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authorKartik K. Agaram <vc@akkartik.com>2015-05-07 15:06:53 -0700
committerKartik K. Agaram <vc@akkartik.com>2015-05-07 15:29:13 -0700
commit0487a30e7078861ed7de42bdb21b5c71fb9b54a1 (patch)
treef7ccc4040b510403da90477947c1cf07ea91b627 /051scenario_test.mu
parent94fa5c95ad9c8beead183bb7c4b88c7c2c7ca6ec (diff)
downloadmu-0487a30e7078861ed7de42bdb21b5c71fb9b54a1.tar.gz
1298 - better ingredient/product handling
All primitives now always write to all their products. If a product is
not used that's fine, but if an instruction seems to expect too many
products mu will complain.

In the process, many primitives can operate on more than two ingredients
where it seems intuitive. You can add or divide more than two numbers
together, copy or negate multiple corresponding locations, etc.

There's one remaining bit of ugliness. Some instructions like
get/get-address, index/index-address, wait-for-location, these can
unnecessarily load values from memory when they don't need to.

Useful vim commands:
  %s/ingredients\[\([^\]]*\)\]/ingredients.at(\1)/gc
  %s/products\[\([^\]]*\)\]/products.at(\1)/gc
  .,$s/\[\(.\)]/.at(\1)/gc
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# Wrappers around print primitives that take a 'screen' object and are thus
# easier to test.
#
# Screen objects are intended to exactly mimic the behavior of traditional
# terminals. Moving a cursor too far right wraps it to the next line,
# scrolling if necessary. The details are subtle:
#
# a) Rows can take unbounded values. When printing, large values for the row
# saturate to the bottom row (because scrolling).
#
# b) If you print to a square (row, right) on the right margin, the cursor
# position depends on whether 'row' is in range. If it is, the new cursor
# position is (row+1, 0). If it isn't, the new cursor position is (row, 0).
# Because scrolling.

container screen [
  num-rows:num
  num-columns:num
  cursor-row:num
  cursor-column:num
  data:&:@:screen-cell  # capacity num-rows*num-columns
  pending-scroll?:bool
  top-idx:num  # index inside data that corresponds to top-left of screen
               # modified on scroll, wrapping around to the top of data
]

container screen-cell [
  contents:char
  color:num
]

def new-fake-screen w:num, h:num -> result:&:screen [
  local-scope
  load-inputs
  result <- new screen:type
  non-zero-width?:bool <- greater-than w, 0
  assert non-zero-width?, [screen can't have zero width]
  non-zero-height?:bool <- greater-than h, 0
  assert non-zero-height?, [screen can't have zero height]
  bufsize:num <- multiply w, h
  data:&:@:screen-cell <- new screen-cell:type, bufsize
  *result <- merge h/num-rows, w/num-columns, 0/cursor-row, 0/cursor-column, data, false/pending-scroll?, 0/top-idx
  result <- clear-screen result
]

def clear-screen screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [clear-screen]
  {
    break-if screen
    # real screen
    clear-display
    return
  }
  # fake screen
  buf:&:@:screen-cell <- get *screen, data:offset
  max:num <- length *buf
  i:num <- copy 0
  {
    done?:bool <- greater-or-equal i, max
    break-if done?
    curr:screen-cell <- merge 0/empty, 7/white
    *buf <- put-index *buf, i, curr
    i <- add i, 1
    loop
  }
  # reset cursor
  *screen <- put *screen, cursor-row:offset, 0
  *screen <- put *screen, cursor-column:offset, 0
  *screen <- put *screen, top-idx:offset, 0
]

def fake-screen-is-empty? screen:&:screen -> result:bool [
  local-scope
  load-inputs
#?   stash [fake-screen-is-empty?]
  return-unless screen, true  # do nothing for real screens
  buf:&:@:screen-cell <- get *screen, data:offset
  i:num <- copy 0
  len:num <- length *buf
  {
    done?:bool <- greater-or-equal i, len
    break-if done?
    curr:screen-cell <- index *buf, i
    curr-contents:char <- get curr, contents:offset
    i <- add i, 1
    loop-unless curr-contents
    # not 0
    return false
  }
  return true
]

