# some primitives for moving the cursor without making assumptions about
# raster order
fn move-cursor-left screen: (addr screen) {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
compare cursor-x, 0
{
break-if->
return
}
cursor-x <- decrement
set-cursor-position screen, cursor-x, cursor-y
}
fn move-cursor-right screen: (addr screen) {
var _width/eax: int <- copy 0
var dummy/ecx: int <- copy 0
_width, dummy <- screen-size screen
var limit/edx: int <- copy _width
limit <- decrement
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
compare cursor-x, limit
{
break-if-<
return
}
cursor-x <- increment
set-cursor-position screen, cursor-x, cursor-y
}
fn move-cursor-up screen: (addr screen) {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
compare cursor-y, 0
{
break-if->
return
}
cursor-y <- decrement
set-cursor-position screen, cursor-x, cursor-y
}
fn move-cursor-down screen: (addr screen) {
var dummy/eax: int <- copy 0
var _height/ecx: int <- copy 0
dummy, _height <- screen-size screen
var limit/edx: int <- copy _height
limit <- decrement
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
compare cursor-y, limit
{
break-if-<
return
}
cursor-y <- increment
set-cursor-position screen, cursor-x, cursor-y
}
fn move-cursor-to-left-margin-of-next-line screen: (addr screen) {
var dummy/eax: int <- copy 0
var _height/ecx: int <- copy 0
dummy, _height <- screen-size screen
var limit/edx: int <- copy _height
limit <- decrement
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
compare cursor-y, limit
{
break-if-<
return
}
cursor-y <- increment
cursor-x <- copy 0
set-cursor-position screen, cursor-x, cursor-y
}
fn draw-code-point-at-cursor-over-full-screen screen: (addr screen), c: code-point, color: int, background-color: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
var _offset/eax: int <- draw-code-point screen, c, cursor-x, cursor-y, color, background-color
var offset/edx: int <- copy _offset
var width/eax: int <- copy 0
var dummy/ecx: int <- copy 0
width, dummy <- screen-size screen
move-cursor-rightward-and-downward screen, 0 width
offset <- decrement
compare offset, 0
{
break-if-=
# should never move downward here
move-cursor-rightward-and-downward screen, 0 width
}
}
# draw a single line of text from x, y to xmax
# return the next 'x' coordinate
# if there isn't enough space, truncate
fn draw-text-rightward screen: (addr screen), text: (addr array byte), x: int, xmax: int, y: int, color: int, background-color: int -> _/eax: int {
var stream-storage: (stream byte 0x400/print-buffer-size)
var stream/esi: (addr stream byte) <- address stream-storage
write stream, text
var xcurr/eax: int <- draw-stream-rightward screen, stream, x, xmax, y, color, background-color
return xcurr
}
# draw a single-line stream from x, y to xmax
# return the next 'x' coordinate
# if there isn't enough space, truncate
fn draw-stream-rightward screen: (addr screen), stream: (addr stream byte), x: int, xmax: int, y: int, color: int, background-color: int -> _/eax: int {
var xcurr/ecx: int <- copy x
{
var g/eax: grapheme <- read-grapheme stream
compare g, 0xffffffff/end-of-file
break-if-=
var c/eax: code-point <- to-code-point g
var offset/eax: int <- draw-code-point screen, c, xcurr, y, color, background-color
xcurr <- add offset
loop
}
set-cursor-position screen, xcurr, y
return xcurr
}
fn draw-text-rightward-over-full-screen screen: (addr screen), text: (addr array byte), x: int, y: int, color: int, background-color: int -> _/eax: int {
var width/eax: int <- copy 0
var height/ecx: int <- copy 0
width, height <- screen-size screen
var result/eax: int <- draw-text-rightward screen, text, x, width, y, color, background-color
return result
}
fn draw-text-rightward-from-cursor screen: (addr screen), text: (addr array byte), xmax: int, color: int, background-color: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
cursor-x <- draw-text-rightward screen, text, cursor-x, xmax, cursor-y, color, background-color
set-cursor-position screen, cursor-x, cursor-y
}
fn draw-text-rightward-from-cursor-over-full-screen screen: (addr screen), text: (addr array byte), color: int, background-color: int {
var width/eax: int <- copy 0
var height/ecx: int <- copy 0
width, height <- screen-size screen
draw-text-rightward-from-cursor screen, text, width, color, background-color
}
fn render-code-point screen: (addr screen), c: code-point, xmin: int, ymin: int, xmax: int, ymax: int, x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var x/ecx: int <- copy x
compare c, 0xa/newline
{
break-if-!=
# minimum effort to clear cursor
var dummy/eax: int <- draw-code-point screen, 0x20/space, x, y, color, background-color
