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<a href='https://github.com/akkartik/mu/blob/master/baremetal/ex1.hex'>https://github.com/akkartik/mu/blob/master/baremetal/ex1.hex</a>
<pre id='vimCodeElement'>
<span id="L1" class="LineNr"> 1 </span><span class="subxComment"># The simplest possible program: just an infinite loop.</span>
<span id="L2" class="LineNr"> 2 </span><span class="subxComment"># All is well if your computer clears screen and hangs without restarting.</span>
<span id="L3" class="LineNr"> 3 </span><span class="subxComment"># On an emulator the window may get bigger to accomodate the higher-resolution</span>
<span id="L4" class="LineNr"> 4 </span><span class="subxComment"># graphics mode.</span>
<span id="L5" class="LineNr"> 5 </span><span class="subxComment">#</span>
<span id="L6" class="LineNr"> 6 </span><span class="subxComment"># To convert to a disk image, first prepare a realistically sized disk image:</span>
<span id="L7" class="LineNr"> 7 </span><span class="subxComment">#   dd if=/dev/zero of=disk.img count=20160  # 512-byte sectors, so 10MB</span>
<span id="L8" class="LineNr"> 8 </span><span class="subxComment"># Load the program on the disk image:</span>
<span id="L9" class="LineNr"> 9 </span><span class="subxComment">#   cat baremetal/boot.hex baremetal/ex1.hex  |./bootstrap run apps/hex  &gt; a.bin</span>
<span id="L10" class="LineNr">10 </span><span class="subxComment">#   dd if=a.bin of=disk.img conv=notrunc</span>
<span id="L11" class="LineNr">11 </span><span class="subxComment"># To run:</span>
<span id="L12" class="LineNr">12 </span><span class="subxComment">#   qemu-system-i386 disk.img</span>
<span id="L13" class="LineNr">13 </span><span class="subxComment"># Or:</span>
<span id="L14" class="LineNr">14 </span><span class="subxComment">#   bochs -f baremetal/boot.bochsrc  # boot.bochsrc loads disk.img</span>
<span id="L15" class="LineNr">15 </span>
<span id="L16" class="LineNr">16 </span><span class="subxComment"># main:  (address 0x8800)</span>
<span id="L17" class="LineNr">17 </span>e9 fb ff ff ff  <span class="subxComment"># jump to address 0x8800</span>
<span id="L18" class="LineNr">18 </span>
<span id="L19" class="LineNr">19 </span><span class="subxComment"># vim&#0058;ft=subx</span>
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