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authorKartik K. Agaram <vc@akkartik.com>2016-05-17 18:25:26 -0700
committerKartik K. Agaram <vc@akkartik.com>2016-05-17 18:25:26 -0700
commit882989243a31354b3b82df021847bb332b483fd2 (patch)
tree61ffbcd1ab5ede8f66209a4a721ff6f7f6e86094 /050tangle.cc
parent38f72faa1865e011df87cd76b39b54bc07eedb74 (diff)
downloadmu-882989243a31354b3b82df021847bb332b483fd2.tar.gz
2971
Long-overdue reorganization to support general 'dilated' reagents up
front. This also allows me to move tests that are really about unrelated
layers out of layers dealing with parsing.
Diffstat (limited to '050tangle.cc')
-rw-r--r--050tangle.cc448
1 files changed, 448 insertions, 0 deletions
diff --git a/050tangle.cc b/050tangle.cc
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+++ b/050tangle.cc
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+//: Allow code for recipes to be pulled in from multiple places and inserted
+//: at special labels called 'waypoints'. Unlike jump targets, a recipe can
+//: have multiple ambiguous waypoints with the same name. Any 'before' and
+//: 'after' fragments will simply be inserted at all applicable waypoints.
+//: Waypoints are always surrounded by '<>', e.g. <handle-request>.
+//:
+//: todo: switch recipe.steps to a more efficient data structure.
+
+:(scenario tangle_before)
+def main [
+  1:number <- copy 0
+  <label1>
+  3:number <- copy 0
+]
+
+before <label1> [
+  2:number <- copy 0
+]
++mem: storing 0 in location 1
++mem: storing 0 in location 2
++mem: storing 0 in location 3
+# nothing else
+$mem: 3
+
+//: while loading recipes, load before/after fragments
+
+:(before "End Globals")
+map<string /*label*/, recipe> Before_fragments, After_fragments;
+set<string /*label*/> Fragments_used;
+:(before "End Setup")
+Before_fragments.clear();
+After_fragments.clear();
+Fragments_used.clear();
+
+:(before "End Command Handlers")
+else if (command == "before") {
+  string label = next_word(in);
+  recipe tmp;
+  slurp_body(in, tmp);
+  if (is_waypoint(label))
+    Before_fragments[label].steps.insert(Before_fragments[label].steps.end(), tmp.steps.begin(), tmp.steps.end());
+  else
+    raise << "can't tangle before label " << label << '\n' << end();
+  // End before Command Handler
+}
+else if (command == "after") {
+  string label = next_word(in);
+  recipe tmp;
+  slurp_body(in, tmp);
+  if (is_waypoint(label))
+    After_fragments[label].steps.insert(After_fragments[label].steps.begin(), tmp.steps.begin(), tmp.steps.end());
+  else
+    raise << "can't tangle after label " << label << '\n' << end();
+  // End after Command Handler
+}
+
+//: after all recipes are loaded, insert fragments at appropriate labels.
+
+:(after "Begin Instruction Inserting/Deleting Transforms")
+Transform.push_back(insert_fragments);  // NOT idempotent
+
+//: We might need to perform multiple passes, in case inserted fragments
+//: include more labels that need further insertions. Track which labels we've
+//: already processed using an extra field.
+:(before "End instruction Fields")
+mutable bool tangle_done;
+:(before "End instruction Constructor")
+tangle_done = false;
+
+:(code)
+void insert_fragments(const recipe_ordinal r) {
+  bool made_progress = true;
+  int pass = 0;
+  while (made_progress) {
+    made_progress = false;
+    // create a new vector because insertions invalidate iterators
+    vector<instruction> result;
+    for (int i = 0; i < SIZE(get(Recipe, r).steps); ++i) {
+      const instruction& inst = get(Recipe, r).steps.at(i);
+      if (!inst.is_label || !is_waypoint(inst.label) || inst.tangle_done) {
+        result.push_back(inst);
+        continue;
+      }
+      inst.tangle_done = true;
+      made_progress = true;
+      Fragments_used.insert(inst.label);
+      ostringstream prefix;
+      prefix << '+' << get(Recipe, r).name << '_' << pass << '_' << i;
+      // ok to use contains_key even though Before_fragments uses [],
+      // because appending an empty recipe is a noop
+      if (contains_key(Before_fragments, inst.label))
+        append_fragment(result, Before_fragments[inst.label].steps, prefix.str());
+      result.push_back(inst);
+      if (contains_key(After_fragments, inst.label))
+        append_fragment(result, After_fragments[inst.label].steps, prefix.str());
+    }
+    get(Recipe, r).steps.swap(result);
+    ++pass;
+  }
+}
+
+void append_fragment(vector<instruction>& base, const vector<instruction>& patch, const string prefix) {
+  // append 'patch' to 'base' while keeping 'base' oblivious to any new jump
+  // targets in 'patch' oblivious to 'base' by prepending 'prefix' to them.
