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<span class="SalientComment">## undo/redo</span>
<span class="Comment"># for every undoable event, create a type of *operation* that contains all the</span>
<span class="Comment"># information needed to reverse it</span>
<span class="muData">exclusive-container</span> operation [
typing:insert-operation
move:move-operation
delete:delete-operation
]
<span class="muData">container</span> insert-operation [
before-row:num
before-column:num
before-top-of-screen:&:duplex-list:char
after-row:num
after-column:num
after-top-of-screen:&:duplex-list:char
<span class="Comment"># inserted text is from 'insert-from' until 'insert-until'; list doesn't have to terminate</span>
insert-from:&:duplex-list:char
insert-until:&:duplex-list:char
tag:num <span class="Comment"># event causing this operation; might be used to coalesce runs of similar events</span>
<span class="Comment"># 0: no coalesce (enter+indent)</span>
<span class="Comment"># 1: regular alphanumeric characters</span>
]
<span class="muData">container</span> move-operation [
before-row:num
before-column:num
before-top-of-screen:&:duplex-list:char
after-row:num
after-column:num
after-top-of-screen:&:duplex-list:char
tag:num <span class="Comment"># event causing this operation; might be used to coalesce runs of similar events</span>
<span class="Comment"># 0: no coalesce (touch events, etc)</span>
<span class="Comment"># 1: left arrow</span>
<span class="Comment"># 2: right arrow</span>
<span class="Comment"># 3: up arrow</span>
<span class="Comment"># 4: down arrow</span>
]
<span class="muData">container</span> delete-operation [
before-row:num
before-column:num
before-top-of-screen:&:duplex-list:char
after-row:num
after-column:num
after-top-of-screen:&:duplex-list:char
deleted-text:&:duplex-list:char
delete-from:&:duplex-list:char
delete-until:&:duplex-list:char
tag:num <span class="Comment"># event causing this operation; might be used to coalesce runs of similar events</span>
<span class="Comment"># 0: no coalesce (ctrl-k, ctrl-u)</span>
<span class="Comment"># 1: backspace</span>
<span class="Comment"># 2: delete</span>
]
<span class="Comment"># every editor accumulates a list of operations to undo/redo</span>
<span class="muData">container</span> editor [
undo:&:list:&:operation
redo:&:list:&:operation
]
<span class="Comment"># ctrl-z - undo operation</span>
<span class="muRecipe">after</span> <span class="Constant"><handle-special-character></span> [
<span class="Delimiter">{</span>
undo?:bool<span class="Special"> <- </span>equal c, <span class="Constant">26/ctrl-z</span>
<span class="muControl">break-unless</span> undo?
undo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">undo:offset</span>
<span class="muControl">break-unless</span> undo
op:&:operation<span class="Special"> <- </span>first undo
undo<span class="Special"> <- </span>rest undo
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">undo:offset</span>, undo
redo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">redo:offset</span>
redo<span class="Special"> <- </span>push op, redo
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">redo:offset</span>, redo
<span class="Constant"> <handle-undo></span>
<span class="muControl">return</span> screen/same-as-ingredient:<span class="Constant">0</span>, editor/same-as-ingredient:<span class="Constant">1</span>, <span class="Constant">1/go-render</span>
<span class="Delimiter">}</span>
]
<span class="Comment"># ctrl-y - redo operation</span>
<span class="muRecipe">after</span> <span class="Constant"><handle-special-character></span> [
<span class="Delimiter">{</span>
redo?:bool<span class="Special"> <- </span>equal c, <span class="Constant">25/ctrl-y</span>
<span class="muControl">break-unless</span> redo?
redo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">redo:offset</span>
<span class="muControl">break-unless</span> redo
op:&:operation<span class="Special"> <- </span>first redo
redo<span class="Special"> <- </span>rest redo
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">redo:offset</span>, redo
undo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">undo:offset</span>
undo<span class="Special"> <- </span>push op, undo
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">undo:offset</span>, undo
<span class="Constant"> <handle-redo></span>
<span class="muControl">return</span> screen/same-as-ingredient:<span class="Constant">0</span>, editor/same-as-ingredient:<span class="Constant">1</span>, <span class="Constant">1/go-render</span>
<span class="Delimiter">}</span>
]
<span class="Comment"># undo typing</span>
<span class="muScenario">scenario</span> editor-can-undo-typing [
<span class="Comment"># create an editor and type a character</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
assume-console [
type <span class="Constant">[0]</span>
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># character should be gone</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .1 .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="Comment"># save operation to undo</span>
<span class="muRecipe">after</span> <span class="Constant"><insert-character-begin></span> [
top-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
cursor-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">before-cursor:offset</span>
]
<span class="muRecipe">before</span> <span class="Constant"><insert-character-end></span> [
top-after:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
cursor-row:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
cursor-column:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-column:offset</span>
undo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">undo:offset</span>
<span class="Delimiter">{</span>
<span class="Comment"># if previous operation was an insert, coalesce this operation with it</span>
<span class="muControl">break-unless</span> undo
op:&:operation<span class="Special"> <- </span>first undo
typing:insert-operation, is-insert?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">typing:variant</span>
<span class="muControl">break-unless</span> is-insert?
