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author | Kartik Agaram <vc@akkartik.com> | 2021-01-15 20:30:07 -0800 |
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committer | Kartik Agaram <vc@akkartik.com> | 2021-01-15 20:30:07 -0800 |
commit | 6e36ce06dd035408d43a6599b75b933a0709cc78 (patch) | |
tree | b5b90ee59b5387036d311096fed1c96aa588cacb /baremetal/ex3.mu | |
parent | 20d6be52405130930fde9ca5bb5e95131ba4e659 (diff) | |
download | mu-6e36ce06dd035408d43a6599b75b933a0709cc78.tar.gz |
7521 - new plan for tests
It's not really manageable to make the fake screen pixel-oriented. Feels excessive to compare things pixel by pixel when we will mostly be writing text to screen. It'll also make expected screen assertions more difficult to manage. So I'm not sure how to make assertions about pixels for now. Instead we'll introduce fake screens at draw-grapheme.
Diffstat (limited to 'baremetal/ex3.mu')
-rw-r--r-- | baremetal/ex3.mu | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/baremetal/ex3.mu b/baremetal/ex3.mu index 21e30466..206e22b3 100644 --- a/baremetal/ex3.mu +++ b/baremetal/ex3.mu @@ -18,7 +18,7 @@ fn main { var key/eax: byte <- read-key 0 # real keyboard compare key, 0 loop-if-= # busy wait - pixel 0, x, y, 0x31 # green + pixel-on-real-screen x, y, 0x31 # green x <- increment compare x, 0x400 { |