x <- copy xmin
increment y
return x, y
}
var offset/eax: int <- draw-code-point screen, c, x, y, color, background-color
x <- add offset
compare x, xmax
{
break-if-<
x <- copy xmin
increment y
}
return x, y
}
# draw text in the rectangle from (xmin, ymin) to (xmax, ymax), starting from (x, y), wrapping as necessary
# return the next (x, y) coordinate in raster order where drawing stopped
# that way the caller can draw more if given the same min and max bounding-box.
# if there isn't enough space, truncate
fn draw-text-wrapping-right-then-down screen: (addr screen), _text: (addr array byte), xmin: int, ymin: int, xmax: int, ymax: int, _x: int, _y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var stream-storage: (stream byte 0x200/print-buffer-size)
var stream/edi: (addr stream byte) <- address stream-storage
var text/esi: (addr array byte) <- copy _text
var len/eax: int <- length text
compare len, 0x200/print-buffer-size
{
break-if-<
write stream, "ERROR: stream too small in draw-text-wrapping-right-then-down"
}
compare len, 0x200/print-buffer-size
{
break-if->=
write stream, text
}
var x/eax: int <- copy _x
var y/ecx: int <- copy _y
x, y <- draw-stream-wrapping-right-then-down screen, stream, xmin, ymin, xmax, ymax, x, y, color, background-color
return x, y
}
# draw a stream in the rectangle from (xmin, ymin) to (xmax, ymax), starting from (x, y), wrapping as necessary
# return the next (x, y) coordinate in raster order where drawing stopped
# that way the caller can draw more if given the same min and max bounding-box.
# if there isn't enough space, truncate
fn draw-stream-wrapping-right-then-down screen: (addr screen), stream: (addr stream byte), xmin: int, ymin: int, xmax: int, ymax: int, x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var xcurr/ecx: int <- copy x
var ycurr/edx: int <- copy y
var c/ebx: code-point <- copy 0
var next-c/esi: code-point <- copy 0
$draw-stream-wrapping-right-then-down:loop: {
# read c from either next-c or stream
$draw-stream-wrapping-right-then-down:read-base: {
compare next-c, 0
{
break-if-=
c <- copy next-c
next-c <- copy 0
break $draw-stream-wrapping-right-then-down:read-base
}
var g/eax: grapheme <- read-grapheme stream
var _c/eax: code-point <- to-code-point g
c <- copy _c
}
compare c, 0xffffffff/end-of-file
break-if-=
compare c, 0xa/newline
{
break-if-!=
# minimum effort to clear cursor
var dummy/eax: int <- draw-code-point screen, 0x20/space, xcurr, ycurr, color, background-color
xcurr <- copy xmin
ycurr <- increment
loop $draw-stream-wrapping-right-then-down:loop
}
var offset/eax: int <- draw-code-point screen, c, xcurr, ycurr, color, background-color
