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== Goal

A memory-safe language with a simple translator to x86 that can be feasibly written in x86.

== Definitions of terms

Memory-safe: it should be impossible to:
  a) create a pointer out of arbitrary data, or
  b) to access heap memory after it's been freed.

Simple: do all the work in a 2-pass translator:
  Pass 1: check each instruction's types in isolation.
  Pass 2: emit code for each instruction in isolation.

== Implications

=> Each instruction matches a pattern and yields a template to emit.
=> There's a 1-to-1 mapping between instructions in the source language and x86 machine code.
  Zero runtime.
=> Programmers have to decide how to use registers.
=> Translator can't insert any instructions that write to registers. (We don't know if a register is in use.)

== Lessons from Mu

1. For easy bounds checking, never advance pointers to arrays or heap allocations. No pointer arithmetic.
2. Store the array length with the array.
3. Store an allocation id with heap allocations. Allocation id goes monotonically up, never gets reused. When it wraps around to zero the program panics.
4. Heap pointers also carry around allocation id.
5. When dereferencing a heap pointer, first ensure its alloc id matches the alloc id of the payload. This ensures some other copy of the pointer didn't get freed (and potentially reused)

== Problem 1

How to index into an array?

  The array has a length that needs to be checked.
  Its elements have a type T.
  The base will be in memory, either on the stack or the heap.
  The index may be in the register, stack or heap.

That's too much work to do in a single instruction.

So arrays have to take multiple steps. And we have to guard against the steps
being misused in unsafe ways.

To index into an array with elements of type T, starting with the size of the
array in bytes:

  step 1: get the offset the index is at
    <reg offset> : (index T) <- index <reg/mem idx> : int, <literal> : (size T)
  step 2: convert the array to address-of-element
    <reg x> : (address T) <- advance <reg/mem A> : (array T), <reg offset> : (index T)
    implicitly compares the offset with the size, panic if greater
    =>
      compare <reg offset> : (index T), <reg/mem> : (array T)
      jge panic
  step 3: use the address to the element
    ...

(index T) is a special type. You can do only two things with it:
  - pass it to the advance instruction
  - convert it to a number (but no converting back)

(address T) is a short-term pointer. You can't store addresses in structs, you
can't define global variables of that type, and you can't pass the type to the
memory allocator to save to the heap. You also can't store addresses in the
stack, because you may encounter a free before you end the function.

Maybe we'll also forbid any sort of copy of address types. Only place you can
store an (address T) is the register you saved to. To copy you need a handle
to a heap allocation.

Still not entirely protected against temporal issues. But pretty close.

== Problem 2

How to dereference a heap allocation?

== List of types

int 
char
(address _)   X  
(array _)
(handle _)
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//: Routines can be put in a 'waiting' state, from which it will be ready to
//: run again when a specific memory location changes its value. This is Mu's
//: basic technique for orchestrating the order in which different routines
//: operate.

:(scenario wait_for_location)
def f1 [
  10:num <- copy 34
  start-running f2
  20:location <- copy 10/unsafe
  wait-for-reset-then-set 20:location
  # wait for f2 to run and reset location 1
  30:num <- copy 10:num
]
def f2 [
  10:location <- copy 0/unsafe
]
+schedule: f1
+run: waiting for location 10 to reset
+schedule: f2
+schedule: waking up routine 1
+schedule: f1
+mem: storing 1 in location 30

//: define the new state that all routines can be in

:(before "End routine States")
WAITING,
:(before "End routine Fields")
// only if state == WAITING
int waiting_on_location;
:(before "End routine Constructor")
waiting_on_location = 0;

