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(
(globals . (
(mac . [(def mac (litmac litfn () (name params . body)
`(def ,name (litmac litfn () ,params ,@body))))])
(do . [(mac do body `((fn () ,@body)))])
(let . [(mac let (var val . body)
`((fn (,var) ,@body) ,val))])
(when . [(mac when (cond . body)
`(if ,cond (do ,@body) ()))])
(hline1 . [(def hline1 (fn (screen y x xmax color)
(while (< x xmax)
(pixel screen x y color)
(set x (+ x 1)))))])
(vline1 . [(def vline1 (fn (screen x y ymax color)
(while (< y ymax)
(pixel screen x y color)
(set y (+ y 1)))))])
(hline . [(def hline (fn (screen y color)
(hline1 screen y 0 (width screen) color)))])
(vline . [(def vline (fn (screen x color)
(vline1 screen x 0 (height screen) color)))])
(line . [(def line (fn (screen x0 y0 x1 y1 color)
(let (x y) `(,x0 ,y0)
(let dx (abs (- x1 x0))
(let dy (- 0 (abs (- y1 y0)))
(let sx (sgn (- x1 x0))
(let sy (sgn (- y1 y0))
(let err (+ dx dy)
(while (not (and (= x x1)
(= y y1)))
(pixel screen x y color)
(let e2 (* err 2)
(when (>= e2 dy)
(set x (+ x sx)))
(when (<= e2 dx)
(set y (+ y sy)))
(set err
(+ err
(+ (if (>= e2 dy)
dy
0)
(if (<= e2 dx)
dx
0))))))))))))))])
(read_line . [(def read_line (fn (keyboard)
(let str (stream)
(let c (key keyboard)
(while (not (or (= c 0) (= c 10)))
(write str c)
(set c (key keyboard))))
str)))])
(fill_rect . [(def fill_rect (fn (screen x1 y1 x2 y2 color)
(while (< y1 y2)
(hline1 screen y1 x1 x2 color)
(set y1 (+ y1 1)))))])
(chessboard_row . [(def chessboard_row (fn (screen px y x xmax)
(while (< x xmax)
(fill_rect screen
x y
(+ x px) (+ y px) 15)
(set x (+ x (* px 2))))))])
(chessboard . [(def chessboard (fn (screen px)
(clear screen)
(let xmax (width screen)
(let ymax (height screen)
(let y 0
(while (< y ymax)
(chessboard_row screen px y 0 xmax)
(set y (+ y px))
(chessboard_row screen px y px xmax)
(set y (+ y px))))))))])
(circle . [(def circle (fn (screen cx cy r clr)
(let x (- 0 r)
(let y 0
(let err (- 2 (* 2 r))
(let continue 1
(while continue
(pixel screen (- cx x) (+ cy y) clr)
(pixel screen (- cx y) (- cy x) clr)
(pixel screen (+ cx x) (- cy y) clr)
(pixel screen (+ cx y) (+ cy x) clr)
(set r err)
(when (<= r y)
(set y (+ y 1))
(set err
(+ err
(+ 1 (* 2 y)))))
(when (or (> r x) (> err y))
(set x (+ x 1))
(set err
(+ err
(+ 1 (* 2 x)))))
(set continue (< x 0)))))))))])
(ring . [(def ring (fn(screen cx cy r w clr)
(let rmax (+ r w)
(while (< r rmax)
(circle screen cx cy r clr)
(set r (+ r 1))))))])
(circle_rainbow . [(def circle_rainbow (fn(scr cx cy r w)
(ring scr cx cy r w 37)
(set r (+ r w))
(ring scr cx cy r w 33)
(set r (+ r w))
(ring scr cx cy r w 55)
(set r (+ r w))
(ring scr cx cy r w 52)
(set r (+ r w))
(ring scr cx cy r w 47)
(set r (+ r w))
(ring scr cx cy r w 45)
(set r (+ r w))
(ring scr cx cy r w 44)
(set r (+ r w))
(ring scr cx cy r w 42)
(set r (+ r w))
(ring scr cx cy r w 41)
(set r (+ r w))
(ring scr cx cy r w 40)))])
(bowboard . [(def bowboard (fn (screen side)
(let xmax (width screen)
(let ymax (height screen)
(let y side
(while (< y ymax)
(let x side
(while (< x xmax)
(circle_rainbow screen x y (- side 100) 10)
(set x (+ x (* 2 side)))))
(set y (+ y (* 2 side)))))))))])
(main . [(def main (fn (screen keyboard)
(circle_rainbow screen 90 90 8 1)))])
(task . [(def task (fn (screen)
(circle_rainbow screen 32 24 8 1)))])
))
(sandbox . (+ 3 4))
)
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