previous-coalesce-tag:num<span class="Special"> <- </span>get typing, <span class="Constant">tag:offset</span>
<span class="muControl">break-unless</span> previous-coalesce-tag
before-cursor:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">before-cursor:offset</span>
insert-until:&:duplex-list:char<span class="Special"> <- </span>next before-cursor
typing<span class="Special"> <- </span>put typing, <span class="Constant">insert-until:offset</span>, insert-until
typing<span class="Special"> <- </span>put typing, <span class="Constant">after-row:offset</span>, cursor-row
typing<span class="Special"> <- </span>put typing, <span class="Constant">after-column:offset</span>, cursor-column
typing<span class="Special"> <- </span>put typing, <span class="Constant">after-top-of-screen:offset</span>, top-after
*op<span class="Special"> <- </span>merge <span class="Constant">0/insert-operation</span>, typing
<span class="muControl">break</span> <span class="Constant">+done-adding-insert-operation:label</span>
<span class="Delimiter">}</span>
<span class="Comment"># if not, create a new operation</span>
insert-from:&:duplex-list:char<span class="Special"> <- </span>next cursor-before
insert-to:&:duplex-list:char<span class="Special"> <- </span>next insert-from
op:&:operation<span class="Special"> <- </span>new <span class="Constant">operation:type</span>
*op<span class="Special"> <- </span>merge <span class="Constant">0/insert-operation</span>, save-row/<span class="muRecipe">before</span>, save-column/<span class="muRecipe">before</span>, top-before, cursor-row/<span class="muRecipe">after</span>, cursor-column/<span class="muRecipe">after</span>, top-after, insert-from, insert-to, <span class="Constant">1/coalesce</span>
editor<span class="Special"> <- </span>add-operation editor, op
<span class="Constant"> +done-adding-insert-operation</span>
]
<span class="Comment"># enter operations never coalesce with typing before or after</span>
<span class="muRecipe">after</span> <span class="Constant"><insert-enter-begin></span> [
cursor-row-before:num<span class="Special"> <- </span>copy cursor-row
cursor-column-before:num<span class="Special"> <- </span>copy cursor-column
top-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
cursor-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">before-cursor:offset</span>
]
<span class="muRecipe">before</span> <span class="Constant"><insert-enter-end></span> [
top-after:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
cursor-row:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
cursor-column:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
<span class="Comment"># never coalesce</span>
insert-from:&:duplex-list:char<span class="Special"> <- </span>next cursor-before
before-cursor:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">before-cursor:offset</span>
insert-to:&:duplex-list:char<span class="Special"> <- </span>next before-cursor
op:&:operation<span class="Special"> <- </span>new <span class="Constant">operation:type</span>
*op<span class="Special"> <- </span>merge <span class="Constant">0/insert-operation</span>, cursor-row-before, cursor-column-before, top-before, cursor-row/<span class="muRecipe">after</span>, cursor-column/<span class="muRecipe">after</span>, top-after, insert-from, insert-to, <span class="Constant">0/never-coalesce</span>
editor<span class="Special"> <- </span>add-operation editor, op
]
<span class="Comment"># Everytime you add a new operation to the undo stack, be sure to clear the</span>
<span class="Comment"># redo stack, because it's now obsolete.</span>
<span class="Comment"># Beware: since we're counting cursor moves as operations, this means just</span>
<span class="Comment"># moving the cursor can lose work on the undo stack.</span>
<span class="muRecipe">def</span> add-operation editor:&:editor, op:&:operation<span class="muRecipe"> -> </span>editor:&:editor [
<span class="Constant">local-scope</span>
<span class="Constant">load-ingredients</span>
undo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">undo:offset</span>
undo<span class="Special"> <- </span>push op undo
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">undo:offset</span>, undo
redo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">redo:offset</span>
redo<span class="Special"> <- </span>copy <span class="Constant">0</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">redo:offset</span>, redo
<span class="muControl">return</span> editor/same-as-ingredient:<span class="Constant">0</span>
]
<span class="muRecipe">after</span> <span class="Constant"><handle-undo></span> [
<span class="Delimiter">{</span>
typing:insert-operation, is-insert?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">typing:variant</span>
<span class="muControl">break-unless</span> is-insert?