:(before "End Mu Test Teardown")
if (Passed && any_routines_waiting())
  raise << Current_scenario->name << ": deadlock!\n" << end();
:(before "End Run Routine")
if (any_routines_waiting()) {
  raise << "deadlock!\n" << end();
  dump_waiting_routines();
}
:(before "End Test Teardown")
if (Passed && any_routines_with_error())
  raise << "some routines died with errors\n" << end();
:(code)
bool any_routines_waiting() {
  for (int i = 0;  i < SIZE(Routines);  ++i) {
    if (Routines.at(i)->state == WAITING)
      return true;
  }
  return false;
}
void dump_waiting_routines() {
  for (int i = 0;  i < SIZE(Routines);  ++i) {
    if (Routines.at(i)->state == WAITING)
      cerr << i << ": " << routine_label(Routines.at(i)) << '\n';
  }
}

:(scenario wait_for_location_can_deadlock)
% Hide_errors = true;
def main [
  10:num <- copy 1
  20:location <- copy 10/unsafe
  wait-for-reset-then-set 20:location
]
+error: deadlock!

//: Primitive recipe to put routines in that state.
//: This primitive is also known elsewhere as compare-and-set (CAS). Used to
//: build locks.

:(before "End Primitive Recipe Declarations")
WAIT_FOR_RESET_THEN_SET,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "wait-for-reset-then-set", WAIT_FOR_RESET_THEN_SET);
:(before "End Primitive Recipe Checks")
case WAIT_FOR_RESET_THEN_SET: {
  if (SIZE(inst.ingredients) != 1) {
    raise << maybe(get(Recipe, r).name) << "'wait-for-reset-then-set' requires exactly one ingredient, but got '" << to_original_string(inst) << "'\n" << end();
    break;
  }
  if (!is_mu_location(inst.ingredients.at(0))) {
    raise << maybe(get(Recipe, r).name) << "'wait-for-reset-then-set' requires a location ingredient, but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case WAIT_FOR_RESET_THEN_SET: {
  int loc = static_cast<int>(ingredients.at(0).at(0));
  trace(9998, "run") << "wait: *" << loc << " = " << get_or_insert(Memory, loc) << end();
  if (get_or_insert(Memory, loc) == 0) {
    trace(9998, "run") << "location " << loc << " is already 0; setting" << end();
    put(Memory, loc, 1);
    break;
  }
  trace(9998, "run") << "waiting for location " << loc << " to reset" << end();
  Current_routine->state = WAITING;
  Current_routine->waiting_on_location = loc;
  break;
}

//: Counterpart to unlock a lock.
:(before "End Primitive Recipe Declarations")
RESET,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "reset", RESET);
:(before "End Primitive Recipe Checks")
case RESET: {
  if (SIZE(inst.ingredients) != 1) {
    raise << maybe(get(Recipe, r).name) << "'reset' requires exactly one ingredient, but got '" << to_original_string(inst) << "'\n" << end();
    break;
  }
  if (!is_mu_location(inst.ingredients.at(0))) {
    raise << maybe(get(Recipe, r).name) << "'reset' requires a location ingredient, but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case RESET: {
  int loc = static_cast<int>(ingredients.at(0).at(0));
  put(Memory, loc, 0);
  trace(9998, "run") << "reset: *" << loc << " = " << get_or_insert(Memory, loc) << end();
  break;
}

//: scheduler tweak to get routines out of that state

:(before "End Scheduler State Transitions")
for (int i = 0;  i < SIZE(Routines);  ++i) {
  if (Routines.at(i)->state != WAITING) continue;
  int loc = Routines.at(i)->waiting_on_location;
  if (loc && get_or_insert(Memory, loc) == 0) {
    trace("schedule") << "waking up routine " << Routines.at(i)->id << end();
    put(Memory, loc, 1);
    Routines.at(i)->state = RUNNING;
    Routines.at(i)->waiting_on_location = 0;
  }
}

//: Primitive to help compute locations to wait on.
//: Only supports elements immediately inside containers; no arrays or
//: containers within containers yet.

