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authorKartik K. Agaram <vc@akkartik.com>2015-11-18 11:30:54 -0800
committerKartik K. Agaram <vc@akkartik.com>2015-11-18 11:35:24 -0800
commit322ce34d77b4e2d8c6d721b156c02496d105741f (patch)
tree29e4556b502d24380126a1503203289d2293b8d0 /012transform.cc
parent5967e82fab9feea381dd1b6e1925177e771d86dc (diff)
downloadmu-322ce34d77b4e2d8c6d721b156c02496d105741f.tar.gz
2458 - edit/: recipe side free of sandbox errors
This is happening because of our recent generic changes, which trigger
some post-processing transforms on all recipes even if we processed them
before. We could clear 'interactive' inside 'reload' to avoid this, but
random 'run' blocks in scenarios can still pick up errors from sandboxes
earlier in a scenario. The right place to clear the 'interactive' recipe
is right after we use it, in run_code_end().
Diffstat (limited to '012transform.cc')
-rw-r--r--012transform.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/012transform.cc b/012transform.cc
index 7837ae67..ad0d2b73 100644
--- a/012transform.cc
+++ b/012transform.cc
@@ -42,6 +42,7 @@ void transform_all() {
       r.transformed_until = t;
     }
   }
+//?   cerr << "wrapping up transform\n";
   parse_int_reagents();  // do this after all other transforms have run
   // End Transform All
 }
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