start:&:duplex-list:char<span class="Special"> <- </span>get typing, <span class="Constant">insert-from:offset</span>
end:&:duplex-list:char<span class="Special"> <- </span>get typing, <span class="Constant">insert-until:offset</span>
<span class="Comment"># assert cursor-row/cursor-column/top-of-screen match after-row/after-column/after-top-of-screen</span>
before-cursor:&:duplex-list:char<span class="Special"> <- </span>prev start
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">before-cursor:offset</span>, before-cursor
remove-between before-cursor, end
cursor-row<span class="Special"> <- </span>get typing, <span class="Constant">before-row:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-row:offset</span>, cursor-row
cursor-column<span class="Special"> <- </span>get typing, <span class="Constant">before-column:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-column:offset</span>, cursor-column
top:&:duplex-list:char<span class="Special"> <- </span>get typing, <span class="Constant">before-top-of-screen:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">top-of-screen:offset</span>, top
<span class="Delimiter">}</span>
]
<span class="muScenario">scenario</span> editor-can-undo-typing-multiple [
<span class="Comment"># create an editor and type multiple characters</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
assume-console [
type <span class="Constant">[012]</span>
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># all characters must be gone</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-typing-multiple-2 [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[a]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># type some characters</span>
assume-console [
type <span class="Constant">[012]</span>
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .012a .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># back to original text</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[3]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .3a .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-typing-enter [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[ abc]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># new line</span>
assume-console [
left-click <span class="Constant">1</span>, <span class="Constant">8</span>
press enter
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . abc .</span>
<span class="Constant"> . .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># line is indented</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">5</span>
]
<span class="Comment"># back to original text</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . abc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># cursor should be at end of line</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . abc1 .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="Comment"># redo typing</span>
<span class="muScenario">scenario</span> editor-redo-typing [
<span class="Comment"># create an editor, type something, undo</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[a]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
assume-console [
type <span class="Constant">[012]</span>
press ctrl-z
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># all characters must be back</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .012a .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[3]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .0123a .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="muRecipe">after</span> <span class="Constant"><handle-redo></span> [
<span class="Delimiter">{</span>
typing:insert-operation, is-insert?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">typing:variant</span>
<span class="muControl">break-unless</span> is-insert?
before-cursor<span class="Special"> <- </span>get *editor, <span class="Constant">before-cursor:offset</span>
insert-from:&:duplex-list:char<span class="Special"> <- </span>get typing, <span class="Constant">insert-from:offset</span> <span class="Comment"># ignore insert-to because it's already been spliced away</span>
<span class="Comment"># assert insert-to matches next(before-cursor)</span>
insert-range before-cursor, insert-from
<span class="Comment"># assert cursor-row/cursor-column/top-of-screen match after-row/after-column/after-top-of-screen</span>
cursor-row<span class="Special"> <- </span>get typing, <span class="Constant">after-row:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-row:offset</span>, cursor-row
cursor-column<span class="Special"> <- </span>get typing, <span class="Constant">after-column:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-column:offset</span>, cursor-column
top:&:duplex-list:char<span class="Special"> <- </span>get typing, <span class="Constant">after-top-of-screen:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">top-of-screen:offset</span>, top
<span class="Delimiter">}</span>
]
<span class="muScenario">scenario</span> editor-redo-typing-empty [
<span class="Comment"># create an editor, type something, undo</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
assume-console [
type <span class="Constant">[012]</span>
press ctrl-z
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># all characters must be back</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .012 .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[3]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .0123 .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="muScenario">scenario</span> editor-work-clears-redo-stack [
<span class="Comment"># create an editor with some text, do some work, undo</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
assume-console [
type <span class="Constant">[1]</span>
press ctrl-z
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># do some more work</span>
assume-console [
type <span class="Constant">[0]</span>
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .0abc .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .ghi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># nothing should happen</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .0abc .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .ghi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-redo-typing-and-enter-and-tab [
<span class="Comment"># create an editor</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># insert some text and tabs, hit enter, some more text and tabs</span>
assume-console [
press tab
type <span class="Constant">[ab]</span>
press tab
type <span class="Constant">[cd]</span>
press enter
press tab
type <span class="Constant">[efg]</span>
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . ab cd .</span>
<span class="Constant"> . efg .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">7</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># typing in second line deleted, but not indent</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . ab cd .</span>
<span class="Constant"> . .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># undo again</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># indent and newline deleted</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">8</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . ab cd .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># undo again</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># empty screen</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">0</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># first line inserted</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">8</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . ab cd .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo again</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># newline and indent inserted</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . ab cd .</span>
<span class="Constant"> . .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo again</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># indent and newline deleted</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">7</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . ab cd .</span>
<span class="Constant"> . efg .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="Comment"># undo cursor movement and scroll</span>
<span class="muScenario">scenario</span> editor-can-undo-touch [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor</span>
assume-console [
left-click <span class="Constant">3</span>, <span class="Constant">1</span>
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># click undone</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">0</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .1abc .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .ghi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muRecipe">after</span> <span class="Constant"><move-cursor-begin></span> [
cursor-row-before:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
cursor-column-before:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-column:offset</span>
top-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
]
<span class="muRecipe">before</span> <span class="Constant"><move-cursor-end></span> [
top-after:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
cursor-row:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
cursor-column:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-column:offset</span>
<span class="Delimiter">{</span>
<span class="muControl">break-unless</span> undo-coalesce-tag
<span class="Comment"># if previous operation was also a move, and also had the same coalesce</span>
<span class="Comment"># tag, coalesce with it</span>
undo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">undo:offset</span>
<span class="muControl">break-unless</span> undo
op:&:operation<span class="Special"> <- </span>first undo
move:move-operation, is-move?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">move:variant</span>
<span class="muControl">break-unless</span> is-move?
