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authorKartik K. Agaram <vc@akkartik.com>2016-03-08 01:30:14 -0800
committerKartik K. Agaram <vc@akkartik.com>2016-03-08 01:46:47 -0800
commit1ead356219bb2eb59487d1012f837bd07ec336f5 (patch)
treeaf15f390b81e4d6b3e0940c5756a0d7fd1060bb5 /082scenario_screen.cc
parent27ba0937a3747684f299bb7a8b3cdd0fbb689db3 (diff)
downloadmu-1ead356219bb2eb59487d1012f837bd07ec336f5.tar.gz
2735 - define recipes using 'def'
I'm dropping all mention of 'recipe' terminology from the Readme. That
way I hope to avoid further bike-shedding discussions while I very
slowly decide on the right terminology with my students.

I could be smarter in my error messages and use 'recipe' when code uses
it and 'function' otherwise. But what about other words like ingredient?
It would all add complexity that I'm not yet sure is worthwhile. But I
do want separate experiences for veteran programmers reading about Mu on
github and for people learning programming using Mu.
Diffstat (limited to '082scenario_screen.cc')
-rw-r--r--082scenario_screen.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/082scenario_screen.cc b/082scenario_screen.cc
index 9da18cd1..579d9b9a 100644
--- a/082scenario_screen.cc
+++ b/082scenario_screen.cc
@@ -115,7 +115,7 @@ if (s == "screen") return true;
 :(scenarios run)
 :(scenario convert_names_does_not_fail_when_mixing_special_names_and_numeric_locations)
 % Scenario_testing_scenario = true;
-recipe main [
+def main [
   screen:number <- copy 1:number
 ]
 -error: mixing variable names and numeric addresses in main