:(scenario get_location)
def main [
  12:num <- copy 34
  13:num <- copy 35
  15:location <- get-location 12:point, 1:offset
]
+mem: storing 13 in location 15

:(before "End Primitive Recipe Declarations")
GET_LOCATION,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "get-location", GET_LOCATION);
:(before "End Primitive Recipe Checks")
case GET_LOCATION: {
  if (SIZE(inst.ingredients) != 2) {
    raise << maybe(get(Recipe, r).name) << "'get-location' expects exactly 2 ingredients in '" << to_original_string(inst) << "'\n" << end();
    break;
  }
  reagent/*copy*/ base = inst.ingredients.at(0);
  if (!canonize_type(base)) break;
  if (!base.type) {
    raise << maybe(get(Recipe, r).name) << "first ingredient of 'get-location' should be a container, but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
    break;
  }
  const type_tree* base_root_type = base.type->atom ? base.type : base.type->left;
  if (!base_root_type->atom || base_root_type->value == 0 || !contains_key(Type, base_root_type->value) || get(Type, base_root_type->value).kind != CONTAINER) {
    raise << maybe(get(Recipe, r).name) << "first ingredient of 'get-location' should be a container, but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
    break;
  }
  type_ordinal base_type = base.type->value;
  const reagent& offset = inst.ingredients.at(1);
  if (!is_literal(offset) || !is_mu_scalar(offset)) {
    raise << maybe(get(Recipe, r).name) << "second ingredient of 'get-location' should have type 'offset', but got '" << inst.ingredients.at(1).original_string << "'\n" << end();
    break;
  }
  int offset_value = 0;
  //: later layers will permit non-integer offsets
  if (is_integer(offset.name)) {
    offset_value = to_integer(offset.name);
    if (offset_value < 0 || offset_value >= SIZE(get(Type, base_type).elements)) {
      raise << maybe(get(Recipe, r).name) << "invalid offset " << offset_value << " for '" << get(Type, base_type).name << "'\n" << end();
      break;
    }
  }
  else {
    offset_value = offset.value;
  }
  if (inst.products.empty()) break;
  if (!is_mu_location(inst.products.at(0))) {
    raise << maybe(get(Recipe, r).name) << "'get-location " << base.original_string << ", " << offset.original_string << "' should write to type location but '" << inst.products.at(0).name << "' has type '" << names_to_string_without_quotes(inst.products.at(0).type) << "'\n" << end();
    break;
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case GET_LOCATION: {
  reagent/*copy*/ base = current_instruction().ingredients.at(0);
  canonize(base);
  int base_address = base.value;
  if (base_address == 0) {
    raise << maybe(current_recipe_name()) << "tried to access location 0 in '" << to_original_string(current_instruction()) << "'\n" << end();
    break;
  }
  const type_tree* base_type = get_base_type(base.type);
  int offset = ingredients.at(1).at(0);
  if (offset < 0 || offset >= SIZE(get(Type, base_type->value).elements)) break;  // copied from Check above
  int result = base_address;
  for (int i = 0;  i < offset;  ++i)
    result += size_of(element_type(base.type, i));
  trace(9998, "run") << "address to copy is " << result << end();
  products.resize(1);
  products.at(0).push_back(result);
  break;
}

:(code)
bool is_mu_location(reagent/*copy*/ x) {
  if (!canonize_type(x)) return false;
  if (!x.type) return false;
  if (!x.type->atom) return false;
  return x.type->value == get(Type_ordinal, "location");
}

:(scenario get_location_out_of_bounds)
% Hide_errors = true;
def main [
  12:num <- copy 34
  13:num <- copy 35
  14:num <- copy 36
  get-location 12:point-number/raw, 2:offset  # point-number occupies 3 locations but has only 2 fields; out of bounds
]
+error: main: invalid offset 2 for 'point-number'

:(scenario get_location_out_of_bounds_2)
% Hide_errors = true;
def main [
  12:num <- copy 34
  13:num <- copy 35
  14:num <- copy 36
  get-location 12:point-number/raw, -1:offset
]
+error: main: invalid offset -1 for 'point-number'

:(scenario get_location_product_type_mismatch)
% Hide_errors = true;
container boolbool [
  x:bool
  y:bool
]
def main [
  12:bool <- copy 1
  13:bool <- copy 0
  15:bool <- get-location 12:boolbool, 1:offset
]
+error: main: 'get-location 12:boolbool, 1:offset' should write to type location but '15' has type 'boolean'

