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authorKartik K. Agaram <vc@akkartik.com>2016-10-22 16:56:07 -0700
committerKartik K. Agaram <vc@akkartik.com>2016-10-22 16:56:07 -0700
commit9a81d7460fdb16f4e77712e5381d9db8781f5ae6 (patch)
tree43b05169535fe33e65ecbf61f3fb3ada5f75ed52 /003trace.cc
parent22f4b76344b2d639cbfcaad56ed681670d436548 (diff)
downloadmu-9a81d7460fdb16f4e77712e5381d9db8781f5ae6.tar.gz
3561
Diffstat (limited to '003trace.cc')
-rw-r--r--003trace.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/003trace.cc b/003trace.cc
index 5f807476..e874d04f 100644
--- a/003trace.cc
+++ b/003trace.cc
@@ -99,7 +99,7 @@ Dump_trace = false;
 // compilation units. So no extern linkage.
 const int Max_depth = 9999;
 const int Error_depth = 0;  // definitely always print errors
-const int App_depth = 2;  // temporarily where all mu code will trace to
+const int App_depth = 2;  // temporarily where all Mu code will trace to
 
 struct trace_stream {
   vector<trace_line> past_lines;
@@ -393,7 +393,8 @@ using std::ofstream;
 //: Primitive statements will occupy 101-9989
 extern const int Initial_callstack_depth = 101;
 extern const int Max_callstack_depth = 9989;
-//: Finally, details of primitive mu statements will occupy depth 9990-9999 (more on that later as well)
+//: Finally, details of primitive Mu statements will occupy depth 9990-9999
+//: (more on that later as well)
 //:
 //: This framework should help us hide some details at each level, mixing
 //: static ideas like layers with the dynamic notion of call-stack depth.