# Demo of combining-character support in Mu, which can be summarized as, "the
# old typewriter-based approach of backing up one character and adding the
# accent or _matra_ in."
# https://en.wikipedia.org/wiki/Combining_character
#
# Mu uses this approach for both accents in Latin languages and vowel
# diacritics in Abugida scripts.
# https://en.wikipedia.org/wiki/Diacritic
# https://en.wikipedia.org/wiki/Abugida
#
# Steps for trying it out:
# 1. Translate this example into a disk image code.img.
# ./translate apps/ex15.mu
# 2. Run:
# qemu-system-i386 -hda code.img -hdb data.img
#
# Expected output, showing off what this approach can and cannot do:
# 'à' in green in a few places near the top-left corner of screen, with
# other letters nearby showing cases where characters blend to the eye.
#
# A few Devanagari letter combinations. Devanagari works well except for
# characters blending together.
#
# A few Tamil letter combinations. Tamil often doesn't look right, and
# requires ligatures for many letter combinations.
#
# Others? (Patches welcome.) I suspect Tibetan in particular will not work
# well with this approach. But I need native readers to assess quality.
fn main screen: (addr screen), keyboard: (addr keyboard), data-disk: (addr disk) {
# at the top of screen, the accent is almost cropped
var dummy/eax: int <- draw-code-point-on-real-screen 0x61/a, 0/x 0/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0300/combining-grave-accent, 0/x 0/y, 3/fg 0/bg
# below a code-point-utf8 with a descender, the accent uglily overlaps
# https://en.wikipedia.org/wiki/Descender
var dummy/eax: int <- draw-code-point-on-real-screen 0x67/g, 4/x 3/y, 3/fg 0/bg
var dummy/eax: int <- draw-code-point-on-real-screen 0x61/a, 4/x 4/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0300/combining-grave-accent, 4/x 4/y, 3/fg 0/bg
# beside a code-point-utf8 with a descender, it becomes more obvious that monowidth fonts can't make baselines line up
# https://en.wikipedia.org/wiki/Baseline_(typography)
var dummy/eax: int <- draw-code-point-on-real-screen 0x67/g, 8/x 3/y, 3/fg 0/bg
var dummy/eax: int <- draw-code-point-on-real-screen 0x61/a, 9/x 3/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0300/combining-grave-accent, 9/x 3/y, 3/fg 0/bg
# a single devanagari letter combined with different vowel _matras_
# ka
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 4/x 8/y, 3/fg 0/bg
# kaa
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 7/x 8/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x093e/devanagari-vowel-aa, 7/x 8/y, 3/fg 0/bg
# ki
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0xa/x 8/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x093f/devanagari-vowel-i, 0xa/x 8/y, 3/fg 0/bg
# kee
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0xd/x 8/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0940/devanagari-vowel-ii, 0xd/x 8/y, 3/fg 0/bg
# ku
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0x10/x 8/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0941/devanagari-vowel-u, 0x10/x 8/y, 3/fg 0/bg
# koo
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0x13/x 8/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0942/devanagari-vowel-oo, 0x13/x 8/y, 3/fg 0/bg
# kay
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 4/x 9/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0947/devanagari-vowel-E, 4/x 9/y, 3/fg 0/bg
# kai
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 7/x 9/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0948/devanagari-vowel-ai, 7/x 9/y, 3/fg 0/bg
# ko
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0xa/x 9/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x094b/devanagari-vowel-o, 0xa/x 9/y, 3/fg 0/bg
# kow
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0xd/x 9/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x094f/devanagari-vowel-aw, 0xd/x 9/y, 3/fg 0/bg
# kan
# bump this letter down to show the letter without overlap; we've already established above that overlap is an issue
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0x10/x 0xa/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0902/devanagari-anusvara, 0x10/x 0xa/y, 3/fg 0/bg
# kaha
var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0x13/x 9/y, 3/fg 0/bg
var dummy/eax: int <- overlay-code-point-on-real-screen 0x0903/devanagari-visarga, 0x13/x 9/y, 3/fg 0/bg
# render the same devanagari letters as a single stream of utf-8 code-point-utf8s rather than individual code-points.
var text-storage: (stream byte 0x200)
var text/esi: (addr stream byte) <- address text-storage
var g/eax: code-point-utf8 <- to-utf8 0x0915/devanagari-letter-ka
var ka/ecx: code-point-utf8 <- copy g
# ka
write-code-point-utf8 text, ka
# kaa
write-code-point-utf8 text, ka
g <- to-utf8 0x093e/devanagari-vowel-aa
write-code-point-utf8 text, g
# ki
write-code-point-utf8 text, ka
g <- to-utf8 0x093f/devanagari-vowel-i
write-code-point-utf8 text, g
# kee
write-code-point-utf8 text, ka
g <- to-utf8 0x0940/devanagari-vowel-ii
write-code-point-utf8 text, g
# ku
write-code-point-utf8 text, ka
g <- to-utf8 0x0941/devanagari-vowel-u
write-code-point-utf8 text, g
# koo
write-code-point-utf8 text, ka
g <- to-utf8 0x0942/devanagari-vowel-oo
write-code-point-utf8 text, g
# kay
write-code-point-utf8 text, ka
g <- to-utf8 0x0947/devanagari-vowel-E
write-code-point-utf8 text, g
# kai
write-code-point-utf8 text, ka
g <- to-utf8 0x0948/devanagari-vowel-ai
write-code-point-utf8 text, g
# ko
write-code-point-utf8 text, ka
g <- to-utf8 0x094b/devanagari-vowel-o
write-code-point-utf8 text, g
# kow
write-code-point-utf8 text, ka
g <- to-utf8 0x094f/devanagari-vowel-aw
write-code-point-utf8 text, g
# kan
write-code-point-utf8 text, ka
g <- to-utf8 0x0902/devanagari-anusvara
write-code-point-utf8 text, g
# kaha
write-code-point-utf8 text, ka
g <- to-utf8 0x0903/devanagari-visarga
write-code-point-utf8 text, g
# render everything
set-cursor-position screen, 4/x 0xe/y
draw-stream-wrapping-right-then-down-from-cursor-over-full-screen screen, text, 3/fg 0/bg
# a stream of tamil code-point-utf8s (with interspersed spaces for clarity) that don't look the same in Mu
set-cursor-position 0, 4/x 0x12/y
draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0, "எ ஃ கு ", 3/fg 0/bg
set-cursor-position 0, 4/x 0x13/y
draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0, "அ ன் று ", 3/fg 0/bg
set-cursor-position 0, 4/x 0x14/y
draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0, "அ தா வ து " , 3/fg 0/bg
set-cursor-position 0, 4/x 0x15/y
draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0, "அ ஃ தா ன் று ", 3/fg 0/bg
}