def print screen:&:screen, c:char -> screen:&:screen [
  local-scope
  load-inputs
  color:num, color-found?:bool <- next-input
  {
    # default color to white
    break-if color-found?
    color <- copy 7/white
  }
  bg-color:num, bg-color-found?:bool <- next-input
  {
    # default bg-color to black
    break-if bg-color-found?
    bg-color <- copy 0/black
  }
  c2:num <- character-to-code c
  trace 90, [print-character], c2
  {
    # real screen
    break-if screen
    print-character-to-display c, color, bg-color
    return
  }
  # fake screen
  # (handle special cases exactly like in the real screen)
  width:num <- get *screen, num-columns:offset
  height:num <- get *screen, num-rows:offset
  capacity:num <- multiply width, height
  row:num <- get *screen, cursor-row:offset
  column:num <- get *screen, cursor-column:offset
  buf:&:@:screen-cell <- get *screen, data:offset
  # some potentially slow sanity checks for preconditions {
  # eliminate fractions from column and row
  row <- round row
  column <- round column
  # if cursor is past left margin (error), reset to left margin
  {
    too-far-left?:bool <- lesser-than column, 0
    break-unless too-far-left?
    column <- copy 0
    *screen <- put *screen, cursor-column:offset, column
  }
  # if cursor is at or past right margin, wrap
  {
    at-right?:bool <- greater-or-equal column, width
    break-unless at-right?
    column <- copy 0
    *screen <- put *screen, cursor-column:offset, column
    row <- add row, 1
    *screen <- put *screen, cursor-row:offset, row
  }
  # }
  # if there's a pending scroll, perform it
  {
    pending-scroll?:bool <- get *screen, pending-scroll?:offset
    break-unless pending-scroll?
#?     stash [scroll]
    scroll-fake-screen screen
    *screen <- put *screen, pending-scroll?:offset, false
  }
#?     $print [print-character (], row, [, ], column, [): ], c, 10/newline
  # special-case: newline
  {
    newline?:bool <- equal c, 10/newline
    break-unless newline?
    cursor-down-on-fake-screen screen  # doesn't modify column
    return
  }
  # special-case: linefeed
  {
    linefeed?:bool <- equal c, 13/linefeed
    break-unless linefeed?
    *screen <- put *screen, cursor-column:offset, 0
    return
  }
  # special-case: backspace
  # moves cursor left but does not erase
  {
    backspace?:bool <- equal c, 8/backspace
    break-unless backspace?
    {
      break-unless column
      column <- subtract column, 1
      *screen <- put *screen, cursor-column:offset, column
    }
    return
  }
  # save character in fake screen
  top-idx:num <- get *screen, top-idx:offset
  index:num <- data-index row, column, width, height, top-idx
  cursor:screen-cell <- merge c, color
  *buf <- put-index *buf, index, cursor
  # move cursor to next character, wrapping as necessary
  # however, don't scroll just yet
  column <- add column, 1
  {
    past-right?:bool <- greater-or-equal column, width
    break-unless past-right?
    column <- copy 0
    row <- add row, 1
    past-bottom?:bool <- greater-or-equal row, height
    break-unless past-bottom?
    # queue up a scroll
#?     stash [pending scroll]
    *screen <- put *screen, pending-scroll?:offset, true
    row <- subtract row, 1  # update cursor as if scroll already happened
  }
  *screen <- put *screen, cursor-row:offset, row
  *screen <- put *screen, cursor-column:offset, column
]

def cursor-down-on-fake-screen screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [cursor-down]
  row:num <- get *screen, cursor-row:offset
  height:num <- get *screen, num-rows:offset
  bottom:num <- subtract height, 1
  at-bottom?:bool <- greater-or-equal row, bottom
  {
    break-if at-bottom?
    row <- add row, 1
    *screen <- put *screen, cursor-row:offset, row
  }
  {
    break-unless at-bottom?
    scroll-fake-screen screen  # does not modify row
  }
]

def scroll-fake-screen screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [scroll-fake-screen]
  width:num <- get *screen, num-columns:offset
  height:num <- get *screen, num-rows:offset
  buf:&:@:screen-cell <- get *screen, data:offset
  # clear top line and 'rotate' it to the bottom
  top-idx:num <- get *screen, top-idx:offset  # 0 <= top-idx < len(buf)
  next-top-idx:num <- add top-idx, width  # 0 <= next-top-idx <= len(buf)
  empty-cell:screen-cell <- merge 0/empty, 7/white
  {
    done?:bool <- greater-or-equal top-idx, next-top-idx
    break-if done?
    put-index *buf, top-idx, empty-cell
    top-idx <- add top-idx, 1
    # no modulo; top-idx is always a multiple of width,
    # so it can never wrap around inside this loop
    loop
  }
  # top-idx now same as next-top-idx; wrap around if necessary
  capacity:num <- multiply width, height
  _, top-idx <- divide-with-remainder, top-idx, capacity
  *screen <- put *screen, top-idx:offset, top-idx
]

