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authorKartik K. Agaram <vc@akkartik.com>2017-11-01 03:41:16 -0700
committerKartik K. Agaram <vc@akkartik.com>2017-11-01 03:41:16 -0700
commit850822ffbfd441d05161452be28b54f882b1b378 (patch)
tree7f2cb2ac13e4f64e48fee3f060d83c95b349d5e3 /html/003trace.cc.html
parenta6fe8e274683c14efc6585b1b566afe9abfea7d1 (diff)
downloadmu-850822ffbfd441d05161452be28b54f882b1b378.tar.gz
4102
Diffstat (limited to 'html/003trace.cc.html')
-rw-r--r--html/003trace.cc.html49
1 files changed, 24 insertions, 25 deletions
diff --git a/html/003trace.cc.html b/html/003trace.cc.html
index 614b9eeb..b374865a 100644
--- a/html/003trace.cc.html
+++ b/html/003trace.cc.html
@@ -447,31 +447,30 @@ if ('onhashchange' in window) {
 <span id="L386" class="LineNr">386 </span><span class="Normal">using</span> std::map<span class="Delimiter">;</span>
 <span id="L387" class="LineNr">387 </span><span class="PreProc">#include </span><span class="Constant">&lt;set&gt;</span>
 <span id="L388" class="LineNr">388 </span><span class="Normal">using</span> std::set<span class="Delimiter">;</span>
-<span id="L389" class="LineNr">389 </span><span class="PreProc">#include </span><span class="Constant">&lt;algorithm&gt;</span>
-<span id="L390" class="LineNr">390 </span>
-<span id="L391" class="LineNr">391 </span><span class="PreProc">#include </span><span class="Constant">&lt;sstream&gt;</span>
-<span id="L392" class="LineNr">392 </span><span class="Normal">using</span> std::istringstream<span class="Delimiter">;</span>
-<span id="L393" class="LineNr">393 </span><span class="Normal">using</span> std::ostringstream<span class="Delimiter">;</span>
-<span id="L394" class="LineNr">394 </span>
-<span id="L395" class="LineNr">395 </span><span class="PreProc">#include </span><span class="Constant">&lt;fstream&gt;</span>
-<span id="L396" class="LineNr">396 </span><span class="Normal">using</span> std::ifstream<span class="Delimiter">;</span>
-<span id="L397" class="LineNr">397 </span><span class="Normal">using</span> std::ofstream<span class="Delimiter">;</span>
-<span id="L398" class="LineNr">398 </span>
-<span id="L399" class="LineNr">399 </span><span class="PreProc">#include </span><span class="Constant">&quot;termbox/termbox.h&quot;</span>
-<span id="L400" class="LineNr">400 </span>
-<span id="L401" class="LineNr">401 </span><span class="Delimiter">:(before &quot;End Globals&quot;)</span>
-<span id="L402" class="LineNr">402 </span><span class="Comment">//: In future layers we'll use the depth field as follows:</span>
-<span id="L403" class="LineNr">403 </span><span class="Comment">//:</span>
-<span id="L404" class="LineNr">404 </span><span class="Comment">//: Errors will be depth 0.</span>
-<span id="L405" class="LineNr">405 </span><span class="Comment">//: Mu 'applications' will be able to use depths 1-100 as they like.</span>
-<span id="L406" class="LineNr">406 </span><span class="Comment">//: Primitive statements will occupy 101-9989</span>
-<span id="L407" class="LineNr">407 </span><span class="Normal">extern</span> <span class="Normal">const</span> <span class="Normal">int</span> Initial_callstack_depth = <span class="Constant">101</span><span class="Delimiter">;</span>
-<span id="L408" class="LineNr">408 </span><span class="Normal">extern</span> <span class="Normal">const</span> <span class="Normal">int</span> Max_callstack_depth = <span class="Constant">9989</span><span class="Delimiter">;</span>
-<span id="L409" class="LineNr">409 </span><span class="Comment">//: Finally, details of primitive Mu statements will occupy depth 9990-9999</span>
-<span id="L410" class="LineNr">410 </span><span class="Comment">//: (more on that later as well)</span>
-<span id="L411" class="LineNr">411 </span><span class="Comment">//:</span>
-<span id="L412" class="LineNr">412 </span><span class="Comment">//: This framework should help us hide some details at each level, mixing</span>
-<span id="L413" class="LineNr">413 </span><span class="Comment">//: static ideas like layers with the dynamic notion of call-stack depth.</span>
+<span id="L389" class="LineNr">389 </span>
+<span id="L390" class="LineNr">390 </span><span class="PreProc">#include </span><span class="Constant">&lt;sstream&gt;</span>
+<span id="L391" class="LineNr">391 </span><span class="Normal">using</span> std::istringstream<span class="Delimiter">;</span>
+<span id="L392" class="LineNr">392 </span><span class="Normal">using</span> std::ostringstream<span class="Delimiter">;</span>
+<span id="L393" class="LineNr">393 </span>
+<span id="L394" class="LineNr">394 </span><span class="PreProc">#include </span><span class="Constant">&lt;fstream&gt;</span>
+<span id="L395" class="LineNr">395 </span><span class="Normal">using</span> std::ifstream<span class="Delimiter">;</span>
+<span id="L396" class="LineNr">396 </span><span class="Normal">using</span> std::ofstream<span class="Delimiter">;</span>
+<span id="L397" class="LineNr">397 </span>
+<span id="L398" class="LineNr">398 </span><span class="PreProc">#include </span><span class="Constant">&quot;termbox/termbox.h&quot;</span>
+<span id="L399" class="LineNr">399 </span>
+<span id="L400" class="LineNr">400 </span><span class="Delimiter">:(before &quot;End Globals&quot;)</span>
+<span id="L401" class="LineNr">401 </span><span class="Comment">//: In future layers we'll use the depth field as follows:</span>
+<span id="L402" class="LineNr">402 </span><span class="Comment">//:</span>
+<span id="L403" class="LineNr">403 </span><span class="Comment">//: Errors will be depth 0.</span>
+<span id="L404" class="LineNr">404 </span><span class="Comment">//: Mu 'applications' will be able to use depths 1-100 as they like.</span>
+<span id="L405" class="LineNr">405 </span><span class="Comment">//: Primitive statements will occupy 101-9989</span>
+<span id="L406" class="LineNr">406 </span><span class="Normal">extern</span> <span class="Normal">const</span> <span class="Normal">int</span> Initial_callstack_depth = <span class="Constant">101</span><span class="Delimiter">;</span>
+<span id="L407" class="LineNr">407 </span><span class="Normal">extern</span> <span class="Normal">const</span> <span class="Normal">int</span> Max_callstack_depth = <span class="Constant">9989</span><span class="Delimiter">;</span>
+<span id="L408" class="LineNr">408 </span><span class="Comment">//: Finally, details of primitive Mu statements will occupy depth 9990-9999</span>
+<span id="L409" class="LineNr">409 </span><span class="Comment">//: (more on that later as well)</span>
+<span id="L410" class="LineNr">410 </span><span class="Comment">//:</span>
+<span id="L411" class="LineNr">411 </span><span class="Comment">//: This framework should help us hide some details at each level, mixing</span>
+<span id="L412" class="LineNr">412 </span><span class="Comment">//: static ideas like layers with the dynamic notion of call-stack depth.</span>
 </pre>
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