previous-coalesce-tag:num<span class="Special"> <- </span>get move, <span class="Constant">tag:offset</span>
coalesce?:bool<span class="Special"> <- </span>equal undo-coalesce-tag, previous-coalesce-tag
<span class="muControl">break-unless</span> coalesce?
move<span class="Special"> <- </span>put move, <span class="Constant">after-row:offset</span>, cursor-row
move<span class="Special"> <- </span>put move, <span class="Constant">after-column:offset</span>, cursor-column
move<span class="Special"> <- </span>put move, <span class="Constant">after-top-of-screen:offset</span>, top-after
*op<span class="Special"> <- </span>merge <span class="Constant">1/move-operation</span>, move
<span class="muControl">break</span> <span class="Constant">+done-adding-move-operation:label</span>
<span class="Delimiter">}</span>
op:&:operation<span class="Special"> <- </span>new <span class="Constant">operation:type</span>
*op<span class="Special"> <- </span>merge <span class="Constant">1/move-operation</span>, cursor-row-before, cursor-column-before, top-before, cursor-row/<span class="muRecipe">after</span>, cursor-column/<span class="muRecipe">after</span>, top-after, undo-coalesce-tag
editor<span class="Special"> <- </span>add-operation editor, op
<span class="Constant"> +done-adding-move-operation</span>
]
<span class="muRecipe">after</span> <span class="Constant"><handle-undo></span> [
<span class="Delimiter">{</span>
move:move-operation, is-move?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">move:variant</span>
<span class="muControl">break-unless</span> is-move?
<span class="Comment"># assert cursor-row/cursor-column/top-of-screen match after-row/after-column/after-top-of-screen</span>
cursor-row<span class="Special"> <- </span>get move, <span class="Constant">before-row:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-row:offset</span>, cursor-row
cursor-column<span class="Special"> <- </span>get move, <span class="Constant">before-column:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-column:offset</span>, cursor-column
top:&:duplex-list:char<span class="Special"> <- </span>get move, <span class="Constant">before-top-of-screen:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">top-of-screen:offset</span>, top
<span class="Delimiter">}</span>
]
<span class="muScenario">scenario</span> editor-can-undo-scroll [
<span class="Comment"># screen has 1 line for menu + 3 lines</span>
assume-screen <span class="Constant">5/width</span>, <span class="Constant">4/height</span>
<span class="Comment"># editor contains a wrapped line</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[a</span>
<span class="Constant">b</span>
<span class="Constant">cdefgh]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">5/right</span>
<span class="Comment"># position cursor at end of screen and try to move right</span>
assume-console [
left-click <span class="Constant">3</span>, <span class="Constant">3</span>
press right-arrow
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
<span class="Comment"># screen scrolls</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .b .</span>
<span class="Constant"> .cdef↩.</span>
<span class="Constant"> .gh .</span>
]
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">3</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">0</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moved back</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">3</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">3</span>
]
<span class="Comment"># scroll undone</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .b .</span>
<span class="Constant"> .cdef↩.</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .b .</span>
<span class="Constant"> .cde1↩.</span>
<span class="Constant"> .fgh .</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-left-arrow [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor</span>
assume-console [
left-click <span class="Constant">3</span>, <span class="Constant">1</span>
press left-arrow
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves back</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">3</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .g1hi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-up-arrow [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor</span>
assume-console [
left-click <span class="Constant">3</span>, <span class="Constant">1</span>
press up-arrow
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves back</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">3</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .g1hi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-down-arrow [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor</span>
assume-console [
left-click <span class="Constant">2</span>, <span class="Constant">1</span>
press down-arrow
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves back</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .d1ef .</span>
<span class="Constant"> .ghi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-ctrl-f [
<span class="Comment"># create an editor with multiple pages of text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[a</span>
<span class="Constant">b</span>
<span class="Constant">c</span>
<span class="Constant">d</span>
<span class="Constant">e</span>
<span class="Constant">f]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># scroll the page</span>
assume-console [
press ctrl-f
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># screen should again show page 1</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .b .</span>
<span class="Constant"> .c .</span>
<span class="Constant"> .d .</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-page-down [
<span class="Comment"># create an editor with multiple pages of text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[a</span>
<span class="Constant">b</span>
<span class="Constant">c</span>
<span class="Constant">d</span>
<span class="Constant">e</span>
<span class="Constant">f]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># scroll the page</span>
assume-console [
press page-down
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># screen should again show page 1</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .b .</span>
<span class="Constant"> .c .</span>
<span class="Constant"> .d .</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-ctrl-b [
<span class="Comment"># create an editor with multiple pages of text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[a</span>
<span class="Constant">b</span>
<span class="Constant">c</span>
<span class="Constant">d</span>
<span class="Constant">e</span>
<span class="Constant">f]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># scroll the page down and up</span>
assume-console [
press page-down
press ctrl-b
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># screen should again show page 2</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .d .</span>
<span class="Constant"> .e .</span>
<span class="Constant"> .f .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-page-up [
<span class="Comment"># create an editor with multiple pages of text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[a</span>
<span class="Constant">b</span>
<span class="Constant">c</span>
<span class="Constant">d</span>
<span class="Constant">e</span>
<span class="Constant">f]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># scroll the page down and up</span>
assume-console [
press page-down
press page-up
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># screen should again show page 2</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .d .</span>