:(scenario get_location_indirect)
# 'get-location' can read from container address
def main [
  1:num/alloc-id, 2:num <- copy 0, 10
  10:num/alloc-id, 11:num/x, 12:num/y <- copy 0, 34, 35
  20:location <- get-location 1:&:point/lookup, 0:offset
]
+mem: storing 11 in location 20

:(scenario get_location_indirect_2)
def main [
  1:num/alloc-id, 2:num <- copy 0, 10
  10:num/alloc-id, 11:num/x, 12:num/y <- copy 0, 34, 35
  4:num/alloc-id, 5:num <- copy 0, 20
  4:&:location/lookup <- get-location 1:&:point/lookup, 0:offset
]
+mem: storing 11 in location 21

//: allow waiting on a routine to complete

:(scenario wait_for_routine)
def f1 [
  # add a few routines to run
  1:num/routine <- start-running f2
  2:num/routine <- start-running f3
  wait-for-routine 1:num/routine
  # now wait for f2 to *complete* and modify location 13 before using its value
  20:num <- copy 13:num
]
def f2 [
  10:num <- copy 0  # just padding
  switch  # simulate a block; routine f1 shouldn't restart at this point
  13:num <- copy 34
]
def f3 [
  # padding routine just to help simulate the block in f2 using 'switch'
  11:num <- copy 0
  12:num <- copy 0
]
+schedule: f1
+run: waiting for routine 2
+schedule: f2
+schedule: f3
+schedule: f2
+schedule: waking up routine 1
+schedule: f1
# if we got the synchronization wrong we'd be storing 0 in location 20
+mem: storing 34 in location 20

:(before "End routine Fields")
// only if state == WAITING
int waiting_on_routine;
:(before "End routine Constructor")
waiting_on_routine = 0;

:(before "End Primitive Recipe Declarations")
WAIT_FOR_ROUTINE,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "wait-for-routine", WAIT_FOR_ROUTINE);
:(before "End Primitive Recipe Checks")
case WAIT_FOR_ROUTINE: {
  if (SIZE(inst.ingredients) != 1) {
    raise << maybe(get(Recipe, r).name) << "'wait-for-routine' requires exactly one ingredient, but got '" << to_original_string(inst) << "'\n" << end();
    break;
  }
  if (!is_mu_number(inst.ingredients.at(0))) {
    raise << maybe(get(Recipe, r).name) << "first ingredient of 'wait-for-routine' should be a routine id generated by 'start-running', but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
    break;
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case WAIT_FOR_ROUTINE: {
  if (ingredients.at(0).at(0) == Current_routine->id) {
    raise << maybe(current_recipe_name()) << "routine can't wait for itself! '" << to_original_string(current_instruction()) << "'\n" << end();
    break;
  }
  Current_routine->state = WAITING;
  Current_routine->waiting_on_routine = ingredients.at(0).at(0);
  trace(9998, "run") << "waiting for routine " << ingredients.at(0).at(0) << end();
  break;
}

:(before "End Scheduler State Transitions")
// Wake up any routines waiting for other routines to complete.
// Important: this must come after the scheduler loop above giving routines
// waiting for locations to change a chance to wake up.
for (int i = 0;  i < SIZE(Routines);  ++i) {
  if (Routines.at(i)->state != WAITING) continue;
  routine* waiter = Routines.at(i);
  if (!waiter->waiting_on_routine) continue;
  int id = waiter->waiting_on_routine;
  assert(id != waiter->id);  // routine can't wait on itself
  for (int j = 0;  j < SIZE(Routines);  ++j) {
    const routine* waitee = Routines.at(j);
    if (waitee->id == id && waitee->state != RUNNING && waitee->state != WAITING) {
      // routine is COMPLETED or DISCONTINUED
      trace("schedule") << "waking up routine " << waiter->id << end();
      waiter->state = RUNNING;
      waiter->waiting_on_routine = 0;
    }
  }
}

