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author | Kartik K. Agaram <vc@akkartik.com> | 2021-06-12 21:41:50 -0700 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2021-06-12 21:41:50 -0700 |
commit | 242b83ed46c0fa376535c7ef0458df1fe0e28ac0 (patch) | |
tree | dc87ee8377f9afca3662f79b4399e744f5691598 | |
parent | b78bff9307de43e7d7f1dc66b4f367b3d3d81449 (diff) | |
download | mu-242b83ed46c0fa376535c7ef0458df1fe0e28ac0.tar.gz |
roll back previous commit
These helpers don't actually help render to buffers with geometries different from video RAM.
-rw-r--r-- | 101screen.subx | 35 | ||||
-rw-r--r-- | 103grapheme.subx | 35 |
2 files changed, 22 insertions, 48 deletions
diff --git a/101screen.subx b/101screen.subx index 22ce490c..2aab293d 100644 --- a/101screen.subx +++ b/101screen.subx @@ -9,43 +9,30 @@ pixel-on-real-screen: # x: int, y: int, color: int # . prologue 55/push-ebp 89/<- %ebp 4/r32/esp - # - (pixel-on-screen-buffer *Video-memory-addr *(ebp+8) *(ebp+0xc) *(ebp+0x10)) -$pixel-on-real-screen:end: - # . epilogue - 89/<- %esp 5/r32/ebp - 5d/pop-to-ebp - c3/return - -# 'buffer' here is not a valid Mu type: a naked address without a length. -pixel-on-screen-buffer: # buffer: (addr byte), x: int, y: int, color: int - # . prologue - 55/push-ebp - 89/<- %ebp 4/r32/esp # . save registers 50/push-eax 51/push-ecx # bounds checks - 8b/-> *(ebp+0xc) 0/r32/eax + 8b/-> *(ebp+8) 0/r32/eax 3d/compare-eax-and 0/imm32 - 7c/jump-if-< $pixel-on-screen-buffer:end/disp8 + 7c/jump-if-< $pixel-on-real-screen:end/disp8 3d/compare-eax-and 0x400/imm32/screen-width=1024 - 7d/jump-if->= $pixel-on-screen-buffer:end/disp8 - 8b/-> *(ebp+0x10) 0/r32/eax + 7d/jump-if->= $pixel-on-real-screen:end/disp8 + 8b/-> *(ebp+0xc) 0/r32/eax 3d/compare-eax-and 0/imm32 - 7c/jump-if-< $pixel-on-screen-buffer:end/disp8 + 7c/jump-if-< $pixel-on-real-screen:end/disp8 3d/compare-eax-and 0x300/imm32/screen-height=768 - 7d/jump-if->= $pixel-on-screen-buffer:end/disp8 + 7d/jump-if->= $pixel-on-real-screen:end/disp8 # eax = y*1024 + x - 8b/-> *(ebp+0x10) 0/r32/eax + 8b/-> *(ebp+0xc) 0/r32/eax c1/shift 4/subop/left %eax 0xa/imm8 - 03/add-> *(ebp+0xc) 0/r32/eax - # eax += location of frame buffer 03/add-> *(ebp+8) 0/r32/eax + # eax += location of frame buffer + 03/add-> *Video-memory-addr 0/r32/eax # *eax = color - 8b/-> *(ebp+0x14) 1/r32/ecx + 8b/-> *(ebp+0x10) 1/r32/ecx 88/byte<- *eax 1/r32/CL -$pixel-on-screen-buffer:end: +$pixel-on-real-screen:end: # . restore registers 59/pop-to-ecx 58/pop-to-eax diff --git a/103grapheme.subx b/103grapheme.subx index 4364206f..269e3c02 100644 --- a/103grapheme.subx +++ b/103grapheme.subx @@ -18,19 +18,6 @@ draw-grapheme-on-real-screen: # g: grapheme, x: int, y: int, color: int, backgr # . prologue 55/push-ebp 89/<- %ebp 4/r32/esp - # - (draw-grapheme-on-screen-buffer *Video-memory-addr *(ebp+8) *(ebp+0xc) *(ebp+0x10) *(ebp+0x14) *(ebp+0x18)) -$draw-grapheme-on-real-screen:end: - # . epilogue - 89/<- %esp 5/r32/ebp - 5d/pop-to-ebp - c3/return - -# 'buffer' here is not a valid Mu type: a naked address without a length. -draw-grapheme-on-screen-buffer: # buffer: (addr byte), g: grapheme, x: int, y: int, color: int, background-color: int - # . prologue - 55/push-ebp - 89/<- %ebp 4/r32/esp # . save registers 50/push-eax 51/push-ecx @@ -38,17 +25,17 @@ draw-grapheme-on-screen-buffer: # buffer: (addr byte), g: grapheme, x: int, y: 53/push-ebx 56/push-esi # var letter-bitmap/esi = font[g] - 8b/-> *(ebp+0xc) 6/r32/esi + 8b/-> *(ebp+8) 6/r32/esi c1 4/subop/shift-left %esi 4/imm8 81 0/subop/add %esi Font/imm32 # if (letter-bitmap >= 0x9400) return # characters beyond ASCII currently not supported 81 7/subop/compare %esi 0x9400/imm32 - 7d/jump-if->= $draw-grapheme-on-screen-buffer:end/disp8 + 7d/jump-if->= $draw-grapheme-on-real-screen:end/disp8 # var ycurr/edx: int = y*16 - 8b/-> *(ebp+0x14) 2/r32/edx + 8b/-> *(ebp+0x10) 2/r32/edx c1 4/subop/shift-left %edx 4/imm8 # var ymax/ebx: int = ycurr + 16 - 8b/-> *(ebp+0x14) 3/r32/ebx + 8b/-> *(ebp+0x10) 3/r32/ebx c1 4/subop/shift-left %ebx 4/imm8 81 0/subop/add %ebx 0x10/imm32 { @@ -56,11 +43,11 @@ draw-grapheme-on-screen-buffer: # buffer: (addr byte), g: grapheme, x: int, y: 39/compare %edx 3/r32/ebx 7d/jump-if->= break/disp8 # var xcurr/eax: int = x*8 + 7 - 8b/-> *(ebp+0x10) 0/r32/eax # font-width - 1 + 8b/-> *(ebp+0xc) 0/r32/eax # font-width - 1 c1 4/subop/shift-left %eax 3/imm8 05/add-to-eax 7/imm32 # var xmin/ecx: int = x*8 - 8b/-> *(ebp+0x10) 1/r32/ecx + 8b/-> *(ebp+0xc) 1/r32/ecx c1 4/subop/shift-left %ecx 3/imm8 # var row-bitmap/ebx: int = *letter-bitmap 53/push-ebx @@ -74,12 +61,12 @@ draw-grapheme-on-screen-buffer: # buffer: (addr byte), g: grapheme, x: int, y: # if LSB, draw a pixel in the given color { 73/jump-if-not-CF break/disp8 - (pixel-on-screen-buffer *(ebp+8) %eax %edx *(ebp+0x18)) - eb/jump $draw-grapheme-on-screen-buffer:continue/disp8 + (pixel-on-real-screen %eax %edx *(ebp+0x14)) + eb/jump $draw-grapheme-on-real-screen:continue/disp8 } # otherwise use the background color - (pixel-on-screen-buffer *(ebp+8) %eax %edx *(ebp+0x1c)) -$draw-grapheme-on-screen-buffer:continue: + (pixel-on-real-screen %eax %edx *(ebp+0x18)) +$draw-grapheme-on-real-screen:continue: # --x 48/decrement-eax # @@ -94,7 +81,7 @@ $draw-grapheme-on-screen-buffer:continue: # eb/jump loop/disp8 } -$draw-grapheme-on-screen-buffer:end: +$draw-grapheme-on-real-screen:end: # . restore registers 5e/pop-to-esi 5b/pop-to-ebx |