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authorKartik K. Agaram <vc@akkartik.com>2015-11-21 10:01:12 -0800
committerKartik K. Agaram <vc@akkartik.com>2015-11-21 10:04:38 -0800
commit3f7eed6c600d6fb10ad6ae279f87541af69af9a2 (patch)
tree5b39a6c193697fd86746873d1252e180edbc43f7 /edit/001-editor.mu
parent167d0ca0d62f46598ea7385a11fa64ec935b5269 (diff)
downloadmu-3f7eed6c600d6fb10ad6ae279f87541af69af9a2.tar.gz
2467 - rename 'string' to 'text' everywhere
Not entirely happy with this. Maybe we'll find a better name. But at
least it's an improvement.

One part I *am* happy with is renaming string-replace to replace,
string-append to append, etc. Overdue, now that we have static dispatch.
Diffstat (limited to 'edit/001-editor.mu')
-rw-r--r--edit/001-editor.mu4
1 files changed, 2 insertions, 2 deletions
diff --git a/edit/001-editor.mu b/edit/001-editor.mu
index ae9e5219..f84e388a 100644
--- a/edit/001-editor.mu
+++ b/edit/001-editor.mu
@@ -1,6 +1,6 @@
 ## the basic editor data structure, and how it displays text to the screen
 
-# temporary main for this layer: just render the given string at the given
+# temporary main for this layer: just render the given text at the given
 # screen dimensions, then stop
 recipe! main text:address:array:character [
   local-scope
@@ -13,7 +13,7 @@ recipe! main text:address:array:character [
   close-console
 ]
 
-scenario editor-initially-prints-string-to-screen [
+scenario editor-initially-prints-text-to-screen [
   assume-screen 10/width, 5/height
   run [
     1:address:array:character <- new [abc]