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authorKartik K. Agaram <vc@akkartik.com>2021-11-09 07:25:58 -0800
committerKartik K. Agaram <vc@akkartik.com>2021-11-09 07:25:58 -0800
commitb49ea0c7b08db95071487a0b36f7c556d294df40 (patch)
tree767eaaac636196579f368ee9600f7c653c799bcb
parent8eae94e8609cab18342bbf44f6cd0f2b03dc9e1b (diff)
downloadmu-b49ea0c7b08db95071487a0b36f7c556d294df40.tar.gz
.
-rw-r--r--vocabulary.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/vocabulary.md b/vocabulary.md
index 27c9ea5f..931df057 100644
--- a/vocabulary.md
+++ b/vocabulary.md
@@ -191,8 +191,8 @@ automatically read and update the cursor position in various ways.
 - `draw-code-point-at-cursor-over-full-screen`: `render-code-point` at
   cursor position.
 - `draw-cursor`: highlights the current position of the cursor. Programs must
-  pass in the grapheme to draw at the cursor position, and are responsible for
-  clearing the highlight when the cursor moves.
+  pass in the code-point to draw at the cursor position, and are responsible
+  for clearing the highlight when the cursor moves.
 - `move-cursor-left`, `move-cursor-right`, `move-cursor-up`, `move-cursor-down`.
   These primitives always silently fail if the desired movement would go out
   of screen bounds.