(i) != '\n')
++i;
if (i < SIZE(in) && in.at(i) == '\n') ++i;
}
}
return result.str();
}
string read_mu_string(long long int address) {
long long int size = Memory[address];
if (size == 0) return "";
ostringstream tmp;
for (long long int curr = address+1; curr <= address+size; ++curr) {
// todo: unicode
tmp << (char)(int)Memory[curr];
}
return tmp.str();
}
long long int stringified_value_of_location(long long int address) {
// convert to string
ostringstream out;
out << Memory[address];
return new_mu_string(out.str());
}
bool is_string(const reagent& x) {
return SIZE(x.types) == 3
&& x.types.at(0) == Type_ordinal["address"]
&& x.types.at(1) == Type_ordinal["array"]
&& x.types.at(2) == Type_ordinal["character"];
}
long long int warnings_from_trace() {
if (!Trace_stream) return 0;
if (trace_count("warn") <= 0) return 0;
ostringstream out;
for (vector<trace_line>::iterator p = Trace_stream->past_lines.begin(); p != Trace_stream->past_lines.end(); ++p) {
if (p->label != "warn") continue;
out << p->contents;
if (*--p->contents.end() != '\n') out << '\n';
}
assert(!out.str().empty());
return new_mu_string(out.str());
}
//: simpler version of run-interactive: doesn't do any running, just loads
//: recipes and reports warnings.
:(before "End Primitive Recipe Declarations")
RELOAD,
:(before "End Primitive Recipe Numbers")
Recipe_ordinal["reload"] = RELOAD;
:(before "End Primitive Recipe Implementations")
case RELOAD: {
if (SIZE(ingredients) != 1) {
raise << current_recipe_name() << ": 'reload' requires exactly one ingredient, but got " << current_instruction().to_string() << '\n' << end();
break;
}
if (!scalar(ingredients.at(0))) {
raise << current_recipe_name() << ": first ingredient of 'reload' should be a literal string, but got " << current_instruction().ingredients.at(0).original_string << '\n' << end();
break;
}
if (!Trace_stream) {
Trace_file = ""; // if there wasn't already a stream we don't want to save it
Trace_stream = new trace_stream;
Trace_stream->collect_layer = "warn";
}
Hide_warnings = true;
Disable_redefine_warnings = true;
load(read_mu_string(ingredients.at(0).at(0)));
transform_all();
Trace_stream->newline(); // flush trace
Disable_redefine_warnings = false;
Hide_warnings = false;
products.resize(1);
products.at(0).push_back(warnings_from_trace());
if (Trace_stream->collect_layer == "warn") {
delete Trace_stream;
Trace_stream = NULL;
}
break;
}