about summary refs log blame commit diff stats
path: root/082scenario_screen.cc
blob: 3321a7fc9471b5695c88b734d83a7982b5e47fe7 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11

                                                                              


                                                                              
 




                                                                        


                              
                                 
       
                            
                                                                       






                         
 
                            
 
                                      
                                           
                                 
       
                                              
                                                                                   
                            
                                                                       


                         
            


           
 
                            
 


                                                                       
                                 
       
                                              
                                                                                   
                            
                                                                                









                                                                          
                                           





                        
                                         




            
 
                            
 
                                    
                                   
                     
                                   
                                 
       
                            
                                                                       







                         
                                                                               
 
                                          
                                   
                     

                                                                       
                                 
       
                            
                                                                              
   
                                           





           
                                                                     
 
                
                                                                                       
                                   
          

                                

                                                           

                            





                                                                             
                       
                                                                     
                                                                      

                                                                  



                                                                          
                                                                
 



                                                                 

                                               

                                                  


                                                    
 
                                                        
                                           
                                                           
                                   
                                










                                                                                                   

 






                                                                                             



                                                  
                                                                    

                                       







                                                                                                                                                                                           

        

                                                
                     
                                    






                                                                 
                                                                                      

                                       











                                                                                                                                                                                                         

        

                                                
                     
                                    
                                    
                                                                                      


        


                                                                        

                








                                        
       
                                                                     
                                                                         
                                                                               
                           
                                                                                           
                                                                                                                     
                                                                                       
                                                                         
                                                                                     
                                                                           

                                                 

                                                 

                                          




                                                                                                                
                                                                                              
                                      
                                   

                                                                                                 


                                  
                                                                                    
                                                                                            
                                          
                                                             
                                      
                                                                                                                                                                                                                                                                                                                                        
                        


                                      
                                                                                                                                                                                                            
         
                                                       


               
                          
                                                                                                            
                                     
                                         



                                                                                                                                                                                                                             
                                                                                       
                        
                                                                                                                                                                                                                                      

       

                                                             
                                                           
                                    
                                                                                                                                                                                                                                                                                     



                                    
                                                                                                                                                                                                                                             
       
                                                     

             




                                                                                                             

                                        



                                                                                        

 
                                                                                                                  



                                                    
                                                                                                                                  






























                                                                        

   



                                             
                                                  



                                       







                                                
                                                                           
                                                                                       
                                                                         
                                                                                     
                                                                           
                                                                               
                           
                                                                                           
                                                                                                                     
                                                                                 

                                                 
                
                                                  

                                                                               

                    
                                       
     
                  

   
//: Clean syntax to manipulate and check the screen in scenarios.
//: Instructions 'assume-screen' and 'screen-should-contain' implicitly create
//: a variable called 'screen' that is accessible to later instructions in the
//: scenario. 'screen-should-contain' can check unicode characters in the fake
//: screen

//: first make sure we don't mangle these functions in other transforms
:(before "End initialize_transform_rewrite_literal_string_to_text()")
recipes_taking_literal_strings.insert("screen-should-contain");
recipes_taking_literal_strings.insert("screen-should-contain-in-color");

:(scenarios run_mu_scenario)
:(scenario screen_in_scenario)
scenario screen-in-scenario [
  assume-screen 5/width, 3/height
  run [
    1:character <- copy 97/a
    screen:address:screen <- print screen:address:screen, 1:character/a
  ]
  screen-should-contain [
  #  01234
    .a    .
    .     .
    .     .
  ]
]
# checks are inside scenario

:(scenario screen_in_scenario_unicode)
scenario screen-in-scenario-unicode-color [
  assume-screen 5/width, 3/height
  run [
    1:character <- copy 955/greek-small-lambda
    screen:address:screen <- print screen:address:screen, 1:character/lambda, 1/red
    2:character <- copy 97/a
    screen:address:screen <- print screen:address:screen, 2:character/a
  ]
  screen-should-contain [
  #  01234
    .λa   .
    .     .
    .     .
  ]
]
# checks are inside scenario

:(scenario screen_in_scenario_color)
# screen-should-contain can check unicode characters in the fake screen
scenario screen-in-scenario-color [
  assume-screen 5/width, 3/height
  run [
    1:character <- copy 955/greek-small-lambda
    screen:address:screen <- print screen:address:screen, 1:character/lambda, 1/red
    2:character <- copy 97/a
    screen:address:screen <- print screen:address:screen, 2:character/a, 7/white
  ]
  # screen-should-contain shows everything
  screen-should-contain [
  #  01234
    .λa   .
    .     .
    .     .
  ]
  # screen-should-contain-in-color filters out everything except the given
  # color, all you see is the 'a' in white.
  screen-should-contain-in-color 7/white, [
  #  01234
    . a   .
    .     .
    .     .
  ]
  # ..and the λ in red.
  screen-should-contain-in-color 1/red, [
  #  01234
    .λ    .
    .     .
    .     .
  ]
]
# checks are inside scenario