# translate from screen (row, column) coordinates to an index into data
# while accounting for scrolling (sliding top-idx)
def data-index row:num, column:num, width:num, height:num, top-idx:num -> result:num [
  local-scope
  load-inputs
  {
    overflow?:bool <- greater-or-equal row, height
    break-unless overflow?
    row <- subtract height, 1
  }
  result <- multiply width, row
  result <- add result, column, top-idx
  capacity:num <- multiply width, height
  _, result <- divide-with-remainder result, capacity
]

scenario print-character-at-top-left [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  run [
    a:char <- copy 97/a
    fake-screen <- print fake-screen, a:char
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    1:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    1 <- 6  # width*height
    2 <- 97  # 'a'
    3 <- 7  # white
    # rest of screen is empty
    4 <- 0
  ]
]

scenario print-character-at-fractional-coordinate [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  a:char <- copy 97/a
  run [
    move-cursor fake-screen, 0.5, 0
    fake-screen <- print fake-screen, a:char
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    1:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    1 <- 6  # width*height
    2 <- 97  # 'a'
    3 <- 7  # white
    # rest of screen is empty
    4 <- 0
  ]
]

scenario print-character-in-color [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  run [
    a:char <- copy 97/a
    fake-screen <- print fake-screen, a:char, 1/red
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    1:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    1 <- 6  # width*height
    2 <- 97  # 'a'
    3 <- 1  # red
    # rest of screen is empty
    4 <- 0
  ]
]

scenario print-backspace-character [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  a:char <- copy 97/a
  fake-screen <- print fake-screen, a
  run [
    backspace:char <- copy 8/backspace
    fake-screen <- print fake-screen, backspace
    10:num/raw <- get *fake-screen, cursor-column:offset
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    11:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    10 <- 0  # cursor column
    11 <- 6  # width*height
    12 <- 97  # still 'a'
    13 <- 7  # white
    # rest of screen is empty
    14 <- 0
  ]
]

scenario print-extra-backspace-character [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  a:char <- copy 97/a
  fake-screen <- print fake-screen, a
  run [
    backspace:char <- copy 8/backspace
    fake-screen <- print fake-screen, backspace
    fake-screen <- print fake-screen, backspace  # cursor already at left margin
    1:num/raw <- get *fake-screen, cursor-column:offset
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    3:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    1 <- 0  # cursor column
    3 <- 6  # width*height
    4 <- 97  # still 'a'
    5 <- 7  # white
    # rest of screen is empty
    6 <- 0
  ]
]

scenario print-character-at-right-margin [
  # fill top row of screen with text
  local-scope
  fake-screen:&:screen <- new-fake-screen 2/width, 2/height
  a:char <- copy 97/a
  fake-screen <- print fake-screen, a
  b:char <- copy 98/b
  fake-screen <- print fake-screen, b
  run [
    # cursor now at next row
    c:char <- copy 99/c
    fake-screen <- print fake-screen, c
    10:num/raw <- get *fake-screen, cursor-row:offset
    11:num/raw <- get *fake-screen, cursor-column:offset
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    12:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    10 <- 1  # cursor row
    11 <- 1  # cursor column
    12 <- 4  # width*height
    13 <- 97  # 'a'
    14 <- 7  # white
    15 <- 98  # 'b'
    16 <- 7  # white
    17 <- 99  # 'c'
    18 <- 7  # white
    19 <- 0  # ' '
    20 <- 7  # white
  ]
]

scenario print-newline-character [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  a:char <- copy 97/a
  fake-screen <- print fake-screen, a
  run [
    newline:char <- copy 10/newline
    fake-screen <- print fake-screen, newline
    10:num/raw <- get *fake-screen, cursor-row:offset
    11:num/raw <- get *fake-screen, cursor-column:offset
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    12:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    10 <- 1  # cursor row
    11 <- 1  # cursor column
    12 <- 6  # width*height
    13 <- 97  # 'a'
    14 <- 7  # white
    # rest of screen is empty
    15 <- 0
  ]
]

