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authorKartik Agaram <vc@akkartik.com>2020-12-26 16:37:10 -0800
committerKartik Agaram <vc@akkartik.com>2020-12-26 16:37:10 -0800
commit1383e7c74b4d4ae5eaa7208c2c20d2db95a16244 (patch)
tree2949f0542d5239450baa3f1083a401a2fe9ae58e
parent98eb9bddf488adc0f5b3310fa247a4805806242e (diff)
downloadmu-1383e7c74b4d4ae5eaa7208c2c20d2db95a16244.tar.gz
7407
-rw-r--r--baremetal/README.md5
1 files changed, 4 insertions, 1 deletions
diff --git a/baremetal/README.md b/baremetal/README.md
index ba379c7e..2375ad07 100644
--- a/baremetal/README.md
+++ b/baremetal/README.md
@@ -14,7 +14,7 @@ That's it:
   * No graphics acceleration, no graphics
   * No virtual memory, no memory reclamation
 
-Just your processor, gigabytes of RAM, a moderately-sized monitor and a
+Just your processor, gigabytes of RAM[1], a moderately-sized monitor and a
 keyboard.
 
 These programs don't convert to ELF, so there's also currently no code/data
@@ -24,3 +24,6 @@ Most programs here assume `main` starts at address 0x8000 (1KB or 2 disk
 sectors past the BIOS entrypoint). See baremetal/boot.hex for details.
 
 So far the programs have only been tested in Qemu and Bochs emulators.
+
+[1] Though we might need to start thinking of the PC memory map as our
+programs grow past the first 512KB of memory: https://wiki.osdev.org/Memory\_Map\_(x86)