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<pre id='vimCodeElement'>
<span class="muScenario">scenario</span> array-from-args [
  run [
    <span class="Constant">local-scope</span>
    x:&amp;:@:num <span class="Special">&lt;-</span> new-array<span class="Constant"> 0</span>,<span class="Constant"> 1</span>,<span class="Constant"> 2</span>
    10:@:num/<span class="Special">raw</span> <span class="Special">&lt;-</span> copy *x
  ]
  memory-should-contain [
   <span class="Constant"> 10</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>  <span class="Comment"># array length</span>
   <span class="Constant"> 11</span> <span class="Special">&lt;-</span><span class="Constant"> 0</span>
   <span class="Constant"> 12</span> <span class="Special">&lt;-</span><span class="Constant"> 1</span>
   <span class="Constant"> 13</span> <span class="Special">&lt;-</span><span class="Constant"> 2</span>
  ]
]

<span class="Comment"># create an array out of a list of args</span>
<span class="muRecipe">def</span> new-array<span class="muRecipe"> -&gt; </span>result:&amp;:@:_elem [
  <span class="Constant">local-scope</span>
  capacity:num <span class="Special">&lt;-</span> copy<span class="Constant"> 0</span>
  <span class="Delimiter">{</span>
    <span class="Comment"># while read curr-value</span>
    curr-value:_elem, exists?:bool <span class="Special">&lt;-</span> <span class="Constant">next-ingredient</span>
    <span class="muControl">break-unless</span> exists?
    capacity <span class="Special">&lt;-</span> add capacity,<span class="Constant"> 1</span>
    <span class="muControl">loop</span>
  <span class="Delimiter">}</span>
  result <span class="Special">&lt;-</span> new <span class="Constant">_elem:type</span>, capacity
  <span class="Constant">rewind-ingredients</span>
  i:num <span class="Special">&lt;-</span> copy<span class="Constant"> 0</span>
  <span class="Delimiter">{</span>
    <span class="Comment"># while read curr-value</span>
    done?:bool <span class="Special">&lt;-</span> greater-or-equal i, capacity
    <span class="muControl">break-if</span> done?
    curr-value:_elem, exists?:bool <span class="Special">&lt;-</span> <span class="Constant">next-ingredient</span>
    assert exists?, <span class="Constant">[error in rewinding ingredients to new-array]</span>
    *result <span class="Special">&lt;-</span> put-index *result, i, curr-value
    i <span class="Special">&lt;-</span> add i,<span class="Constant"> 1</span>
    <span class="muControl">loop</span>
  <span class="Delimiter">}</span>
  <span class="muControl">return</span> result
]

<span class="Comment"># fill an existing array with a set of numbers</span>
<span class="Comment"># (contributed by Caleb Couch)</span>
<span class="muRecipe">def</span> fill array:&amp;:@:num<span class="muRecipe"> -&gt; </span>array:&amp;:@:num [
  <span class="Constant">local-scope</span>
  <span class="Constant">load-ingredients</span>
  loopn:num <span class="Special">&lt;-</span> copy<span class="Constant"> 0</span>
  length:num <span class="Special">&lt;-</span> length *array
  <span class="Delimiter">{</span>
    length?:bool <span class="Special">&lt;-</span> equal loopn, length
    <span class="muControl">break-if</span> length?
    object:num, arg-received?:bool <span class="Special">&lt;-</span> <span class="Constant">next-ingredient</span>
    <span class="muControl">break-unless</span> arg-received?
    *array <span class="Special">&lt;-</span> put-index *array, loopn, object
    loopn <span class="Special">&lt;-</span> add loopn,<span class="Constant"> 1</span>
    <span class="muControl">loop</span>
  <span class="Delimiter">}</span>
]

<span class="muScenario">scenario</span> fill-on-an-empty-array [
  <span class="Constant">local-scope</span>
  array:&amp;:@:num <span class="Special">&lt;-</span> new <span class="Constant">number:type</span>,<span class="Constant"> 3</span>
  run [
    array <span class="Special">&lt;-</span> fill array,<span class="Constant"> 1 2 3</span>
    10:@:num/<span class="Special">raw</span> <span class="Special">&lt;-</span> copy *array
  ]
  memory-should-contain [
   <span class="Constant"> 10</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>
   <span class="Constant"> 11</span> <span class="Special">&lt;-</span><span class="Constant"> 1</span>
   <span class="Constant"> 12</span> <span class="Special">&lt;-</span><span class="Constant"> 2</span>
   <span class="Constant"> 13</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>
  ]
]

<span class="muScenario">scenario</span> fill-overwrites-existing-values [
  <span class="Constant">local-scope</span>
  array:&amp;:@:num <span class="Special">&lt;-</span> new <span class="Constant">number:type</span>,<span class="Constant"> 3</span>
  *array <span class="Special">&lt;-</span> put-index *array,<span class="Constant"> 0</span>,<span class="Constant"> 4</span>
  run [
    array <span class="Special">&lt;-</span> fill array,<span class="Constant"> 1 2 3</span>
    10:@:num/<span class="Special">raw</span> <span class="Special">&lt;-</span> copy *array
  ]
  memory-should-contain [
   <span class="Constant"> 10</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>
   <span class="Constant"> 11</span> <span class="Special">&lt;-</span><span class="Constant"> 1</span>
   <span class="Constant"> 12</span> <span class="Special">&lt;-</span><span class="Constant"> 2</span>
   <span class="Constant"> 13</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>
  ]
]

