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authorKartik Agaram <vc@akkartik.com>2020-09-07 21:10:52 -0700
committerKartik Agaram <vc@akkartik.com>2020-09-07 21:10:52 -0700
commit83fc84ee0d2137c4ae1f68312c7db2962a92b521 (patch)
treed29eca217f8bff2b0148169e4fcfa1b050c93a82 /apps/browse/main.mu
parentc38a3de14df200051844259e6ce556dff63bc6d7 (diff)
downloadmu-83fc84ee0d2137c4ae1f68312c7db2962a92b521.tar.gz
6748 - promote browser prototype an app with tests
Now that we have a fake screen we can start testing it.
Diffstat (limited to 'apps/browse/main.mu')
-rw-r--r--apps/browse/main.mu271
1 files changed, 271 insertions, 0 deletions
diff --git a/apps/browse/main.mu b/apps/browse/main.mu
new file mode 100644
index 00000000..ca7bcab1
--- /dev/null
+++ b/apps/browse/main.mu
@@ -0,0 +1,271 @@
+fn main args: (addr array addr array byte) -> exit-status/ebx: int {
+  # initialize fs from args[1]
+  var filename/eax: (addr array byte) <- first-arg args
+  var file-state-storage: file-state
+  var fs/esi: (addr file-state) <- address file-state-storage
+  init-file-state fs, filename
+  #
+  enable-screen-grid-mode
+  enable-keyboard-immediate-mode
+  # initialize screen state from screen size
+  var screen-position-state-storage: screen-position-state
+  var screen-position-state/eax: (addr screen-position-state) <- address screen-position-state-storage
+  init-screen-position-state screen-position-state
+  normal-text
+  {
+    render fs, screen-position-state
+    var key/eax: byte <- read-key
+    compare key, 0x71  # 'q'
+    loop-if-!=
+  }
+  enable-keyboard-type-mode
+  enable-screen-type-mode
+  exit-status <- copy 0
+}
+
+fn render fs: (addr file-state), state: (addr screen-position-state) {
+  start-drawing state
+  render-normal fs, state
+}
+
+fn render-normal fs: (addr file-state), state: (addr screen-position-state) {
+  var newline-seen?/esi: boolean <- copy 0  # false
+  var start-of-paragraph?/edi: boolean <- copy 1  # true
+  var previous-char/ebx: byte <- copy 0
+$render-normal:loop: {
+    # if done-drawing?(state) break
+    var done?/eax: boolean <- done-drawing? state
+    compare done?, 0  # false
+    break-if-!=
+    var c/eax: byte <- next-char fs
+$render-normal:loop-body: {
+      # if (c == EOF) break
+      compare c, 0xffffffff  # EOF marker
+      break-if-= $render-normal:loop
+
+      ## if (c == newline) perform some fairly sophisticated parsing for soft newlines
+      compare c, 0xa  # newline
+      {
+        break-if-!=
+        # if it's the first newline, buffer it
+        compare newline-seen?, 0
+        {
+          break-if-!=
+          newline-seen? <- copy 1  # true
+          break $render-normal:loop-body
+        }
+        # otherwise render two newlines
+        {
+          break-if-=
+          add-char state, 0xa  # newline
+          add-char state, 0xa  # newline
+          newline-seen? <- copy 0  # false
+          start-of-paragraph? <- copy 1  # true
+          break $render-normal:loop-body
+        }
+      }
+      # if start of paragraph and c == '#', switch to header
+      compare start-of-paragraph?, 0
+      {
+        break-if-=
+        compare c, 0x23  # '#'
+        {
+          break-if-!=
+          render-header-line fs, state
+          newline-seen? <- copy 1  # true
+          break $render-normal:loop-body
+        }
+      }
+      # c is not a newline
+      start-of-paragraph? <- copy 0  # false
+      # if c is unprintable (particularly a '\r' CR), skip it
+      compare c, 0x20
+      loop-if-< $render-normal:loop
+      # If there's a newline buffered and c is a space, print the buffered
+      # newline (hard newline).
+      # If there's a newline buffered and c is not a newline or space, print a
+      # space (soft newline).