scenario print-newline-at-bottom-line [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  newline:char <- copy 10/newline
  fake-screen <- print fake-screen, newline
  fake-screen <- print fake-screen, newline
  run [
    # cursor now at bottom of screen
    fake-screen <- print fake-screen, newline
    10:num/raw <- get *fake-screen, cursor-row:offset
    11:num/raw <- get *fake-screen, cursor-column:offset
  ]
  # doesn't move further down
  memory-should-contain [
    10 <- 1  # cursor row
    11 <- 0  # cursor column
  ]
]

scenario print-character-at-bottom-right [
  local-scope
  fake-screen:&:screen <- new-fake-screen 2/width, 2/height
  a:char <- copy 97/a
  fake-screen <- print fake-screen, a
  b:char <- copy 98/b
  fake-screen <- print fake-screen, b
  c:char <- copy 99/c
  fake-screen <- print fake-screen, c
  run [
    # cursor now at bottom right
    d:char <- copy 100/d
    fake-screen <- print fake-screen, d
    10:num/raw <- get *fake-screen, cursor-row:offset
    11:num/raw <- get *fake-screen, cursor-column:offset
    12:num/raw <- get *fake-screen, top-idx:offset
    13:bool/raw <- get *fake-screen, pending-scroll?:offset
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    20:@:screen-cell/raw <- copy *cell
  ]
  # cursor column wraps but the screen doesn't scroll yet
  memory-should-contain [
    10 <- 1  # cursor row
    11 <- 0  # cursor column -- outside screen
    12 <- 0  # top-idx -- not yet scrolled
    13 <- 1  # pending-scroll?
    20 <- 4  # screen size (width*height)
    21 <- 97  # 'a'
    22 <- 7  # white
    23 <- 98  # 'b'
    24 <- 7  # white
    25 <- 99 # 'c'
    26 <- 7  # white
    27 <- 100  # 'd'
    28 <- 7  # white
  ]
  run [
    e:char <- copy 101/e
    print fake-screen, e
    10:num/raw <- get *fake-screen, cursor-row:offset
    11:num/raw <- get *fake-screen, cursor-column:offset
    12:num/raw <- get *fake-screen, top-idx:offset
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    20:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    # text scrolls by 1, we lose the top line
    10 <- 1  # cursor row
    11 <- 1  # cursor column -- wrapped
    12 <- 2  # top-idx -- scrolled
    20 <- 4  # screen size (width*height)
    # screen now checked in rotated order
    25 <- 99 # 'c'
    26 <- 7  # white
    27 <- 100  # 'd'
    28 <- 7  # white
    # screen wraps; bottom line is cleared of old contents
    21 <- 101  # 'e'
    22 <- 7  # white
    23 <- 0  # unused
    24 <- 7  # white
  ]
]

# even though our screen supports scrolling, some apps may want to avoid
# scrolling
# these helpers help check for scrolling at development time
def save-top-idx screen:&:screen -> result:num [
  local-scope
  load-inputs
  return-unless screen, 0  # check is only for fake screens
  result <- get *screen, top-idx:offset
]
def assert-no-scroll screen:&:screen, old-top-idx:num [
  local-scope
  load-inputs
  return-unless screen
  new-top-idx:num <- get *screen, top-idx:offset
  no-scroll?:bool <- equal old-top-idx, new-top-idx
  assert no-scroll?, [render should never use screen's scrolling capabilities]
]

def clear-line screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [clear-line]
  space:char <- copy 0/nul
  {
    break-if screen
    # real screen
    clear-line-on-display
    return
  }
  # fake screen
  width:num <- get *screen, num-columns:offset
  column:num <- get *screen, cursor-column:offset
  original-column:num <- copy column
  # space over the entire line
  {
    right:num <- subtract width, 1
    done?:bool <- greater-or-equal column, right
    break-if done?
    print screen, space
    column <- add column, 1
    loop
  }
  # now back to where the cursor was
  *screen <- put *screen, cursor-column:offset, original-column
]

