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#ifndef GFX_H
#define GFX_H

#include "common.h"
#include "tty.h"

void Gfx_Initialize(uint32* pixels, uint32 width, uint32 height, uint32 bytesPerPixel, uint32 pitch);

void Gfx_PutCharAt(
    /* note that this is int, not char as it's a unicode character */
    unsigned short int c,
    /* cursor position on screen, in characters not in pixels */
    int cx, int cy,
    /* foreground and background colors, say 0xFFFFFF and 0x000000 */
    uint32 fg, uint32 bg);

void Gfx_FlushFromTty(Tty* tty);

uint8* Gfx_GetVideoMemory();
uint16 Gfx_GetWidth();
uint16 Gfx_GetHeight();
uint16 Gfx_GetBytesPerPixel();
void Gfx_Fill(uint32 color);

#endif // GFX_H