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author | Kartik K. Agaram <vc@akkartik.com> | 2021-03-03 22:09:50 -0800 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2021-03-03 22:21:03 -0800 |
commit | 71e4f3812982dba2efb471283d310224e8db363e (patch) | |
tree | ea111a1acb8b8845dbda39c0e1b4bac1d198143b /ex3.mu | |
parent | c6b928be29ac8cdb4e4d6e1eaa20420ff03e5a4c (diff) | |
download | mu-71e4f3812982dba2efb471283d310224e8db363e.tar.gz |
7842 - new directory organization
Baremetal is now the default build target and therefore has its sources at the top-level. Baremetal programs build using the phase-2 Mu toolchain that requires a Linux kernel. This phase-2 codebase which used to be at the top-level is now under the linux/ directory. Finally, the phase-2 toolchain, while self-hosting, has a way to bootstrap from a C implementation, which is now stored in linux/bootstrap. The bootstrap C implementation uses some literate programming tools that are now in linux/bootstrap/tools. So the whole thing has gotten inverted. Each directory should build one artifact and include the main sources (along with standard library). Tools used for building it are relegated to sub-directories, even though those tools are often useful in their own right, and have had lots of interesting programs written using them. A couple of things have gotten dropped in this process: - I had old ways to run on just a Linux kernel, or with a Soso kernel. No more. - I had some old tooling for running a single test at the cursor. I haven't used that lately. Maybe I'll bring it back one day. The reorg isn't done yet. Still to do: - redo documentation everywhere. All the README files, all other markdown, particularly vocabulary.md. - clean up how-to-run comments at the start of programs everywhere - rethink what to do with the html/ directory. Do we even want to keep supporting it? In spite of these shortcomings, all the scripts at the top-level, linux/ and linux/bootstrap are working. The names of the scripts also feel reasonable. This is a good milestone to take stock at.
Diffstat (limited to 'ex3.mu')
-rw-r--r-- | ex3.mu | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/ex3.mu b/ex3.mu new file mode 100644 index 00000000..e174ca22 --- /dev/null +++ b/ex3.mu @@ -0,0 +1,31 @@ +# Draw pixels in response to keyboard events, starting from the top-left +# and in raster order. +# +# To build a disk image: +# ./translate_mu_baremetal baremetal/ex3.mu # emits disk.img +# To run: +# qemu-system-i386 disk.img +# Or: +# bochs -f baremetal/boot.bochsrc # boot.bochsrc loads disk.img +# +# Expected output: a new green pixel starting from the top left corner of the +# screen every time you press a key (letter or digit) + +fn main { + var x/ecx: int <- copy 0 + var y/edx: int <- copy 0 + { + var key/eax: byte <- read-key 0/keyboard + compare key, 0 + loop-if-= # busy wait + pixel-on-real-screen x, y, 0x31/green + x <- increment + compare x, 0x400/screen-width=1024 + { + break-if-< + y <- increment + x <- copy 0 + } + loop + } +} |