# overlay a combining character if necessary
$draw-stream-wrapping-right-then-down:read-combiner: {
var done?/eax: boolean <- stream-empty? stream
compare done?, 0/false
break-if-!=
# read a character
var g/eax: grapheme <- read-grapheme stream
var c/eax: code-point <- to-code-point g
# if not a combining character, save for next iteration and loop
{
var combining-code-point?/eax: boolean <- combining-code-point? c
compare combining-code-point?, 0/false
}
{
break-if-!=
next-c <- copy c
break $draw-stream-wrapping-right-then-down:read-combiner
}
# otherwise overlay it without saving its width
# This means strange results if a base and its combiner have different
# widths. We'll always follow the base width.
var dummy/eax: int <- overlay-code-point screen, c, xcurr, ycurr, color, background-color
}
xcurr <- add offset
compare xcurr, xmax
{
break-if-<
xcurr <- copy xmin
ycurr <- increment
}
loop
}
set-cursor-position screen, xcurr, ycurr
return xcurr, ycurr
}
fn draw-stream-wrapping-right-then-down-from-cursor screen: (addr screen), stream: (addr stream byte), xmin: int, ymin: int, xmax: int, ymax: int, color: int, background-color: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
var end-x/edx: int <- copy cursor-x
end-x <- increment
compare end-x, xmax
{
break-if-<
cursor-x <- copy xmin
cursor-y <- increment
}
cursor-x, cursor-y <- draw-stream-wrapping-right-then-down screen, stream, xmin, ymin, xmax, ymax, cursor-x, cursor-y, color, background-color
}
fn draw-stream-wrapping-right-then-down-from-cursor-over-full-screen screen: (addr screen), stream: (addr stream byte), color: int, background-color: int {
var width/eax: int <- copy 0
var height/ecx: int <- copy 0
width, height <- screen-size screen
draw-stream-wrapping-right-then-down-from-cursor screen, stream, 0/xmin, 0/ymin, width, height, color, background-color
}
fn move-cursor-rightward-and-downward screen: (addr screen), xmin: int, xmax: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
cursor-x <- increment
compare cursor-x, xmax
{
break-if-<
cursor-x <- copy xmin
cursor-y <- increment
}
set-cursor-position screen, cursor-x, cursor-y
}
fn draw-text-wrapping-right-then-down-over-full-screen screen: (addr screen), text: (addr array byte), x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var x2/eax: int <- copy 0
var y2/ecx: int <- copy 0
x2, y2 <- screen-size screen # width, height
x2, y2 <- draw-text-wrapping-right-then-down screen, text, 0/xmin, 0/ymin, x2, y2, x, y, color, background-color
return x2, y2 # cursor-x, cursor-y
}
fn draw-text-wrapping-right-then-down-from-cursor screen: (addr screen), text: (addr array byte), xmin: int, ymin: int, xmax: int, ymax: int, color: int, background-color: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
var end-x/edx: int <- copy cursor-x
end-x <- increment
compare end-x, xmax
{
break-if-<
cursor-x <- copy xmin
cursor-y <- increment
}
cursor-x, cursor-y <- draw-text-wrapping-right-then-down screen, text, xmin, ymin, xmax, ymax, cursor-x, cursor-y, color, background-color
}
fn draw-text-wrapping-right-then-down-from-cursor-over-full-screen screen: (addr screen), text: (addr array byte), color: int, background-color: int {
var width/eax: int <- copy 0
var height/ecx: int <- copy 0
width, height <- screen-size screen
draw-text-wrapping-right-then-down-from-cursor screen, text, 0/xmin, 0/ymin, width, height, color, background-color
}
fn draw-int32-hex-wrapping-right-then-down screen: (addr screen), n: int, xmin: int, ymin: int, xmax: int, ymax: int, x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var stream-storage: (stream byte 0x100)
var stream/esi: (addr stream byte) <- address stream-storage
write-int32-hex stream, n
var xcurr/edx: int <- copy x
var ycurr/ecx: int <- copy y
{
var g/eax: grapheme <- read-grapheme stream
compare g, 0xffffffff/end-of-file
break-if-=
var c/eax: code-point <- to-code-point g
var offset/eax: int <- draw-code-point screen, c, xcurr, ycurr, color, background-color
