fn main args-on-stack: (addr array addr array byte) -> exit-status/ebx: int {
var args/eax: (addr array addr array byte) <- copy args-on-stack
var len/ecx: int <- length args
$main-body: {
compare len, 2
{
break-if-!=
# if single arg is 'test', run tests
var tmp/ecx: (addr addr array byte) <- index args, 1
var tmp2/eax: boolean <- string-equal? *tmp, "test"
compare tmp2, 0 # false
{
break-if-=
run-tests
exit-status <- copy 0 # TODO: get at Num-test-failures somehow
break $main-body
}
# if single arg is 'screen', run in full-screen mode
tmp2 <- string-equal? *tmp, "screen"
compare tmp2, 0 # false
{
break-if-=
interactive
exit-status <- copy 0
break $main-body
}
# if single arg is 'type', run in typewriter mode
tmp2 <- string-equal? *tmp, "type"
compare tmp2, 0 # false
{
break-if-=
repl
exit-status <- copy 0
break $main-body
}
# if single arg is 'test' ...
tmp2 <- string-equal? *tmp, "test2"
compare tmp2, 0 # false
{
break-if-=
test
exit-status <- copy 0
break $main-body
}
}
# otherwise error message
print-string-to-real-screen "usage:\n"
print-string-to-real-screen " to run tests: tile test\n"
print-string-to-real-screen " full-screen mode: tile screen\n"
print-string-to-real-screen " regular REPL: tile type\n"
exit-status <- copy 1
}
}
fn interactive {
enable-screen-grid-mode
enable-keyboard-immediate-mode
var env-storage: environment
var env/esi: (addr environment) <- address env-storage
initialize-environment env
draw-screen env
{
var key/eax: grapheme <- read-key-from-real-keyboard
compare key, 0x11 # 'ctrl-q'
break-if-=
process env, key
render env
loop
}
enable-keyboard-type-mode
enable-screen-type-mode
}
fn test {
var env-storage: environment
var env/esi: (addr environment) <- address env-storage
initialize-environment-with-fake-screen env, 5, 0xa
var g/eax: grapheme <- copy 0x22 # '"'
process env, g
g <- copy 0x61 # 'a'
process env, g
g <- copy 0x22 # '"'
process env, g
render env
}
fn repl {
{
# prompt
var line-storage: (stream byte 0x100)
var line/ecx: (addr stream byte) <- address line-storage
print-string-to-real-screen "> "
# read
clear-stream line
read-line-from-real-keyboard line
var done?/eax: boolean <- stream-empty? line
compare done?, 0 # false
break-if-!=
# parse
var env-storage: environment
var env/esi: (addr environment) <- address env-storage
initialize-environment env
{
var done?/eax: boolean <- stream-empty? line
compare done?, 0 # false
break-if-!=
var g/eax: grapheme <- read-grapheme line
process env, g
loop
}
# eval
var stack-storage: value-stack
var stack/edi: (addr value-stack) <- address stack-storage
initialize-value-stack stack, 0x10
evaluate-environment env, stack
# print
var empty?/eax: boolean <- value-stack-empty? stack
{
compare empty?, 0 # false
break-if-!=
var result/eax: int <- pop-int-from-value-stack stack
print-int32-decimal-to-real-screen result
print-string-to-real-screen "\n"
}
#
loop
}
}