+      compare newline-seen?, 0  # false
+$render-normal:flush-buffered-newline: {
+        break-if-=
+        newline-seen? <- copy 0  # false
+        {
+          compare c, 0x20
+          break-if-!=
+          add-char state, 0xa  # newline
+          break $render-normal:flush-buffered-newline
+        }
+        add-char state, 0x20  # space
+        # fall through to print c
+      }
+      ## end soft newline support
+
+$render-normal:whitespace-separated-regions: {
+        # if previous-char wasn't whitespace, skip this block
+        {
+          compare previous-char, 0x20  # space
+          break-if-=
+          compare previous-char, 0xa  # newline
+          break-if-=
+          break $render-normal:whitespace-separated-regions
+        }
+        # if (c == '*') switch to bold
+        compare c, 0x2a  # '*'
+        {
+          break-if-!=
+          start-bold 0
+            render-until-asterisk fs, state
+          normal-text
+          break $render-normal:loop-body
+        }
+        # if (c == '_') switch to bold
+        compare c, 0x5f  # '_'
+        {
+          break-if-!=
+          start-color 0, 0xec, 7  # 236 = darkish gray
+          start-bold 0
+            render-until-underscore fs, state
+          reset-formatting 0
+          start-color 0, 0xec, 7  # 236 = darkish gray
+          break $render-normal:loop-body
+        }
+      }
+      #
+      add-char state, c
+    }  # $render-normal:loop-body
+    previous-char <- copy c
+    loop
+  }  # $render-normal:loop
+}
+
+fn render-header-line fs: (addr file-state), state: (addr screen-position-state) {
+$render-header-line:body: {
+  # compute color based on number of '#'s
+  var header-level/esi: int <- copy 1  # caller already grabbed one
+  var c/eax: byte <- copy 0
+  {
+    # if done-drawing?(state) return
+    {
+      var done?/eax: boolean <- done-drawing? state
+      compare done?, 0  # false
+      break-if-!= $render-header-line:body
+    }
+    #
+    c <- next-char fs
+    # if (c != '#') break
+    compare c, 0x23  # '#'
+    break-if-!=
+    #
+    header-level <- increment
+    #
+    loop
+  }
+  start-heading header-level
+  {
+    # if done-drawing?(state) break
+    {
+      var done?/eax: boolean <- done-drawing? state
+      compare done?, 0  # false
+      break-if-!=
+    }
+    #
+    c <- next-char fs
+    # if (c == EOF) break
+    compare c, 0xffffffff  # EOF marker
+    break-if-=
+    # if (c == newline) break
+    compare c, 0xa  # newline
+    break-if-=
+    #
+    add-char state, c
+    #
+    loop
+  }
+  normal-text
+}
+}
+
+# colors for a light background, going from bright to dark (meeting up with bold-text)
+fn start-heading header-level: int {
+$start-heading:body: {
+  start-bold 0
+  compare header-level, 1
+  {
+    break-if-!=
+    start-color 0, 0xa0, 7
+    break $start-heading:body
+  }
+  compare header-level, 2
+  {
+    break-if-!=
+    start-color 0, 0x7c, 7
+    break $start-heading:body
+  }
+  compare header-level, 3
+  {
+    break-if-!=
+    start-color 0, 0x58, 7
+    break $start-heading:body
+  }
+  compare header-level, 4
+  {
+    break-if-!=
+    start-color 0, 0x34, 7
+    break $start-heading:body
+  }
+  start-color 0, 0xe8, 7
+}
+}
+
+fn render-until-asterisk fs: (addr file-state), state: (addr screen-position-state) {
+  {
+    # if done-drawing?(state) break
+    var done?/eax: boolean <- done-drawing? state
+    compare done?, 0  # false
+    break-if-!=
+    #
+    var c/eax: byte <- next-char fs
+    # if (c == EOF) break
+    compare c, 0xffffffff  # EOF marker
+    break-if-=
+    # if (c == '*') break
+    compare c, 0x2a  # '*'
+    break-if-=
+    #
+    add-char state, c
+    #
+    loop
+  }
+}
+
+fn render-until-underscore fs: (addr file-state), state: (addr screen-position-state) {
+  {
+    # if done-drawing?(state) break
+    var done?/eax: boolean <- done-drawing? state
+    compare done?, 0  # false
+    break-if-!=
+    #
+    var c/eax: byte <- next-char fs
+    # if (c == EOF) break
+    compare c, 0xffffffff  # EOF marker
+    break-if-=
+    # if (c == '_') break
+    compare c, 0x5f  # '_'
+    break-if-=
+    #
+    add-char state, c
+    #
+    loop
+  }
+}
+
+fn first-arg args-on-stack: (addr array addr array byte) -> out/eax: (addr array byte) {
+  var args/eax: (addr array addr array byte) <- copy args-on-stack
+  var result/eax: (addr addr array byte) <- index args, 1
+  out <- copy *result
+}
+
+fn normal-text {
+  reset-formatting 0
+  start-color 0, 0xec, 7  # 236 = darkish gray
+}