//: yield voluntarily to let some other routine run

:(before "End Primitive Recipe Declarations")
SWITCH,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "switch", SWITCH);
:(before "End Primitive Recipe Checks")
case SWITCH: {
  break;
}
:(before "End Primitive Recipe Implementations")
case SWITCH: {
  ++current_step_index();
  goto stop_running_current_routine;
}

:(scenario switch_preempts_current_routine)
def f1 [
  start-running f2
  1:num <- copy 34
  switch
  3:num <- copy 36
]
def f2 [
  2:num <- copy 35
]
+mem: storing 34 in location 1
# context switch
+mem: storing 35 in location 2
# back to original thread
+mem: storing 36 in location 3

//:: helpers for manipulating routines in tests
//:
//: Managing arbitrary scenarios requires the ability to:
//:   a) check if a routine is blocked
//:   b) restart a blocked routine ('restart')
//:
//: A routine is blocked either if it's waiting or if it explicitly signals
//: that it's blocked (even as it periodically wakes up and polls for some
//: event).
//:
//: Signalling blockedness might well be a huge hack. But Mu doesn't have Unix
//: signals to avoid polling with, because signals are also pretty hacky.

:(before "End routine Fields")
bool blocked;
:(before "End routine Constructor")
blocked = false;

:(before "End Primitive Recipe Declarations")
CURRENT_ROUTINE_IS_BLOCKED,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "current-routine-is-blocked", CURRENT_ROUTINE_IS_BLOCKED);
:(before "End Primitive Recipe Checks")
case CURRENT_ROUTINE_IS_BLOCKED: {
  if (!inst.ingredients.empty()) {
    raise << maybe(get(Recipe, r).name) << "'current-routine-is-blocked' should have no ingredients, but got '" << to_original_string(inst) << "'\n" << end();
    break;
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case CURRENT_ROUTINE_IS_BLOCKED: {
  Current_routine->blocked = true;
  break;
}

:(before "End Primitive Recipe Declarations")
CURRENT_ROUTINE_IS_UNBLOCKED,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "current-routine-is-unblocked", CURRENT_ROUTINE_IS_UNBLOCKED);
:(before "End Primitive Recipe Checks")
case CURRENT_ROUTINE_IS_UNBLOCKED: {
  if (!inst.ingredients.empty()) {
    raise << maybe(get(Recipe, r).name) << "'current-routine-is-unblocked' should have no ingredients, but got '" << to_original_string(inst) << "'\n" << end();
    break;
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case CURRENT_ROUTINE_IS_UNBLOCKED: {
  Current_routine->blocked = false;
  break;
}

//: also allow waiting on a routine to block
//: (just for tests; use wait_for_routine above wherever possible)

:(scenario wait_for_routine_to_block)
def f1 [
  1:num/routine <- start-running f2
  wait-for-routine-to-block 1:num/routine
  # now wait for f2 to run and modify location 10 before using its value
  11:num <- copy 10:num
]
def f2 [
  10:num <- copy 34
]
+schedule: f1
+run: waiting for routine 2 to block
+schedule: f2
+schedule: waking up routine 1 because routine 2 is blocked
+schedule: f1
# if we got the synchronization wrong we'd be storing 0 in location 11
+mem: storing 34 in location 11

:(before "End routine Fields")
// only if state == WAITING
int waiting_on_routine_to_block;
:(before "End routine Constructor")
waiting_on_routine_to_block = 0;

