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# example showing file syscalls
#
# Create a file, open it for writing, write a character to it, close it, open
# it for reading, read a character from it, close it, delete it, and return
# the character read.

var stream : int = 0
var a : char = 97
var b : char = 0
var filename : (array char) = ".foo"

fn main [
  call create, filename
  *stream <- call open, filename, 1/wronly
  call write, *stream, a, 1
  call close, *stream
  stream <- call open, filename, 0/rdonly
  call read, *stream, b, 1
  call close, *stream
  call unlink, filename
  var result/EBX : char
  result/EBX <- copy b  # TODO: copy char to int?
  call exit-EBX
]

fn read fd : int, x : (address array byte), size : int [
  EBX <- copy fd
  ECX <- copy x
  EDX <- copy size
  EAX <- copy 3/read
  syscall
]

fn write fd : int, x : (address array byte), size : int [
  EBX <- copy fd
  ECX <- copy x
  EDX <- copy size
  EAX <- copy 4/write
  syscall
]

fn open name : (address array byte) [
  EBX <- copy name
  EAX <- copy 5/open
  syscall
]

fn close name : (address array byte) [
  EBX <- copy name
  EAX <- copy 6/close
  syscall
]

fn unlink name : (address array byte) [
  EBX <- copy name
  EAX <- copy 10/unlink
  syscall
]

# like exit, but assumes the code is already in EBX
fn exit-EBX [
  code/EAX <- copy 1/exit
  syscall
]
100 committer Anselm R Garbe <garbeam@gmail.com> 2008-05-26 09:54:34 +0100 removed Layout->updategeom, unnecessary' href='/acidbong/suckless/dwm/commit/config.def.h?h=6.2&id=2d4faae522668ad30cd512963d1982e591a183ab'>2d4faae ^
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/* See LICENSE file for copyright and license details. */

/* appearance */
static const char font[]            = "-*-*-medium-*-*-*-14-*-*-*-*-*-*-*";
static const char normbordercolor[] = "#cccccc";
static const char normbgcolor[]     = "#cccccc";
static const char normfgcolor[]     = "#000000";
static const char selbordercolor[]  = "#0066ff";
static const char selbgcolor[]      = "#0066ff";
static const char selfgcolor[]      = "#ffffff";
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const Bool showbar           = True;     /* False means no bar */
static const Bool topbar            = True;     /* False means bottom bar */

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	/* class      instance    title       tags mask     isfloating   monitor */
	{ "Gimp",     NULL,       NULL,       0,            True,        -1 },
	{ "Firefox",  NULL,       NULL,       1 << 8,       False,       -1 },
};

/* layout(s) */
static const float mfact      = 0.55; /* factor of master area size [0.05..0.95] */
static const Bool resizehints = True; /* False means respect size hints in tiled resizals */

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
};

/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[]  = { "uxterm", NULL };

static Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
	{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
	{ MODKEY,                       XK_b,      togglebar,      {0} },
	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_Return, zoom,           {0} },
	{ MODKEY,                       XK_Tab,    view,           {0} },
	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
};

/* button definitions */
/* click can be a tag number (starting at 0),
 * ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};