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authorKartik Agaram <vc@akkartik.com>2021-01-13 00:02:35 -0800
committerKartik Agaram <vc@akkartik.com>2021-01-13 00:02:35 -0800
commit422ebaf88c5a04900beb0a68162213ebc94e37c2 (patch)
treef6cffe2276da0a73c9d00716546c7b776586dee5 /baremetal/ex6.mu
parent4413168269ad3d3f31fdc60669bb812f54a3d01e (diff)
downloadmu-422ebaf88c5a04900beb0a68162213ebc94e37c2.tar.gz
7508
This is the right way to be direction-independent. Don't save the cursor
when drawing a single grapheme. Where the next char goes is just a
property of the direction-oriented primitives.
Diffstat (limited to 'baremetal/ex6.mu')
-rw-r--r--baremetal/ex6.mu7
1 files changed, 7 insertions, 0 deletions
diff --git a/baremetal/ex6.mu b/baremetal/ex6.mu
index 00fefe60..587720d5 100644
--- a/baremetal/ex6.mu
+++ b/baremetal/ex6.mu
@@ -22,4 +22,11 @@ fn main {
   # drawing at the cursor in multiple directions
   x, y <- draw-text-wrapping-down-then-right-from-cursor-over-full-screen 0, "abc", 0xa
   x, y <- draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0, "def", 0xa
+
+  # test drawing near the edge
+  x <- draw-text-rightward 0, "R", 0x3f8, 0x400, 0x100, 0xa
+  x, y <- draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0, "wrapped from R", 0xa
+
+  x <- draw-text-downward 0, "D", 0x100, 0x2f0, 0x300, 0xa
+  x, y <- draw-text-wrapping-down-then-right-from-cursor-over-full-screen 0, "wrapped from D", 0xa
 }