# only for non-scrolling apps
def clear-line-until screen:&:screen, right:num/inclusive -> screen:&:screen [
  local-scope
  load-inputs
  row:num, column:num <- cursor-position screen
#?   stash [clear-line-until] row column
  height:num <- screen-height screen
  past-bottom?:bool <- greater-or-equal row, height
  return-if past-bottom?
  space:char <- copy 32/space
  bg-color:num, bg-color-found?:bool <- next-input
  {
    # default bg-color to black
    break-if bg-color-found?
    bg-color <- copy 0/black
  }
  {
    done?:bool <- greater-than column, right
    break-if done?
    screen <- print screen, space, 7/white, bg-color  # foreground color is mostly unused except if the cursor shows up at this cell
    column <- add column, 1
    loop
  }
]

def cursor-position screen:&:screen -> row:num, column:num [
  local-scope
  load-inputs
  {
    break-if screen
    # real screen
    row, column <- cursor-position-on-display
    return
  }
  # fake screen
  row:num <- get *screen, cursor-row:offset
  column:num <- get *screen, cursor-column:offset
]

def move-cursor screen:&:screen, new-row:num, new-column:num -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [move-cursor] new-row new-column
  {
    break-if screen
    # real screen
    move-cursor-on-display new-row, new-column
    return
  }
  # fake screen
  *screen <- put *screen, cursor-row:offset, new-row
  *screen <- put *screen, cursor-column:offset, new-column
  # if cursor column is within bounds, reset 'pending-scroll?'
  {
    width:num <- get *screen, num-columns:offset
    scroll?:bool <- greater-or-equal new-column, width
    break-if scroll?
#?     stash [resetting pending-scroll?]
    *screen <- put *screen, pending-scroll?:offset, false
  }
]

scenario clear-line-erases-printed-characters [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  # print a character
  a:char <- copy 97/a
  fake-screen <- print fake-screen, a
  # move cursor to start of line
  fake-screen <- move-cursor fake-screen, 0/row, 0/column
  run [
    fake-screen <- clear-line fake-screen
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    10:@:screen-cell/raw <- copy *cell
  ]
  # screen should be blank
  memory-should-contain [
    10 <- 6  # width*height
    11 <- 0
    12 <- 7
    13 <- 0
    14 <- 7
    15 <- 0
    16 <- 7
    17 <- 0
    18 <- 7
    19 <- 0
    20 <- 7
    21 <- 0
    22 <- 7
  ]
]

def cursor-down screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [cursor-down]
  {
    break-if screen
    # real screen
    move-cursor-down-on-display
    return
  }
  # fake screen
  cursor-down-on-fake-screen screen
]

scenario cursor-down-scrolls [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  # print something to screen and scroll
  run [
    print fake-screen, [abc]
    cursor-to-next-line fake-screen
    cursor-to-next-line fake-screen
    data:&:@:screen-cell <- get *fake-screen, data:offset
    10:@:screen-cell/raw <- copy *data
  ]
  # screen is now blank
  memory-should-contain [
    10 <- 6  # width*height
    11 <- 0
    12 <- 7  # white
    13 <- 0
    14 <- 7  # white
    15 <- 0
    16 <- 7  # white
    17 <- 0
    18 <- 7  # white
    19 <- 0
    20 <- 7  # white
    21 <- 0
    22 <- 7  # white
  ]
]

def cursor-up screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [cursor-up]
  {
    break-if screen
    # real screen
    move-cursor-up-on-display
    return
  }
  # fake screen
  row:num <- get *screen, cursor-row:offset
  at-top?:bool <- lesser-or-equal row, 0
  return-if at-top?
  row <- subtract row, 1
  *screen <- put *screen, cursor-row:offset, row
]

def cursor-right screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [cursor-right]
  {
    break-if screen
    # real screen
    move-cursor-right-on-display
    return
  }
  # fake screen
  width:num <- get *screen, num-columns:offset
  column:num <- get *screen, cursor-column:offset
  max:num <- subtract width, 1
  at-bottom?:bool <- greater-or-equal column, max
  return-if at-bottom?
  column <- add column, 1
  *screen <- put *screen, cursor-column:offset, column
]

def cursor-left screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [cursor-left]
  {
    break-if screen
    # real screen
    move-cursor-left-on-display
    return
  }
  # fake screen
  column:num <- get *screen, cursor-column:offset
  at-top?:bool <- lesser-or-equal column, 0
  return-if at-top?
  column <- subtract column, 1
  *screen <- put *screen, cursor-column:offset, column
]

