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//: Writing to a literal (not computed) address of 0 in a recipe chains two
//: spaces together. When a variable has a property of /space:1, it looks up
//: the variable in the chained/surrounding space. /space:2 looks up the
//: surrounding space of the surrounding space, etc.
:(scenario closure)
recipe main [
default-space:address:array:location <- new location:type, 30:literal
1:address:array:location/names:init-counter <- init-counter
#? $print [AAAAAAAAAAAAAAAA]
#? $print 1:address:array:location
2:integer/raw <- increment-counter 1:address:array:location/names:init-counter
3:integer/raw <- increment-counter 1:address:array:location/names:init-counter
]
recipe init-counter [
default-space:address:array:location <- new location:type, 30:literal
x:integer <- copy 23:literal
y:integer <- copy 3:literal # variable that will be incremented
reply default-space:address:array:location
]
recipe increment-counter [
default-space:address:array:location <- new space:literal, 30:literal
0:address:array:location/names:init-counter <- next-ingredient # outer space must be created by 'init-counter' above
y:integer/space:1 <- add y:integer/space:1, 1:literal # increment
y:integer <- copy 234:literal # dummy
reply y:integer/space:1
]
+name: recipe increment-counter is surrounded by init-counter
+mem: storing 5 in location 3
//: To make this work, compute the recipe that provides names for the
//: surrounding space of each recipe. This must happen before transform_names.
:(before "End Globals")
map<recipe_number, recipe_number> Surrounding_space;
:(after "int main")
Transform.push_back(collect_surrounding_spaces);
:(code)
void collect_surrounding_spaces(const recipe_number r) {
for (index_t i = 0; i < Recipe[r].steps.size(); ++i) {
const instruction& inst = Recipe[r].steps[i];
if (inst.is_label) continue;
for (index_t j = 0; j < inst.products.size(); ++j) {
if (isa_literal(inst.products[j])) continue;
if (inst.products[j].name != "0") continue;
if (inst.products[j].types.size() != 3
|| inst.products[j].types[0] != Type_number["address"]
|| inst.products[j].types[1] != Type_number["array"]
|| inst.products[j].types[2] != Type_number["location"]) {
raise << "slot 0 should always have type address:array:location, but is " << inst.products[j].to_string() << '\n';
continue;
}
vector<string> s = property(inst.products[j], "names");
if (s.empty())
raise << "slot 0 requires a /names property in recipe " << Recipe[r].name << die();
if (s.size() > 1) raise << "slot 0 should have a single value in /names, got " << inst.products[j].to_string() << '\n';
string surrounding_recipe_name = s[0];
if (Surrounding_space.find(r) != Surrounding_space.end()
&& Surrounding_space[r] != Recipe_number[surrounding_recipe_name]) {
raise << "recipe " << Recipe[r].name << " can have only one 'surrounding' recipe but has " << Recipe[Surrounding_space[r]].name << " and " << surrounding_recipe_name << '\n';
continue;
}
trace("name") << "recipe " << Recipe[r].name << " is surrounded by " << surrounding_recipe_name;
Surrounding_space[r] = Recipe_number[surrounding_recipe_name];
}
}
}
//: Once surrounding spaces are available, transform_names uses them to handle
//: /space properties.
:(replace{} "index_t lookup_name(const reagent& r, const recipe_number default_recipe)")
index_t lookup_name(const reagent& x, const recipe_number default_recipe) {
//? cout << "AAA " << default_recipe << " " << Recipe[default_recipe].name << '\n'; //? 2
//? cout << "AAA " << x.to_string() << '\n'; //? 1
if (!has_property(x, "space")) {
if (Name[default_recipe].empty()) raise << "name not found: " << x.name << '\n' << die();
return Name[default_recipe][x.name];
}
vector<string> p = property(x, "space");
if (p.size() != 1) raise << "/space property should have exactly one (non-negative integer) value\n";
int n = to_int(p[0]);
assert(n >= 0);
recipe_number surrounding_recipe = lookup_surrounding_recipe(default_recipe, n);
set<recipe_number> done;
vector<recipe_number> path;
return lookup_name(x, surrounding_recipe, done, path);
}
// If the recipe we need to lookup this name in doesn't have names done yet,
// recursively call transform_names on it.
index_t lookup_name(const reagent& x, const recipe_number r, set<recipe_number>& done, vector<recipe_number>& path) {
if (!Name[r].empty()) return Name[r][x.name];
if (done.find(r) != done.end()) {
raise << "can't compute address of " << x.to_string() << " because ";
for (index_t i = 1; i < path.size(); ++i) {
raise << path[i-1] << " requires computing names of " << path[i] << '\n';
}
raise << path[path.size()-1] << " requires computing names of " << r << "..ad infinitum\n" << die();
return 0;
}
done.insert(r);
path.push_back(r);
transform_names(r); // Not passing 'done' through. Might this somehow cause an infinite loop?
assert(!Name[r].empty());
return Name[r][x.name];
}
recipe_number lookup_surrounding_recipe(const recipe_number r, index_t n) {
if (n == 0) return r;
if (Surrounding_space.find(r) == Surrounding_space.end()) {
raise << "don't know surrounding recipe of " << Recipe[r].name << '\n';
return 0;
}
assert(Surrounding_space[r]);
return lookup_surrounding_recipe(Surrounding_space[r], n-1);
}
//: weaken use-before-set warnings just a tad
:(replace{} "bool already_transformed(const reagent& r, const map<string, index_t>& names)")
bool already_transformed(const reagent& r, const map<string, index_t>& names) {
if (has_property(r, "space")) {
vector<string> p = property(r, "space");
assert(p.size() == 1);
if (p[0] != "0") return true;
}
return names.find(r.name) != names.end();
}
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