+  // we might tangle the same fragment at multiple points in a single recipe,
+  // and we need to avoid duplicate jump targets.
+  // so we'll keep jump targets local to the specific before/after fragment
+  // that introduces them.
+  set<string> jump_targets;
+  for (int i = 0; i < SIZE(patch); ++i) {
+    const instruction& inst = patch.at(i);
+    if (inst.is_label && is_jump_target(inst.label))
+      jump_targets.insert(inst.label);
+  }
+  for (int i = 0; i < SIZE(patch); ++i) {
+    instruction inst = patch.at(i);
+    if (inst.is_label) {
+      if (contains_key(jump_targets, inst.label))
+        inst.label = prefix+inst.label;
+      base.push_back(inst);
+      continue;
+    }
+    for (int j = 0; j < SIZE(inst.ingredients); ++j) {
+      reagent& x = inst.ingredients.at(j);
+      if (!is_literal(x)) continue;
+      if (x.type->name == "label" && contains_key(jump_targets, x.name))
+        x.name = prefix+x.name;
+    }
+    base.push_back(inst);
+  }
+}
+
+bool is_waypoint(string label) {
+  return *label.begin() == '<' && *label.rbegin() == '>';
+}
+
+//: complain about unapplied fragments
+//: This can't run during transform because later (shape-shifting recipes)
+//: we'll encounter situations where fragments might get used long after
+//: they're loaded, and we might run transform_all in between. To avoid
+//: spurious errors, run this check right at the end, after all code is
+//: loaded, right before we run main.
+:(before "End Commandline Parsing")
+check_insert_fragments();
+:(code)
+void check_insert_fragments() {
+  for (map<string, recipe>::iterator p = Before_fragments.begin(); p != Before_fragments.end(); ++p) {
+    if (!contains_key(Fragments_used, p->first))
+      raise << "could not locate insert before " << p->first << '\n' << end();
+  }
+  for (map<string, recipe>::iterator p = After_fragments.begin(); p != After_fragments.end(); ++p) {
+    if (!contains_key(Fragments_used, p->first))
+      raise << "could not locate insert after " << p->first << '\n' << end();
+  }
+}
+
+:(scenario tangle_before_and_after)
+def main [
+  1:number <- copy 0
+  <label1>
+  4:number <- copy 0
+]
+before <label1> [
+  2:number <- copy 0
+]
+after <label1> [
+  3:number <- copy 0
+]
++mem: storing 0 in location 1
++mem: storing 0 in location 2
+# label1
++mem: storing 0 in location 3
++mem: storing 0 in location 4
+# nothing else
+$mem: 4
+
+:(scenario tangle_ignores_jump_target)
+% Hide_errors = true;
+def main [
+  1:number <- copy 0
+  +label1
+  4:number <- copy 0
+]
+before +label1 [
+  2:number <- copy 0
+]
++error: can't tangle before label +label1
+
+:(scenario tangle_keeps_labels_separate)
+def main [
+  1:number <- copy 0
+  <label1>
+  <label2>
+  6:number <- copy 0
+]
+before <label1> [
+  2:number <- copy 0
+]
+after <label1> [
+  3:number <- copy 0
+]
+before <label2> [
+  4:number <- copy 0
+]
+after <label2> [
+  5:number <- copy 0
+]
++mem: storing 0 in location 1
++mem: storing 0 in location 2
+# label1
++mem: storing 0 in location 3
+# 'after' fragments for earlier label always go before 'before' fragments for later label
++mem: storing 0 in location 4
+# label2
++mem: storing 0 in location 5
++mem: storing 0 in location 6
+# nothing else
+$mem: 6
+
+:(scenario tangle_stacks_multiple_fragments)
+def main [
+  1:number <- copy 0
+  <label1>
+  6:number <- copy 0
+]
+before <label1> [
+  2:number <- copy 0
+]
+after <label1> [
+  3:number <- copy 0
+]
+before <label1> [
+  4:number <- copy 0
+]
+after <label1> [
+  5:number <- copy 0
+]
++mem: storing 0 in location 1
+# 'before' fragments stack in order
++mem: storing 0 in location 2
++mem: storing 0 in location 4
+# label1
+# 'after' fragments stack in reverse order
++mem: storing 0 in location 5
++mem: storing 0 in location 3
++mem: storing 0 in location 6
+# nothing else
+$mem: 6
+
+:(scenario tangle_supports_fragments_with_multiple_instructions)
+def main [
+  1:number <- copy 0
+  <label1>
+  6:number <- copy 0
+]
+before <label1> [
+  2:number <- copy 0
+  3:number <- copy 0
+]
+after <label1> [
+  4:number <- copy 0
+  5:number <- copy 0