def cursor-to-start-of-line screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [cursor-to-start-of-line]
  row:num <- cursor-position screen
  screen <- move-cursor screen, row, 0/column
]

def cursor-to-next-line screen:&:screen -> screen:&:screen [
  local-scope
  load-inputs
#?   stash [cursor-to-next-line]
  screen <- cursor-down screen
  screen <- cursor-to-start-of-line screen
]

def move-cursor-to-column screen:&:screen, column:num -> screen:&:screen [
  local-scope
  load-inputs
  row:num, _ <- cursor-position screen
#?   stash [move-cursor-to-column] row
  move-cursor screen, row, column
]

def screen-width screen:&:screen -> width:num [
  local-scope
  load-inputs
#?   stash [screen-width]
  {
    break-unless screen
    # fake screen
    width <- get *screen, num-columns:offset
    return
  }
  # real screen
  width <- display-width
]

def screen-height screen:&:screen -> height:num [
  local-scope
  load-inputs
#?   stash [screen-height]
  {
    break-unless screen
    # fake screen
    height <- get *screen, num-rows:offset
    return
  }
  # real screen
  height <- display-height
]

def print screen:&:screen, s:text -> screen:&:screen [
  local-scope
  load-inputs
  color:num, color-found?:bool <- next-input
  {
    # default color to white
    break-if color-found?
    color <- copy 7/white
  }
  bg-color:num, bg-color-found?:bool <- next-input
  {
    # default bg-color to black
    break-if bg-color-found?
    bg-color <- copy 0/black
  }
  len:num <- length *s
  i:num <- copy 0
  {
    done?:bool <- greater-or-equal i, len
    break-if done?
    c:char <- index *s, i
    print screen, c, color, bg-color
    i <- add i, 1
    loop
  }
]

scenario print-text-wraps-past-right-margin [
  local-scope
  fake-screen:&:screen <- new-fake-screen 3/width, 2/height
  run [
    fake-screen <- print fake-screen, [abcd]
    5:num/raw <- get *fake-screen, cursor-row:offset
    6:num/raw <- get *fake-screen, cursor-column:offset
    7:num/raw <- get *fake-screen, top-idx:offset
    cell:&:@:screen-cell <- get *fake-screen, data:offset
    10:@:screen-cell/raw <- copy *cell
  ]
  memory-should-contain [
    5 <- 1  # cursor-row
    6 <- 1  # cursor-column
    7 <- 0  # top-idx
    10 <- 6  # width*height
    11 <- 97  # 'a'
    12 <- 7  # white
    13 <- 98  # 'b'
    14 <- 7  # white
    15 <- 99  # 'c'
    16 <- 7  # white
    17 <- 100  # 'd'
    18 <- 7  # white
    # rest of screen is empty
    19 <- 0
  ]
]

def print screen:&:screen, n:num -> screen:&:screen [
  local-scope
  load-inputs
  color:num, color-found?:bool <- next-input
  {
    # default color to white
    break-if color-found?
    color <- copy 7/white
  }
  bg-color:num, bg-color-found?:bool <- next-input
  {
    # default bg-color to black
    break-if bg-color-found?
    bg-color <- copy 0/black
  }
  # todo: other bases besides decimal
  s:text <- to-text n
  screen <- print screen, s, color, bg-color
]

def print screen:&:screen, n:bool -> screen:&:screen [
  local-scope
  load-inputs
  color:num, color-found?:bool <- next-input
  {
    # default color to white
    break-if color-found?
    color <- copy 7/white
  }
  bg-color:num, bg-color-found?:bool <- next-input
  {
    # default bg-color to black
    break-if bg-color-found?
    bg-color <- copy 0/black
  }
  {
    break-if n
    screen <- print screen, [false], color, bg-color
  }
  {
    break-unless n
    screen <- print screen, [true], color, bg-color
  }
]

def print screen:&:screen, n:&:_elem -> screen:&:screen [
  local-scope
  load-inputs
  color:num, color-found?:bool <- next-input
  {
    # default color to white
    break-if color-found?
    color <- copy 7/white
  }
  bg-color:num, bg-color-found?:bool <- next-input
  {
    # default bg-color to black
    break-if bg-color-found?
    bg-color <- copy 0/black
  }
  n2:num <- copy n
  screen <- print screen, n2, color, bg-color
]