:(scenario screen_in_scenario_error)
% Scenario_testing_scenario = true;
% Hide_errors = true;
scenario screen-in-scenario-error [
  assume-screen 5/width, 3/height
  run [
    1:character <- copy 97/a
    screen:address:screen <- print screen:address:screen, 1:character/a
  ]
  screen-should-contain [
  #  01234
    .b    .
    .     .
    .     .
  ]
]
+error: expected screen location (0, 0) to contain 98 ('b') instead of 97 ('a')

:(scenario screen_in_scenario_color_error)
% Scenario_testing_scenario = true;
% Hide_errors = true;
# screen-should-contain can check unicode characters in the fake screen
scenario screen-in-scenario-color [
  assume-screen 5/width, 3/height
  run [
    1:character <- copy 97/a
    screen:address:screen <- print screen:address:screen, 1:character/a, 1/red
  ]
  screen-should-contain-in-color 2/green, [
  #  01234
    .a    .
    .     .
    .     .
  ]
]
+error: expected screen location (0, 0) to be in color 2 instead of 1

:(scenarios run)
:(scenario convert_names_does_not_fail_when_mixing_special_names_and_numeric_locations)
% Scenario_testing_scenario = true;
def main [
  screen:number <- copy 1:number
]
-error: mixing variable names and numeric addresses in main
$error: 0
:(scenarios run_mu_scenario)

//: It's easier to implement assume-screen and other similar scenario-only
//: primitives if they always write to a fixed location. So we'll assign a
//: single fixed location for the per-scenario screen, keyboard, file system,
//: etc. Carve space for these fixed locations out of the reserved-for-test
//: locations.

:(before "End Globals")
extern const int Max_variables_in_scenarios = Reserved_for_tests-100;
int Next_predefined_global_for_scenarios = Max_variables_in_scenarios;
:(before "End Setup")
assert(Next_predefined_global_for_scenarios < Reserved_for_tests);
:(after "transform_all()" following "case RUN:")
// There's a restriction on the number of variables 'run' can use, so that
// it can avoid colliding with the dynamic allocator in case it doesn't
// initialize a default-space.
assert(Name[tmp_recipe.at(0)][""] < Max_variables_in_scenarios);

:(before "End Globals")
// Scenario Globals.
extern const int SCREEN = Next_predefined_global_for_scenarios++;
// End Scenario Globals.

//: give 'screen' a fixed location in scenarios
:(before "End Special Scenario Variable Names(r)")
Name[r]["screen"] = SCREEN;
//: make 'screen' always a raw location in scenarios
:(before "End is_special_name Cases")
if (s == "screen") return true;

:(before "End Rewrite Instruction(curr, recipe result)")
// rewrite `assume-screen width, height` to
// `screen:address:screen <- new-fake-screen width, height`
if (curr.name == "assume-screen") {
  curr.name = "new-fake-screen";
  if (!curr.products.empty()) {
    raise << result.name << ": 'assume-screen' has no products\n" << end();
  }
  else if (!starts_with(result.name, "scenario_")) {
    raise << result.name << ": 'assume-screen' can't be called here, only in scenarios\n" << end();
  }
  else {
    assert(curr.products.empty());
    curr.products.push_back(reagent("screen:address:screen/raw"));
    curr.products.at(0).set_value(SCREEN);
  }
}

:(scenario assume_screen_shows_up_in_errors)
% Hide_errors = true;
scenario error-in-assume-screen [
  assume-screen width, 5
]
+error: scenario_error-in-assume-screen: missing type for 'width' in 'assume-screen width, 5'

//: screen-should-contain is a regular instruction
:(before "End Primitive Recipe Declarations")
SCREEN_SHOULD_CONTAIN,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "screen-should-contain", SCREEN_SHOULD_CONTAIN);
:(before "End Primitive Recipe Checks")
case SCREEN_SHOULD_CONTAIN: {
  if (SIZE(inst.ingredients) != 1) {
    raise << maybe(get(Recipe, r).name) << "'screen-should-contain' requires exactly one ingredient, but got '" << inst.original_string << "'\n" << end();
    break;
  }
  if (!is_literal_string(inst.ingredients.at(0))) {
    raise << maybe(get(Recipe, r).name) << "first ingredient of 'screen-should-contain' should be a literal string, but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
    break;
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case SCREEN_SHOULD_CONTAIN: {
  if (!Passed) break;
  assert(scalar(ingredients.at(0)));
  check_screen(current_instruction().ingredients.at(0).name, -1);
  break;
}

