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author | Kartik K. Agaram <vc@akkartik.com> | 2016-10-22 16:56:07 -0700 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2016-10-22 16:56:07 -0700 |
commit | 9a81d7460fdb16f4e77712e5381d9db8781f5ae6 (patch) | |
tree | 43b05169535fe33e65ecbf61f3fb3ada5f75ed52 /003trace.cc | |
parent | 22f4b76344b2d639cbfcaad56ed681670d436548 (diff) | |
download | mu-9a81d7460fdb16f4e77712e5381d9db8781f5ae6.tar.gz |
3561
Diffstat (limited to '003trace.cc')
-rw-r--r-- | 003trace.cc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/003trace.cc b/003trace.cc index 5f807476..e874d04f 100644 --- a/003trace.cc +++ b/003trace.cc @@ -99,7 +99,7 @@ Dump_trace = false; // compilation units. So no extern linkage. const int Max_depth = 9999; const int Error_depth = 0; // definitely always print errors -const int App_depth = 2; // temporarily where all mu code will trace to +const int App_depth = 2; // temporarily where all Mu code will trace to struct trace_stream { vector<trace_line> past_lines; @@ -393,7 +393,8 @@ using std::ofstream; //: Primitive statements will occupy 101-9989 extern const int Initial_callstack_depth = 101; extern const int Max_callstack_depth = 9989; -//: Finally, details of primitive mu statements will occupy depth 9990-9999 (more on that later as well) +//: Finally, details of primitive Mu statements will occupy depth 9990-9999 +//: (more on that later as well) //: //: This framework should help us hide some details at each level, mixing //: static ideas like layers with the dynamic notion of call-stack depth. |