xcurr <- add offset
compare xcurr, xmax
{
break-if-<
xcurr <- copy xmin
ycurr <- increment
}
loop
}
set-cursor-position screen, xcurr, ycurr
return xcurr, ycurr
}
fn draw-int32-hex-wrapping-right-then-down-over-full-screen screen: (addr screen), n: int, x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var x2/eax: int <- copy 0
var y2/ecx: int <- copy 0
x2, y2 <- screen-size screen # width, height
x2, y2 <- draw-int32-hex-wrapping-right-then-down screen, n, 0/xmin, 0/ymin, x2, y2, x, y, color, background-color
return x2, y2 # cursor-x, cursor-y
}
fn draw-int32-hex-wrapping-right-then-down-from-cursor screen: (addr screen), n: int, xmin: int, ymin: int, xmax: int, ymax: int, color: int, background-color: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
var end-x/edx: int <- copy cursor-x
end-x <- increment
compare end-x, xmax
{
break-if-<
cursor-x <- copy xmin
cursor-y <- increment
}
cursor-x, cursor-y <- draw-int32-hex-wrapping-right-then-down screen, n, xmin, ymin, xmax, ymax, cursor-x, cursor-y, color, background-color
}
fn draw-int32-hex-wrapping-right-then-down-from-cursor-over-full-screen screen: (addr screen), n: int, color: int, background-color: int {
var width/eax: int <- copy 0
var height/ecx: int <- copy 0
width, height <- screen-size screen
draw-int32-hex-wrapping-right-then-down-from-cursor screen, n, 0/xmin, 0/ymin, width, height, color, background-color
}
fn draw-int32-decimal-wrapping-right-then-down screen: (addr screen), n: int, xmin: int, ymin: int, xmax: int, ymax: int, x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var stream-storage: (stream byte 0x100)
var stream/esi: (addr stream byte) <- address stream-storage
write-int32-decimal stream, n
var xcurr/edx: int <- copy x
var ycurr/ecx: int <- copy y
{
var g/eax: grapheme <- read-grapheme stream
compare g, 0xffffffff/end-of-file
break-if-=
var c/eax: code-point <- to-code-point g
var offset/eax: int <- draw-code-point screen, c, xcurr, ycurr, color, background-color
xcurr <- add offset
compare xcurr, xmax
{
break-if-<
xcurr <- copy xmin
ycurr <- increment
}
loop
}
set-cursor-position screen, xcurr, ycurr
return xcurr, ycurr
}
fn draw-int32-decimal-wrapping-right-then-down-over-full-screen screen: (addr screen), n: int, x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var x2/eax: int <- copy 0
var y2/ecx: int <- copy 0
x2, y2 <- screen-size screen # width, height
x2, y2 <- draw-int32-decimal-wrapping-right-then-down screen, n, 0/xmin, 0/ymin, x2, y2, x, y, color, background-color
return x2, y2 # cursor-x, cursor-y
}
fn draw-int32-decimal-wrapping-right-then-down-from-cursor screen: (addr screen), n: int, xmin: int, ymin: int, xmax: int, ymax: int, color: int, background-color: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
var end-x/edx: int <- copy cursor-x
end-x <- increment
compare end-x, xmax
{
break-if-<
cursor-x <- copy xmin
cursor-y <- increment
}
cursor-x, cursor-y <- draw-int32-decimal-wrapping-right-then-down screen, n, xmin, ymin, xmax, ymax, cursor-x, cursor-y, color, background-color
}
fn draw-int32-decimal-wrapping-right-then-down-from-cursor-over-full-screen screen: (addr screen), n: int, color: int, background-color: int {
var width/eax: int <- copy 0
var height/ecx: int <- copy 0
width, height <- screen-size screen
draw-int32-decimal-wrapping-right-then-down-from-cursor screen, n, 0/xmin, 0/ymin, width, height, color, background-color
}
## Text direction: down then right
# draw a single line of text vertically from x, y to ymax
# return the next 'y' coordinate
# if there isn't enough space, truncate
fn draw-text-downward screen: (addr screen), text: (addr array byte), x: int, y: int, ymax: int, color: int, background-color: int -> _/eax: int {
var stream-storage: (stream byte 0x100)
var stream/esi: (addr stream byte) <- address stream-storage
write stream, text
var ycurr/eax: int <- draw-stream-downward screen, stream, x, y, ymax, color, background-color
