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authorKartik K. Agaram <vc@akkartik.com>2015-10-26 00:23:43 -0700
committerKartik K. Agaram <vc@akkartik.com>2015-10-26 00:23:43 -0700
commit257b8a296392700864b3c07d4761498fdf20ce6b (patch)
tree91dfa583c9a9df841e0a508826e93f2e83107ab7
parentc6034af30882b6a0a38bcf1fe546ed3dfd3bed04 (diff)
downloadmu-257b8a296392700864b3c07d4761498fdf20ce6b.tar.gz
2278
-rw-r--r--010vm.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/010vm.cc b/010vm.cc
index f264f752..b2703b3c 100644
--- a/010vm.cc
+++ b/010vm.cc
@@ -68,7 +68,7 @@ struct property {
 };
 
 // Types can range from a simple type ordinal, to arbitrarily complex trees of
-// type ordinals.
+// type parameters, like (map (address array character) (list number))
 struct type_tree {
   type_ordinal value;
   type_tree* left;
@@ -92,7 +92,7 @@ Memory.clear();
 :(after "Types")
 // Mu types encode how the numbers stored in different parts of memory are
 // interpreted. A location tagged as a 'character' type will interpret the
-// number 97 as the letter 'a', while a different location of type 'number'
+// value 97 as the letter 'a', while a different location of type 'number'
 // would not.
 //
 // Unlike most computers today, mu stores types in a single big table, shared