about summary refs log tree commit diff stats
path: root/edit
diff options
context:
space:
mode:
authorKartik K. Agaram <vc@akkartik.com>2017-05-12 07:56:38 -0700
committerKartik K. Agaram <vc@akkartik.com>2017-05-12 07:56:38 -0700
commit8195ed4ee94f490d377b91caa0d79f21dd3e86ed (patch)
treea0267cfb168e437768d239daf18624cabe361f16 /edit
parent43f634adb0eda2fc0377423e5c5b2a7d8f087780 (diff)
downloadmu-8195ed4ee94f490d377b91caa0d79f21dd3e86ed.tar.gz
3853
Bring back commit 3844, albeit in simplified form. I'd forgotten that the
one place where we still need to buffer rendering is when people hold down
up/down arrow keys.
Diffstat (limited to 'edit')
-rw-r--r--edit/004-programming-environment.mu17
1 files changed, 13 insertions, 4 deletions
diff --git a/edit/004-programming-environment.mu b/edit/004-programming-environment.mu
index 5a1e84c7..ba626cb4 100644
--- a/edit/004-programming-environment.mu
+++ b/edit/004-programming-environment.mu
@@ -42,6 +42,10 @@ def event-loop screen:&:screen, console:&:console, env:&:environment, resources:
   recipes:&:editor <- get *env, recipes:offset
   current-sandbox:&:editor <- get *env, current-sandbox:offset
   sandbox-in-focus?:bool <- get *env, sandbox-in-focus?:offset
+  # if we fall behind we'll stop updating the screen, but then we have to
+  # render the entire screen when we catch up.
+  # todo: test this
+  render-all-on-no-more-events?:bool <- copy 0/false
   {
     # looping over each (keyboard or touch) event as it occurs
     +next-event
@@ -96,14 +100,19 @@ def event-loop screen:&:screen, console:&:console, env:&:environment, resources:
       {
         break-if sandbox-in-focus?
         render?:bool <- handle-keyboard-event screen, recipes, e:event
-        break-unless render?
-        screen <- render-all screen, env, render
       }
       {
         break-unless sandbox-in-focus?
         render?:bool <- handle-keyboard-event screen, current-sandbox, e:event
-        break-unless render?
-        screen <- render-sandbox-side screen, env, render
+      }
+      # try to batch up rendering if there are more events queued up
+      # to compensate for this additional code complexity, we always render both sides when we do render
+      render-all-on-no-more-events? <- or render-all-on-no-more-events?, render?
+      more-events?:bool <- has-more-events? console
+      {
+        break-if more-events?
+        break-unless render-all-on-no-more-events?
+        screen <- render-all screen, env, render
       }
       screen <- update-cursor screen, recipes, current-sandbox, sandbox-in-focus?, env
     }