<span class="Constant"> .e .</span>
<span class="Constant"> .f .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-ctrl-a [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor, then to start of line</span>
assume-console [
left-click <span class="Constant">2</span>, <span class="Constant">1</span>
press ctrl-a
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves back</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .d1ef .</span>
<span class="Constant"> .ghi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-home [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor, then to start of line</span>
assume-console [
left-click <span class="Constant">2</span>, <span class="Constant">1</span>
press home
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves back</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .d1ef .</span>
<span class="Constant"> .ghi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-ctrl-e [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor, then to start of line</span>
assume-console [
left-click <span class="Constant">2</span>, <span class="Constant">1</span>
press ctrl-e
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves back</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .d1ef .</span>
<span class="Constant"> .ghi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-end [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor, then to start of line</span>
assume-console [
left-click <span class="Constant">2</span>, <span class="Constant">1</span>
press end
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves back</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .d1ef .</span>
<span class="Constant"> .ghi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muScenario">scenario</span> editor-can-undo-multiple-arrows-in-the-same-direction [
<span class="Comment"># create an editor with some text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># move the cursor</span>
assume-console [
left-click <span class="Constant">2</span>, <span class="Constant">1</span>
press right-arrow
press right-arrow
press up-arrow
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">3</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># up-arrow is undone</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">3</span>
]
<span class="Comment"># undo again</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># both right-arrows are undone</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">2</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
]
<span class="Comment"># redo cursor movement and scroll</span>
<span class="muScenario">scenario</span> editor-redo-touch [
<span class="Comment"># create an editor with some text, click on a character, undo</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def</span>
<span class="Constant">ghi]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
assume-console [
left-click <span class="Constant">3</span>, <span class="Constant">1</span>
press ctrl-z
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves to left-click</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">3</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .g1hi .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
]
]
<span class="muRecipe">after</span> <span class="Constant"><handle-redo></span> [
<span class="Delimiter">{</span>
move:move-operation, is-move?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">move:variant</span>
<span class="muControl">break-unless</span> is-move?
<span class="Comment"># assert cursor-row/cursor-column/top-of-screen match after-row/after-column/after-top-of-screen</span>
cursor-row<span class="Special"> <- </span>get move, <span class="Constant">after-row:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-row:offset</span>, cursor-row
cursor-column<span class="Special"> <- </span>get move, <span class="Constant">after-column:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-column:offset</span>, cursor-column
top:&:duplex-list:char<span class="Special"> <- </span>get move, <span class="Constant">after-top-of-screen:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">top-of-screen:offset</span>, top
<span class="Delimiter">}</span>
]
<span class="muScenario">scenario</span> editor-separates-undo-insert-from-undo-cursor-move [
<span class="Comment"># create an editor, type some text, move the cursor, type some more text</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
assume-console [
type <span class="Constant">[abc]</span>
left-click <span class="Constant">1</span>, <span class="Constant">1</span>
type <span class="Constant">[d]</span>
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .adbc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># last letter typed is deleted</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># undo again</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># no change to screen; cursor moves</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">3</span>
]
<span class="Comment"># undo again</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># screen empty</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> . .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">0</span>
]
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># first insert</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">3</span>
]
<span class="Comment"># redo again</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># cursor moves</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># cursor moves</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># redo again</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
]
<span class="Comment"># second insert</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .adbc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
]
<span class="Comment"># undo backspace</span>
<span class="muScenario">scenario</span> editor-can-undo-and-redo-backspace [
<span class="Comment"># create an editor</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># insert some text and hit backspace</span>
assume-console [
type <span class="Constant">[abc]</span>
press backspace
press backspace
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">3</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="Comment"># save operation to undo</span>
<span class="muRecipe">after</span> <span class="Constant"><backspace-character-begin></span> [
top-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
]
<span class="muRecipe">before</span> <span class="Constant"><backspace-character-end></span> [
<span class="Delimiter">{</span>
<span class="muControl">break-unless</span> backspaced-cell <span class="Comment"># backspace failed; don't add an undo operation</span>
top-after:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
cursor-row:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
cursor-column:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
before-cursor:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">before-cursor:offset</span>
undo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">undo:offset</span>
<span class="Delimiter">{</span>
<span class="Comment"># if previous operation was an insert, coalesce this operation with it</span>
<span class="muControl">break-unless</span> undo
op:&:operation<span class="Special"> <- </span>first undo
deletion:delete-operation, is-delete?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">delete:variant</span>
<span class="muControl">break-unless</span> is-delete?