return ycurr
}
# draw a single-line stream vertically from x, y to ymax
# return the next 'y' coordinate
# if there isn't enough space, truncate
# TODO: should we track horizontal width?
fn draw-stream-downward screen: (addr screen), stream: (addr stream byte), x: int, y: int, ymax: int, color: int, background-color: int -> _/eax: int {
var ycurr/ecx: int <- copy y
{
var g/eax: grapheme <- read-grapheme stream
compare g, 0xffffffff/end-of-file
break-if-=
var c/eax: code-point <- to-code-point g
var dummy/eax: int <- draw-code-point screen, c, x, ycurr, color, background-color
ycurr <- increment
loop
}
set-cursor-position screen, x, ycurr
return ycurr
}
fn draw-text-downward-from-cursor screen: (addr screen), text: (addr array byte), ymax: int, color: int, background-color: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
var result/eax: int <- draw-text-downward screen, text, cursor-x, cursor-y, ymax, color, background-color
}
# draw text down and right in the rectangle from (xmin, ymin) to (xmax, ymax), starting from (x, y), wrapping as necessary
# return the next (x, y) coordinate in raster order where drawing stopped
# that way the caller can draw more if given the same min and max bounding-box.
# if there isn't enough space, truncate
fn draw-text-wrapping-down-then-right screen: (addr screen), text: (addr array byte), xmin: int, ymin: int, xmax: int, ymax: int, _x: int, _y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var stream-storage: (stream byte 0x100)
var stream/esi: (addr stream byte) <- address stream-storage
write stream, text
var x/eax: int <- copy _x
var y/ecx: int <- copy _y
x, y <- draw-stream-wrapping-down-then-right screen, stream, xmin, ymin, xmax, ymax, x, y, color, background-color
return x, y
}
# draw a stream down and right in the rectangle from (xmin, ymin) to (xmax, ymax), starting from (x, y), wrapping as necessary
# return the next (x, y) coordinate in raster order where drawing stopped
# that way the caller can draw more if given the same min and max bounding-box.
# if there isn't enough space, truncate
# TODO: should we track horizontal width? just always offset by 2 for now
fn draw-stream-wrapping-down-then-right screen: (addr screen), stream: (addr stream byte), xmin: int, ymin: int, xmax: int, ymax: int, x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var xcurr/edx: int <- copy x
var ycurr/ecx: int <- copy y
{
var g/eax: grapheme <- read-grapheme stream
compare g, 0xffffffff/end-of-file
break-if-=
var c/eax: code-point <- to-code-point g
var offset/eax: int <- draw-code-point screen, c, xcurr, ycurr, color, background-color
ycurr <- increment
compare ycurr, ymax
{
break-if-<
xcurr <- add 2
ycurr <- copy ymin
}
loop
}
set-cursor-position screen, xcurr, ycurr
return xcurr, ycurr
}
fn draw-text-wrapping-down-then-right-over-full-screen screen: (addr screen), text: (addr array byte), x: int, y: int, color: int, background-color: int -> _/eax: int, _/ecx: int {
var x2/eax: int <- copy 0
var y2/ecx: int <- copy 0
x2, y2 <- screen-size screen # width, height
x2, y2 <- draw-text-wrapping-down-then-right screen, text, 0/xmin, 0/ymin, x2, y2, x, y, color, background-color
return x2, y2 # cursor-x, cursor-y
}
fn draw-text-wrapping-down-then-right-from-cursor screen: (addr screen), text: (addr array byte), xmin: int, ymin: int, xmax: int, ymax: int, color: int, background-color: int {
var cursor-x/eax: int <- copy 0
var cursor-y/ecx: int <- copy 0
cursor-x, cursor-y <- cursor-position screen
var end-y/edx: int <- copy cursor-y
end-y <- increment
compare end-y, ymax
{
break-if-<
cursor-x <- increment
cursor-y <- copy ymin
}
cursor-x, cursor-y <- draw-text-wrapping-down-then-right screen, text, xmin, ymin, xmax, ymax, cursor-x, cursor-y, color, background-color
}
fn draw-text-wrapping-down-then-right-from-cursor-over-full-screen screen: (addr screen), text: (addr array byte), color: int, background-color: int {
var width/eax: int <- copy 0
var height/ecx: int <- copy 0
width, height <- screen-size screen
draw-text-wrapping-down-then-right-from-cursor screen, text, 0/xmin, 0/ymin, width, height, color, background-color
}