<span class="muScenario">scenario</span> fill-exits-gracefully-when-given-no-ingredients [
  <span class="Constant">local-scope</span>
  array:&amp;:@:num <span class="Special">&lt;-</span> new <span class="Constant">number:type</span>,<span class="Constant"> 3</span>
  run [
    array <span class="Special">&lt;-</span> fill array
    10:@:num/<span class="Special">raw</span> <span class="Special">&lt;-</span> copy *array
  ]
  memory-should-contain [
   <span class="Constant"> 10</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>
   <span class="Constant"> 11</span> <span class="Special">&lt;-</span><span class="Constant"> 0</span>
   <span class="Constant"> 12</span> <span class="Special">&lt;-</span><span class="Constant"> 0</span>
   <span class="Constant"> 13</span> <span class="Special">&lt;-</span><span class="Constant"> 0</span>
  ]
]

<span class="Comment"># swap two elements of an array</span>
<span class="Comment"># (contributed by Caleb Couch)</span>
<span class="muRecipe">def</span> swap array:&amp;:@:num, index1:num, index2:num<span class="muRecipe"> -&gt; </span>array:&amp;:@:num [
  <span class="Constant">local-scope</span>
  <span class="Constant">load-ingredients</span>
  object1:num <span class="Special">&lt;-</span> index *array, index1
  object2:num <span class="Special">&lt;-</span> index *array, index2
  *array <span class="Special">&lt;-</span> put-index *array, index1, object2
  *array <span class="Special">&lt;-</span> put-index *array, index2, object1
]

<span class="muScenario">scenario</span> swap-works [
  <span class="Constant">local-scope</span>
  array:&amp;:@:num <span class="Special">&lt;-</span> new <span class="Constant">number:type</span>,<span class="Constant"> 4</span>
  array <span class="Special">&lt;-</span> fill array,<span class="Constant"> 4 3 2 1</span>
  run [
    array <span class="Special">&lt;-</span> swap array,<span class="Constant"> 0</span>,<span class="Constant"> 2</span>
    10:num/<span class="Special">raw</span> <span class="Special">&lt;-</span> index *array,<span class="Constant"> 0</span>
    11:num/<span class="Special">raw</span> <span class="Special">&lt;-</span> index *array,<span class="Constant"> 2</span>
  ]
  memory-should-contain [
   <span class="Constant"> 10</span> <span class="Special">&lt;-</span><span class="Constant"> 2</span>
   <span class="Constant"> 11</span> <span class="Special">&lt;-</span><span class="Constant"> 4</span>
  ]
]

<span class="Comment"># reverse the elements of an array</span>
<span class="Comment"># (contributed by Caleb Couch)</span>
<span class="muRecipe">def</span> reverse array:&amp;:@:_elem<span class="muRecipe"> -&gt; </span>array:&amp;:@:_elem [
  <span class="Constant">local-scope</span>
  <span class="Constant">load-ingredients</span>
  start:num <span class="Special">&lt;-</span> copy<span class="Constant"> 0</span>
  length:num <span class="Special">&lt;-</span> length *array
  end:num <span class="Special">&lt;-</span> subtract length,<span class="Constant"> 1</span>
  <span class="Delimiter">{</span>
    done?:bool <span class="Special">&lt;-</span> greater-or-equal start, end
    <span class="muControl">break-if</span> done?
    array <span class="Special">&lt;-</span> swap array, start, end
    start <span class="Special">&lt;-</span> add start,<span class="Constant"> 1</span>
    end <span class="Special">&lt;-</span> subtract end,<span class="Constant"> 1</span>
    <span class="muControl">loop</span>
  <span class="Delimiter">}</span>
]

<span class="muScenario">scenario</span> reverse-array-odd-length [
  <span class="Constant">local-scope</span>
  array:&amp;:@:num <span class="Special">&lt;-</span> new <span class="Constant">number:type</span>,<span class="Constant"> 3</span>
  array <span class="Special">&lt;-</span> fill array,<span class="Constant"> 3 2 1</span>
  run [
    array <span class="Special">&lt;-</span> reverse array
    10:@:num/<span class="Special">raw</span> <span class="Special">&lt;-</span> copy *array
  ]
  memory-should-contain [
   <span class="Constant"> 10</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>
   <span class="Constant"> 11</span> <span class="Special">&lt;-</span><span class="Constant"> 1</span>
   <span class="Constant"> 12</span> <span class="Special">&lt;-</span><span class="Constant"> 2</span>
   <span class="Constant"> 13</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>
  ]
]

<span class="muScenario">scenario</span> reverse-array-even-length [
  <span class="Constant">local-scope</span>
  array:&amp;:@:num <span class="Special">&lt;-</span> new <span class="Constant">number:type</span>,<span class="Constant"> 4</span>
  array <span class="Special">&lt;-</span> fill array,<span class="Constant"> 4 3 2 1</span>
  run [
    array <span class="Special">&lt;-</span> reverse array
    10:@:num/<span class="Special">raw</span> <span class="Special">&lt;-</span> copy *array
  ]
  memory-should-contain [
   <span class="Constant"> 10</span> <span class="Special">&lt;-</span><span class="Constant"> 4</span>
   <span class="Constant"> 11</span> <span class="Special">&lt;-</span><span class="Constant"> 1</span>
   <span class="Constant"> 12</span> <span class="Special">&lt;-</span><span class="Constant"> 2</span>
   <span class="Constant"> 13</span> <span class="Special">&lt;-</span><span class="Constant"> 3</span>
   <span class="Constant"> 14</span> <span class="Special">&lt;-</span><span class="Constant"> 4</span>
  ]
]
</pre>
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