previous-coalesce-tag:num<span class="Special"> <- </span>get deletion, <span class="Constant">tag:offset</span>
coalesce?:bool<span class="Special"> <- </span>equal previous-coalesce-tag, <span class="Constant">1/coalesce-backspace</span>
<span class="muControl">break-unless</span> coalesce?
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">delete-from:offset</span>, before-cursor
backspaced-so-far:&:duplex-list:char<span class="Special"> <- </span>get deletion, <span class="Constant">deleted-text:offset</span>
insert-range backspaced-cell, backspaced-so-far
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">deleted-text:offset</span>, backspaced-cell
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">after-row:offset</span>, cursor-row
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">after-column:offset</span>, cursor-column
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">after-top-of-screen:offset</span>, top-after
*op<span class="Special"> <- </span>merge <span class="Constant">2/delete-operation</span>, deletion
<span class="muControl">break</span> <span class="Constant">+done-adding-backspace-operation:label</span>
<span class="Delimiter">}</span>
<span class="Comment"># if not, create a new operation</span>
op:&:operation<span class="Special"> <- </span>new <span class="Constant">operation:type</span>
deleted-until:&:duplex-list:char<span class="Special"> <- </span>next before-cursor
*op<span class="Special"> <- </span>merge <span class="Constant">2/delete-operation</span>, save-row/<span class="muRecipe">before</span>, save-column/<span class="muRecipe">before</span>, top-before, cursor-row/<span class="muRecipe">after</span>, cursor-column/<span class="muRecipe">after</span>, top-after, backspaced-cell/deleted, before-cursor/delete-from, deleted-until, <span class="Constant">1/coalesce-backspace</span>
editor<span class="Special"> <- </span>add-operation editor, op
<span class="Constant"> +done-adding-backspace-operation</span>
<span class="Delimiter">}</span>
]
<span class="muRecipe">after</span> <span class="Constant"><handle-undo></span> [
<span class="Delimiter">{</span>
deletion:delete-operation, is-delete?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">delete:variant</span>
<span class="muControl">break-unless</span> is-delete?
anchor:&:duplex-list:char<span class="Special"> <- </span>get deletion, <span class="Constant">delete-from:offset</span>
<span class="muControl">break-unless</span> anchor
deleted:&:duplex-list:char<span class="Special"> <- </span>get deletion, <span class="Constant">deleted-text:offset</span>
old-cursor:&:duplex-list:char<span class="Special"> <- </span>last deleted
insert-range anchor, deleted
<span class="Comment"># assert cursor-row/cursor-column/top-of-screen match after-row/after-column/after-top-of-screen</span>
before-cursor<span class="Special"> <- </span>copy old-cursor
cursor-row<span class="Special"> <- </span>get deletion, <span class="Constant">before-row:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-row:offset</span>, cursor-row
cursor-column<span class="Special"> <- </span>get deletion, <span class="Constant">before-column:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-column:offset</span>, cursor-column
top:&:duplex-list:char<span class="Special"> <- </span>get deletion, <span class="Constant">before-top-of-screen:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">top-of-screen:offset</span>, top
<span class="Delimiter">}</span>
]
<span class="muRecipe">after</span> <span class="Constant"><handle-redo></span> [
<span class="Delimiter">{</span>
deletion:delete-operation, is-delete?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">delete:variant</span>
<span class="muControl">break-unless</span> is-delete?