+]
++mem: storing 0 in location 1
++mem: storing 0 in location 2
++mem: storing 0 in location 3
+# label1
++mem: storing 0 in location 4
++mem: storing 0 in location 5
++mem: storing 0 in location 6
+# nothing else
+$mem: 6
+
+:(scenario tangle_tangles_into_all_labels_with_same_name)
+def main [
+  1:number <- copy 10
+  <label1>
+  4:number <- copy 10
+  recipe2
+]
+def recipe2 [
+  1:number <- copy 11
+  <label1>
+  4:number <- copy 11
+]
+before <label1> [
+  2:number <- copy 12
+]
+after <label1> [
+  3:number <- copy 12
+]
++mem: storing 10 in location 1
++mem: storing 12 in location 2
+# label1
++mem: storing 12 in location 3
++mem: storing 10 in location 4
+# recipe2
++mem: storing 11 in location 1
++mem: storing 12 in location 2
+# label1
++mem: storing 12 in location 3
++mem: storing 11 in location 4
+# nothing else
+$mem: 8
+
+:(scenario tangle_tangles_into_all_labels_with_same_name_2)
+def main [
+  1:number <- copy 10
+  <label1>
+  <label1>
+  4:number <- copy 10
+]
+before <label1> [
+  2:number <- copy 12
+]
+after <label1> [
+  3:number <- copy 12
+]
++mem: storing 10 in location 1
++mem: storing 12 in location 2
+# label1
++mem: storing 12 in location 3
++mem: storing 12 in location 2
+# label1
++mem: storing 12 in location 3
++mem: storing 10 in location 4
+# nothing else
+$mem: 6
+
+:(scenario tangle_tangles_into_all_labels_with_same_name_3)
+def main [
+  1:number <- copy 10
+  <label1>
+  <foo>
+  4:number <- copy 10
+]
+before <label1> [
+  2:number <- copy 12
+]
+after <label1> [
+  3:number <- copy 12
+]
+after <foo> [
+  <label1>
+]
++mem: storing 10 in location 1
++mem: storing 12 in location 2
+# label1
++mem: storing 12 in location 3
++mem: storing 12 in location 2
+# foo/label1
++mem: storing 12 in location 3
++mem: storing 10 in location 4
+# nothing else
+$mem: 6
+
+:(scenario tangle_handles_jump_target_inside_fragment)
+def main [
+  1:number <- copy 10
+  <label1>
+  4:number <- copy 10
+]
+before <label1> [
+  jump +label2:label
+  2:number <- copy 12
+  +label2
+  3:number <- copy 12
+]
++mem: storing 10 in location 1
+# label1
++mem: storing 12 in location 3
++mem: storing 10 in location 4
+# ignored by jump
+-mem: storing 12 in label 2
+# nothing else
+$mem: 3
+
+:(scenario tangle_renames_jump_target)
+def main [
+  1:number <- copy 10
+  <label1>
+  +label2
+  4:number <- copy 10
+]
+before <label1> [
+  jump +label2:label
+  2:number <- copy 12
+  +label2  # renamed
+  3:number <- copy 12
+]
++mem: storing 10 in location 1
+# label1
++mem: storing 12 in location 3
++mem: storing 10 in location 4
+# ignored by jump
+-mem: storing 12 in label 2
+# nothing else
+$mem: 3
+
+:(scenario tangle_jump_to_base_recipe)
+def main [
+  1:number <- copy 10
+  <label1>
+  +label2
+  4:number <- copy 10
+]
+before <label1> [
+  jump +label2:label
+  2:number <- copy 12
+  3:number <- copy 12
+]
++mem: storing 10 in location 1
+# label1
++mem: storing 10 in location 4
+# ignored by jump
+-mem: storing 12 in label 2
+-mem: storing 12 in location 3
+# nothing else
+$mem: 2
+
+//: ensure that there are no new fragments created for a label after it's already been inserted to
+
+:(code)
+void test_new_fragment_after_tangle() {
+  // define a recipe
+  load("def foo [\n"
+       "  local-scope\n"
+       "  <label>\n"
+       "]\n"
+       "after <label> [\n"
+       "  1:number/raw <- copy 34\n"
+       "]\n");
+  transform_all();
+  CHECK_TRACE_DOESNT_CONTAIN_ERROR();
+  Hide_errors = true;
+  // try to tangle into recipe foo after transform
+  load("before <label> [\n"
+       "  2:number/raw <- copy 35\n"
+       "]\n");
+  CHECK_TRACE_CONTAINS_ERROR();
+}
+
+:(before "End before Command Handler")
+if (contains_key(Fragments_used, label))
+  raise << "we've already tangled some code at " << label << " in a previous call to transform_all(). Those locations won't be updated.\n" << end();
+:(before "End after Command Handler")
+if (contains_key(Fragments_used, label))
+  raise << "we've already tangled some code at " << label << " in a previous call to transform_all(). Those locations won't be updated.\n" << end();