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author | Kartik Agaram <vc@akkartik.com> | 2020-12-27 08:33:22 -0800 |
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committer | Kartik Agaram <vc@akkartik.com> | 2020-12-27 08:45:03 -0800 |
commit | 5095021f7778a7b11025f8492195ffd9be8cd870 (patch) | |
tree | 0999cf084275c7e0dbebff08537cf138ee123a2f /baremetal/ex1.hex | |
parent | 0e0b0c6edbe198d42725f03b6e83e75ea22f5429 (diff) | |
download | mu-5095021f7778a7b11025f8492195ffd9be8cd870.tar.gz |
7424 - baremetal: downsize graphics resolution
If it's large enough that I have doubts whether my top-of-the-line Mac is showing the bottom of the screen inside an emulator, it's too large. This way I also feel more confident that most modern hardware will support this graphics mode, and that these programs will work for others.
Diffstat (limited to 'baremetal/ex1.hex')
-rw-r--r-- | baremetal/ex1.hex | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/baremetal/ex1.hex b/baremetal/ex1.hex index 39b458fa..d891b47e 100644 --- a/baremetal/ex1.hex +++ b/baremetal/ex1.hex @@ -1,6 +1,7 @@ # The simplest possible program: just an infinite loop. # All is well if your computer clears screen and hangs without restarting. -# On an emulator the window may get bigger to accomodate the 1280x1024 graphics mode. +# On an emulator the window may get bigger to accomodate the higher-resolution +# graphics mode. # # To convert to a disk image, first prepare a realistically sized disk image: # dd if=/dev/zero of=disk.img count=20160 # 512-byte sectors, so 10MB |