## editing sandboxes after they've been created
scenario clicking-on-a-sandbox-moves-it-to-editor [
trace-until 100/app # trace too long
assume-screen 40/width, 10/height
# run something
1:address:shared:array:character <- new [add 2, 2]
assume-console [
press F4
]
2:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character
event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data
screen-should-contain [
. run (F4) .
. .
.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.
. x.
.add 2, 2 .
.4 .
.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.
. .
. .
. .
]
# click somewhere on the sandbox
assume-console [
left-click 3, 0
]
run [
event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data
]
# it pops back into editor
screen-should-contain [
. run (F4) .
.add 2, 2 .
.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.
. .
. .
. .
. .
. .
. .
. .
]
# cursor should be in the right place
assume-console [
type [0]
]
run [
event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data
]
screen-should-contain [
. run (F4) .
.0add 2, 2 .
.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.
. .
. .
. .
. .
. .
. .
. .
]
]
after <global-touch> [
# below editor? pop appropriate sandbox contents back into sandbox editor provided it's empty
{
sandbox-left-margin:number <- get *current-sandbox, left:offset
click-column:number <- get *t, column:offset
on-sandbox-side?:boolean <- greater-or-equal click-column, sandbox-left-margin
break-unless on-sandbox-side?
first-sandbox:address:shared:sandbox-data <- get *env, sandbox:offset
break-unless first-sandbox
first-sandbox-begins:number <- get *first-sandbox, starting-row-on-screen:offset
click-row:number <- get *t, row:offset
below-sandbox-editor?:boolean <- greater-or-equal click-row, first-sandbox-begins
break-unless below-sandbox-editor?
empty-sandbox-editor?:boolean <- empty-editor? current-sandbox
break-unless empty-sandbox-editor? # make the user hit F4 before editing a new sandbox
# identify the sandbox to edit and remove it from the sandbox list
sandbox:address:shared:sandbox-data <- extract-sandbox env, click-row
text:address:shared:array:character <- get *sandbox, data:offset
current-sandbox <- insert-text current-sandbox, text
hide-screen screen
screen <- render-sandbox-side screen, env
screen <- update-cursor screen, current-sandbox
show-screen screen
loop +next-event:label
}
]
recipe empty-editor? editor:address:shared:editor-data -> result:boolean [
local-scope
load-ingredients
head:address:shared:duplex-list:character <- get *editor, data:offset
first:address:shared:duplex-list:character <- next head
result <- not first
]
recipe extract-sandbox env:address:shared:programming-environment-data, click-row:number -> result:address:shared:sandbox-data, env:address:shared:programming-environment-data [
local-scope
load-ingredients
# assert click-row >= sandbox.starting-row-on-screen
sandbox:address:address:shared:sandbox-data <- get-address *env, sandbox:offset
start:number <- get **sandbox, starting-row-on-screen:offset
clicked-on-sandboxes?:boolean <- greater-or-equal click-row, start
assert clicked-on-sandboxes?, [extract-sandbox called on click to sandbox editor]
{
next-sandbox:address:shared:sandbox-data <- get **sandbox, next-sandbox:offset
break-unless next-sandbox
# if click-row < sandbox.next-sandbox.starting-row-on-screen, break
next-start:number <- get *next-sandbox, starting-row-on-screen:offset
found?:boolean <- lesser-than click-row, next-start
break-if found?
sandbox <- get-address **sandbox, next-sandbox:offset
loop
}
# snip sandbox out of its list
result <- copy *sandbox
*sandbox <- copy next-sandbox
]
scenario sandbox-with-print-can-be-edited [
trace-until 100/app # trace too long
assume-screen 50/width, 20/height
# run a print instruction
1:address:shared:array:character <- new [print-integer screen, 4]
2:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character
# run the sandbox
assume-console [
press F4
]
run [
event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data
]
screen-should-contain [
. run (F4) .
. .
.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.
. x.
.print-integer screen, 4 .
.screen: .
. .4 . .
. . . .
. . . .
. . . .
. . . .
.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.
. .
. .
. .
. .
. .
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. .
. .
]
# edit the sandbox
assume-console [
left-click 3, 70
]
run [
event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data
]
screen-should-contain [
. run (F4) .
.print-integer screen, 4 .
.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.
. .
. .
]
]