start:&:duplex-list:char<span class="Special"> <- </span>get deletion, <span class="Constant">delete-from:offset</span>
end:&:duplex-list:char<span class="Special"> <- </span>get deletion, <span class="Constant">delete-until:offset</span>
data:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">data:offset</span>
remove-between start, end
<span class="Comment"># assert cursor-row/cursor-column/top-of-screen match after-row/after-column/after-top-of-screen</span>
cursor-row<span class="Special"> <- </span>get deletion, <span class="Constant">after-row:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-row:offset</span>, cursor-row
cursor-column<span class="Special"> <- </span>get deletion, <span class="Constant">after-column:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">cursor-column:offset</span>, cursor-column
top:&:duplex-list:char<span class="Special"> <- </span>get deletion, <span class="Constant">before-top-of-screen:offset</span>
*editor<span class="Special"> <- </span>put *editor, <span class="Constant">top-of-screen:offset</span>, top
<span class="Delimiter">}</span>
]
<span class="Comment"># undo delete</span>
<span class="muScenario">scenario</span> editor-can-undo-and-redo-delete [
<span class="Comment"># create an editor</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># insert some text and hit delete and backspace a few times</span>
assume-console [
type <span class="Constant">[abcdef]</span>
left-click <span class="Constant">1</span>, <span class="Constant">2</span>
press delete
press backspace
press delete
press delete
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .af .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># undo deletes</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .adef .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># undo backspace</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abdef .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># undo first delete</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abcdef .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo first delete</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># first line inserted</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abdef .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo backspace</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># first line inserted</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .adef .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Comment"># redo deletes</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># first line inserted</span>
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .af .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="muRecipe">after</span> <span class="Constant"><delete-character-begin></span> [
top-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
]
<span class="muRecipe">before</span> <span class="Constant"><delete-character-end></span> [
<span class="Delimiter">{</span>
<span class="muControl">break-unless</span> deleted-cell <span class="Comment"># delete failed; don't add an undo operation</span>
top-after:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
cursor-row:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
cursor-column:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-column:offset</span>
before-cursor:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">before-cursor:offset</span>
undo:&:list:&:operation<span class="Special"> <- </span>get *editor, <span class="Constant">undo:offset</span>
<span class="Delimiter">{</span>
<span class="Comment"># if previous operation was an insert, coalesce this operation with it</span>
<span class="muControl">break-unless</span> undo
op:&:operation<span class="Special"> <- </span>first undo
deletion:delete-operation, is-delete?:bool<span class="Special"> <- </span>maybe-convert *op, <span class="Constant">delete:variant</span>
<span class="muControl">break-unless</span> is-delete?
previous-coalesce-tag:num<span class="Special"> <- </span>get deletion, <span class="Constant">tag:offset</span>
coalesce?:bool<span class="Special"> <- </span>equal previous-coalesce-tag, <span class="Constant">2/coalesce-delete</span>
<span class="muControl">break-unless</span> coalesce?
delete-until:&:duplex-list:char<span class="Special"> <- </span>next before-cursor
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">delete-until:offset</span>, delete-until
deleted-so-far:&:duplex-list:char<span class="Special"> <- </span>get deletion, <span class="Constant">deleted-text:offset</span>
deleted-so-far<span class="Special"> <- </span>append deleted-so-far, deleted-cell
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">deleted-text:offset</span>, deleted-so-far
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">after-row:offset</span>, cursor-row
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">after-column:offset</span>, cursor-column
deletion<span class="Special"> <- </span>put deletion, <span class="Constant">after-top-of-screen:offset</span>, top-after
*op<span class="Special"> <- </span>merge <span class="Constant">2/delete-operation</span>, deletion
<span class="muControl">break</span> <span class="Constant">+done-adding-delete-operation:label</span>
<span class="Delimiter">}</span>
<span class="Comment"># if not, create a new operation</span>
op:&:operation<span class="Special"> <- </span>new <span class="Constant">operation:type</span>
deleted-until:&:duplex-list:char<span class="Special"> <- </span>next before-cursor
*op<span class="Special"> <- </span>merge <span class="Constant">2/delete-operation</span>, save-row/<span class="muRecipe">before</span>, save-column/<span class="muRecipe">before</span>, top-before, cursor-row/<span class="muRecipe">after</span>, cursor-column/<span class="muRecipe">after</span>, top-after, deleted-cell/deleted, before-cursor/delete-from, deleted-until, <span class="Constant">2/coalesce-delete</span>
editor<span class="Special"> <- </span>add-operation editor, op
<span class="Constant"> +done-adding-delete-operation</span>
<span class="Delimiter">}</span>
]
<span class="Comment"># undo ctrl-k</span>
<span class="muScenario">scenario</span> editor-can-undo-and-redo-ctrl-k [