:(before "End Primitive Recipe Declarations")
WAIT_FOR_ROUTINE_TO_BLOCK,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "wait-for-routine-to-block", WAIT_FOR_ROUTINE_TO_BLOCK);
:(before "End Primitive Recipe Checks")
case WAIT_FOR_ROUTINE_TO_BLOCK: {
  if (SIZE(inst.ingredients) != 1) {
    raise << maybe(get(Recipe, r).name) << "'wait-for-routine-to-block' requires exactly one ingredient, but got '" << to_original_string(inst) << "'\n" << end();
    break;
  }
  if (!is_mu_number(inst.ingredients.at(0))) {
    raise << maybe(get(Recipe, r).name) << "first ingredient of 'wait-for-routine-to-block' should be a routine id generated by 'start-running', but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
    break;
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case WAIT_FOR_ROUTINE_TO_BLOCK: {
  if (ingredients.at(0).at(0) == Current_routine->id) {
    raise << maybe(current_recipe_name()) << "routine can't wait for itself! '" << to_original_string(current_instruction()) << "'\n" << end();
    break;
  }
  Current_routine->state = WAITING;
  Current_routine->waiting_on_routine_to_block = ingredients.at(0).at(0);
  trace(9998, "run") << "waiting for routine " << ingredients.at(0).at(0) << " to block" << end();
  break;
}

:(before "End Scheduler State Transitions")
// Wake up any routines waiting for other routines to stop running.
for (int i = 0;  i < SIZE(Routines);  ++i) {
  if (Routines.at(i)->state != WAITING) continue;
  routine* waiter = Routines.at(i);
  if (!waiter->waiting_on_routine_to_block) continue;
  int id = waiter->waiting_on_routine_to_block;
  assert(id != waiter->id);  // routine can't wait on itself
  for (int j = 0;  j < SIZE(Routines);  ++j) {
    const routine* waitee = Routines.at(j);
    if (waitee->id != id) continue;
    if (waitee->state != RUNNING || waitee->blocked) {
      trace("schedule") << "waking up routine " << waiter->id << " because routine " << waitee->id << " is blocked" << end();
      waiter->state = RUNNING;
      waiter->waiting_on_routine_to_block = 0;
    }
  }
}

//: helper for restarting blocking routines in tests

:(before "End Primitive Recipe Declarations")
RESTART,
:(before "End Primitive Recipe Numbers")
put(Recipe_ordinal, "restart", RESTART);
:(before "End Primitive Recipe Checks")
case RESTART: {
  if (SIZE(inst.ingredients) != 1) {
    raise << maybe(get(Recipe, r).name) << "'restart' requires exactly one ingredient, but got '" << to_original_string(inst) << "'\n" << end();
    break;
  }
  if (!is_mu_number(inst.ingredients.at(0))) {
    raise << maybe(get(Recipe, r).name) << "first ingredient of 'restart' should be a routine id generated by 'start-running', but got '" << inst.ingredients.at(0).original_string << "'\n" << end();
    break;
  }
  break;
}
:(before "End Primitive Recipe Implementations")
case RESTART: {
  int id = ingredients.at(0).at(0);
  for (int i = 0;  i < SIZE(Routines);  ++i) {
    if (Routines.at(i)->id == id) {
      if (Routines.at(i)->state == WAITING)
        Routines.at(i)->state = RUNNING;
      Routines.at(i)->blocked = false;
      break;
    }
  }
  break;
}

:(scenario cannot_restart_completed_routine)
% Scheduling_interval = 1;
def main [
  local-scope
  r:num/routine-id <- start-running f
  x:num <- copy 0  # wait for f to be scheduled
  # r is COMPLETED by this point
  restart r  # should have no effect
  x:num <- copy 0  # give f time to be scheduled (though it shouldn't be)
]
def f [
  1:num/raw <- copy 1
]
# shouldn't crash

:(scenario restart_blocked_routine)
% Scheduling_interval = 1;
def main [
  local-scope
  r:num/routine-id <- start-running f
  wait-for-routine-to-block r  # get past the block in f below
  restart r
  wait-for-routine-to-block r  # should run f to completion
]
# function with one block
def f [
  current-routine-is-blocked
  # 8 instructions of padding, many more than 'main' above
  1:num <- add 1:num, 1
  1:num <- add 1:num, 1
  1:num <- add 1:num, 1
  1:num <- add 1:num, 1
  1:num <- add 1:num, 1
  1:num <- add 1:num, 1
  1:num <- add 1:num, 1
  1:num <- add 1:num, 1
  1:num <- add 1:num, 1
]
# make sure all of f ran
+mem: storing 8 in location 1