:(before "End Primitive Recipe Declarations")
SCREEN_SHOULD_CONTAIN_IN_COLOR,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "screen-should-contain-in-color", SCREEN_SHOULD_CONTAIN_IN_COLOR);
:(before "End Primitive Recipe Checks")
case SCREEN_SHOULD_CONTAIN_IN_COLOR: {
  if (SIZE(inst.ingredients) != 2) {
    raise << maybe(get(Recipe, r).name) << "'screen-should-contain-in-color' requires exactly two ingredients, but got '" << inst.original_string << "'\n" << end();
    break;
  }
  if (!is_mu_number(inst.ingredients.at(0))) {
    raise << maybe(get(Recipe, r).name) << "first ingredient of 'screen-should-contain-in-color' should be a number (color code), but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
    break;
  }
  if (!is_literal_string(inst.ingredients.at(1))) {
    raise << maybe(get(Recipe, r).name) << "second ingredient of 'screen-should-contain-in-color' should be a literal string, but got '" << inst.ingredients.at(1).original_string << "'\n" << end();
    break;
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case SCREEN_SHOULD_CONTAIN_IN_COLOR: {
  if (!Passed) break;
  assert(scalar(ingredients.at(0)));
  assert(scalar(ingredients.at(1)));
  check_screen(current_instruction().ingredients.at(1).name, ingredients.at(0).at(0));
  break;
}

:(before "End Types")
// scan an array of characters in a unicode-aware, bounds-checked manner
struct raw_string_stream {
  int index;
  const int max;
  const char* buf;

  raw_string_stream(const string&);
  uint32_t get();  // unicode codepoint
  uint32_t peek();  // unicode codepoint
  bool at_end() const;
  void skip_whitespace_and_comments();
};

:(code)
void check_screen(const string& expected_contents, const int color) {
  int screen_location = get_or_insert(Memory, SCREEN)+/*skip refcount*/1;
  int data_offset = find_element_name(get(Type_ordinal, "screen"), "data", "");
  assert(data_offset >= 0);
  int screen_data_location = screen_location+data_offset;  // type: address:array:character
  int screen_data_start = get_or_insert(Memory, screen_data_location) + /*skip refcount*/1;  // type: array:character
  int width_offset = find_element_name(get(Type_ordinal, "screen"), "num-columns", "");
  int screen_width = get_or_insert(Memory, screen_location+width_offset);
  int height_offset = find_element_name(get(Type_ordinal, "screen"), "num-rows", "");
  int screen_height = get_or_insert(Memory, screen_location+height_offset);
  raw_string_stream cursor(expected_contents);
  // todo: too-long expected_contents should fail
  int addr = screen_data_start+/*skip length*/1;
  for (int row = 0; row < screen_height; ++row) {
    cursor.skip_whitespace_and_comments();
    if (cursor.at_end()) break;
    if (cursor.get() != '.') {
      raise << Current_scenario->name << ": each row of the expected screen should start with a '.'\n" << end();
      Passed = false;
      return;
    }
    for (int column = 0;  column < screen_width;  ++column, addr+= /*size of screen-cell*/2) {
      const int cell_color_offset = 1;
      uint32_t curr = cursor.get();
      if (get_or_insert(Memory, addr) == 0 && isspace(curr)) continue;
      if (curr == ' ' && color != -1 && color != get_or_insert(Memory, addr+cell_color_offset)) {
        // filter out other colors
        continue;
      }
      if (get_or_insert(Memory, addr) != 0 && get_or_insert(Memory, addr) == curr) {
        if (color == -1 || color == get_or_insert(Memory, addr+cell_color_offset)) continue;
        // contents match but color is off
        if (Current_scenario && !Scenario_testing_scenario) {
          // genuine test in a mu file
          raise << "\nF - " << Current_scenario->name << ": expected screen location (" << row << ", " << column << ", address " << addr << ", value " << no_scientific(get_or_insert(Memory, addr)) << ") to be in color " << color << " instead of " << no_scientific(get_or_insert(Memory, addr+cell_color_offset)) << "\n" << end();
          dump_screen();
        }
        else {
          // just testing check_screen
          raise << "expected screen location (" << row << ", " << column << ") to be in color " << color << " instead of " << no_scientific(get_or_insert(Memory, addr+cell_color_offset)) << '\n' << end();
        }
        if (!Scenario_testing_scenario) Passed = false;
        return;
      }