<span class="Comment"># create an editor</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># insert some text and hit delete and backspace a few times</span>
assume-console [
left-click <span class="Constant">1</span>, <span class="Constant">1</span>
press ctrl-k
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># first line inserted</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .a1 .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="muRecipe">after</span> <span class="Constant"><delete-to-end-of-line-begin></span> [
top-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
]
<span class="muRecipe">before</span> <span class="Constant"><delete-to-end-of-line-end></span> [
<span class="Delimiter">{</span>
<span class="muControl">break-unless</span> deleted-cells <span class="Comment"># delete failed; don't add an undo operation</span>
top-after:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
cursor-row:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
cursor-column:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-column:offset</span>
deleted-until:&:duplex-list:char<span class="Special"> <- </span>next before-cursor
op:&:operation<span class="Special"> <- </span>new <span class="Constant">operation:type</span>
*op<span class="Special"> <- </span>merge <span class="Constant">2/delete-operation</span>, save-row/<span class="muRecipe">before</span>, save-column/<span class="muRecipe">before</span>, top-before, cursor-row/<span class="muRecipe">after</span>, cursor-column/<span class="muRecipe">after</span>, top-after, deleted-cells/deleted, before-cursor/delete-from, deleted-until, <span class="Constant">0/never-coalesce</span>
editor<span class="Special"> <- </span>add-operation editor, op
<span class="Constant"> +done-adding-delete-operation</span>
<span class="Delimiter">}</span>
]
<span class="Comment"># undo ctrl-u</span>
<span class="muScenario">scenario</span> editor-can-undo-and-redo-ctrl-u [
<span class="Comment"># create an editor</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[abc</span>
<span class="Constant">def]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># insert some text and hit delete and backspace a few times</span>
assume-console [
left-click <span class="Constant">1</span>, <span class="Constant">2</span>
press ctrl-u
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .c .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">0</span>
]
<span class="Comment"># undo</span>
assume-console [
press ctrl-z
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">2</span>
]
<span class="Comment"># redo</span>
assume-console [
press ctrl-y
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
<span class="Comment"># first line inserted</span>
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .c .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
<span class="Constant">3</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-row:offset</span>
<span class="Constant">4</span>:num<span class="Special"> <- </span>get *<span class="Constant">2</span>:&:editor, <span class="Constant">cursor-column:offset</span>
memory-should-contain [
<span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">1</span>
<span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">0</span>
]
<span class="Comment"># cursor should be in the right place</span>
assume-console [
type <span class="Constant">[1]</span>
]
run [
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
]
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .1c .</span>
<span class="Constant"> .def .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
<span class="muRecipe">after</span> <span class="Constant"><delete-to-start-of-line-begin></span> [
top-before:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
]
<span class="muRecipe">before</span> <span class="Constant"><delete-to-start-of-line-end></span> [
<span class="Delimiter">{</span>
<span class="muControl">break-unless</span> deleted-cells <span class="Comment"># delete failed; don't add an undo operation</span>
top-after:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">top-of-screen:offset</span>
op:&:operation<span class="Special"> <- </span>new <span class="Constant">operation:type</span>
before-cursor:&:duplex-list:char<span class="Special"> <- </span>get *editor, <span class="Constant">before-cursor:offset</span>
deleted-until:&:duplex-list:char<span class="Special"> <- </span>next before-cursor
cursor-row:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-row:offset</span>
cursor-column:num<span class="Special"> <- </span>get *editor, <span class="Constant">cursor-column:offset</span>
*op<span class="Special"> <- </span>merge <span class="Constant">2/delete-operation</span>, save-row/<span class="muRecipe">before</span>, save-column/<span class="muRecipe">before</span>, top-before, cursor-row/<span class="muRecipe">after</span>, cursor-column/<span class="muRecipe">after</span>, top-after, deleted-cells/deleted, before-cursor/delete-from, deleted-until, <span class="Constant">0/never-coalesce</span>
editor<span class="Special"> <- </span>add-operation editor, op
<span class="Constant"> +done-adding-delete-operation</span>
<span class="Delimiter">}</span>
]
<span class="muScenario">scenario</span> editor-can-undo-and-redo-ctrl-u-2 [
<span class="Comment"># create an editor</span>
assume-screen <span class="Constant">10/width</span>, <span class="Constant">5/height</span>
<span class="Constant">1</span>:text<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:&:editor<span class="Special"> <- </span>new-editor <span class="Constant">1</span>:text, screen:&:screen, <span class="Constant">0/left</span>, <span class="Constant">10/right</span>
editor-render screen, <span class="Constant">2</span>:&:editor
<span class="Comment"># insert some text and hit delete and backspace a few times</span>
assume-console [
type <span class="Constant">[abc]</span>
press ctrl-u
press ctrl-z
]
editor-event-loop screen:&:screen, console:&:console, <span class="Constant">2</span>:&:editor
screen-should-contain [
<span class="Constant"> . .</span>
<span class="Constant"> .abc .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈.</span>
<span class="Constant"> . .</span>
]
]
</pre>
</body>
</html>
<!-- vim: set foldmethod=manual : -->