      // really a mismatch
      // can't print multi-byte unicode characters in errors just yet. not very useful for debugging anyway.
      char expected_pretty[10] = {0};
      if (curr < 256 && !iscntrl(curr)) {
        // " ('<curr>')"
        expected_pretty[0] = ' ', expected_pretty[1] = '(', expected_pretty[2] = '\'', expected_pretty[3] = static_cast<unsigned char>(curr), expected_pretty[4] = '\'', expected_pretty[5] = ')', expected_pretty[6] = '\0';
      }
      char actual_pretty[10] = {0};
      if (get_or_insert(Memory, addr) < 256 && !iscntrl(get_or_insert(Memory, addr))) {
        // " ('<curr>')"
        actual_pretty[0] = ' ', actual_pretty[1] = '(', actual_pretty[2] = '\'', actual_pretty[3] = static_cast<unsigned char>(get_or_insert(Memory, addr)), actual_pretty[4] = '\'', actual_pretty[5] = ')', actual_pretty[6] = '\0';
      }

      ostringstream color_phrase;
      if (color != -1) color_phrase << " in color " << color;
      if (Current_scenario && !Scenario_testing_scenario) {
        // genuine test in a mu file
        raise << "\nF - " << Current_scenario->name << ": expected screen location (" << row << ", " << column << ") to contain " << curr << expected_pretty << color_phrase.str() << " instead of " << no_scientific(get_or_insert(Memory, addr)) << actual_pretty << '\n' << end();
        dump_screen();
      }
      else {
        // just testing check_screen
        raise << "expected screen location (" << row << ", " << column << ") to contain " << curr << expected_pretty << color_phrase.str() << " instead of " << no_scientific(get_or_insert(Memory, addr)) << actual_pretty << '\n' << end();
      }
      if (!Scenario_testing_scenario) Passed = false;
      return;
    }
    if (cursor.get() != '.') {
      raise << Current_scenario->name << ": row " << row << " of the expected screen is too long\n" << end();
      Passed = false;
      return;
    }
  }
  cursor.skip_whitespace_and_comments();
  if (!cursor.at_end()) {
    raise << Current_scenario->name << ": expected screen has too many rows\n" << end();
    Passed = false;
  }
}

raw_string_stream::raw_string_stream(const string& backing) :index(0), max(SIZE(backing)), buf(backing.c_str()) {}

bool raw_string_stream::at_end() const {
  if (index >= max) return true;
  if (tb_utf8_char_length(buf[index]) > max-index) {
    raise << "unicode string seems corrupted at index "<< index << " character " << static_cast<int>(buf[index]) << '\n' << end();
    return true;
  }
  return false;
}

uint32_t raw_string_stream::get() {
  assert(index < max);  // caller must check bounds before calling 'get'
  uint32_t result = 0;
  int length = tb_utf8_char_to_unicode(&result, &buf[index]);
  assert(length != TB_EOF);
  index += length;
  return result;
}

uint32_t raw_string_stream::peek() {
  assert(index < max);  // caller must check bounds before calling 'get'
  uint32_t result = 0;
  int length = tb_utf8_char_to_unicode(&result, &buf[index]);
  assert(length != TB_EOF);
  return result;
}

void raw_string_stream::skip_whitespace_and_comments() {
  while (!at_end()) {
    if (isspace(peek())) get();
    else if (peek() == '#') {
      // skip comment
      get();
      while (peek() != '\n') get();  // implicitly also handles CRLF
    }
    else break;
  }
}

:(before "End Primitive Recipe Declarations")
_DUMP_SCREEN,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "$dump-screen", _DUMP_SCREEN);
:(before "End Primitive Recipe Checks")
case _DUMP_SCREEN: {
  break;
}
:(before "End Primitive Recipe Implementations")
case _DUMP_SCREEN: {
  dump_screen();
  break;
}

:(code)
void dump_screen() {
  int screen_location = get_or_insert(Memory, SCREEN) + /*skip refcount*/1;
  int width_offset = find_element_name(get(Type_ordinal, "screen"), "num-columns", "");
  int screen_width = get_or_insert(Memory, screen_location+width_offset);
  int height_offset = find_element_name(get(Type_ordinal, "screen"), "num-rows", "");
  int screen_height = get_or_insert(Memory, screen_location+height_offset);
  int data_offset = find_element_name(get(Type_ordinal, "screen"), "data", "");
  assert(data_offset >= 0);
  int screen_data_location = screen_location+data_offset;  // type: address:array:character
  int screen_data_start = get_or_insert(Memory, screen_data_location) + /*skip refcount*/1;  // type: array:character
  assert(get_or_insert(Memory, screen_data_start) == screen_width*screen_height);
  int curr = screen_data_start+1;  // skip length
  for (int row = 0; row < screen_height; ++row) {
    cerr << '.';
    for (int col = 0; col < screen_width; ++col) {
      if (get_or_insert(Memory, curr))
        cerr << to_unicode(static_cast<uint32_t>(get_or_insert(Memory, curr)));
      else
        cerr << ' ';
      curr += /*size of screen-cell*/2;
    }
    cerr << ".\n";
  }
}