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authorKartik K. Agaram <vc@akkartik.com>2015-05-30 19:30:33 -0700
committerKartik K. Agaram <vc@akkartik.com>2015-05-30 19:37:02 -0700
commit4bbd3ded0b767ae0919551776e4c17189140e735 (patch)
tree29300d13dc2b869378fbde7f5456b1cfb519482d /html/075scenario_keyboard.cc.html
parent06f3cebe3eb627e18910b6394bfde88c806c8f91 (diff)
downloadmu-4bbd3ded0b767ae0919551776e4c17189140e735.tar.gz
1517
Diffstat (limited to 'html/075scenario_keyboard.cc.html')
-rw-r--r--html/075scenario_keyboard.cc.html30
1 files changed, 27 insertions, 3 deletions
diff --git a/html/075scenario_keyboard.cc.html b/html/075scenario_keyboard.cc.html
index dc14321b..9ebee7a4 100644
--- a/html/075scenario_keyboard.cc.html
+++ b/html/075scenario_keyboard.cc.html
@@ -10,14 +10,15 @@
 <meta name="colorscheme" content="minimal">
 <style type="text/css">
 <!--
-pre { white-space: pre-wrap; font-family: monospace; color: #d0d0d0; background-color: #000000; }
-body { font-family: monospace; color: #d0d0d0; background-color: #000000; }
+pre { white-space: pre-wrap; font-family: monospace; color: #d0d0d0; background-color: #080808; }
+body { font-family: monospace; color: #d0d0d0; background-color: #080808; }
 * { font-size: 1em; }
 .Constant { color: #008080; }
 .Comment { color: #8080ff; }
 .Delimiter { color: #c000c0; }
 .Special { color: #ff6060; }
 .Identifier { color: #008080; }
+.CommentedCode { color: #6c6c6c; }
 -->
 </style>
 
@@ -32,7 +33,8 @@ body { font-family: monospace; color: #d0d0d0; background-color: #000000; }
 <span class="Comment">//: Clean syntax to manipulate and check the keyboard in scenarios.</span>
 <span class="Comment">//: Instruction 'assume-keyboard' implicitly creates a variable called</span>
 <span class="Comment">//: 'keyboard' that is accessible inside other 'run' instructions in the</span>
-<span class="Comment">//: scenario.</span>
+<span class="Comment">//: scenario. Like with the fake screen, 'assume-keyboard' transparently</span>
+<span class="Comment">//: supports unicode.</span>
 
 <span class="Delimiter">:(scenarios run_mu_scenario)</span>
 <span class="Delimiter">:(scenario keyboard_in_scenario)</span>
@@ -89,6 +91,28 @@ if <span class="Delimiter">(</span>curr<span class="Delimiter">.</span>name == <
   curr<span class="Delimiter">.</span>products<span class="Delimiter">.</span>push_back<span class="Delimiter">(</span>reagent<span class="Delimiter">(</span><span class="Constant">&quot;keyboard:address&quot;</span><span class="Delimiter">));</span>
   curr<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>set_value<span class="Delimiter">(</span>KEYBOARD<span class="Delimiter">);</span>
 <span class="Delimiter">}</span>
+
+<span class="Comment">//: Since we don't yet have a clean way to represent characters like backspace</span>
+<span class="Comment">//: in literal strings we can't easily pretend they were typed into the fake</span>
+<span class="Comment">//: keyboard. So we'll use special unicode characters in the literal and then</span>
+<span class="Comment">//: manually replace them with backspace.</span>
+<span class="Delimiter">:(before &quot;End Primitive Recipe Declarations&quot;)</span>
+REPLACE_IN_KEYBOARD<span class="Delimiter">,</span>
+<span class="Delimiter">:(before &quot;End Primitive Recipe Numbers&quot;)</span>
+Recipe_number[<span class="Constant">&quot;replace-in-keyboard&quot;</span>] = REPLACE_IN_KEYBOARD<span class="Delimiter">;</span>
+<span class="Delimiter">:(before &quot;End Primitive Recipe Implementations&quot;)</span>
+case REPLACE_IN_KEYBOARD: <span class="Delimiter">{</span>
+  long long int size = Memory[KEYBOARD]<span class="Delimiter">;</span>
+  assert<span class="Delimiter">(</span>scalar<span class="Delimiter">(</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">)));</span>
+  assert<span class="Delimiter">(</span>scalar<span class="Delimiter">(</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">1</span><span class="Delimiter">)));</span>
+  for <span class="Delimiter">(</span>long long int curr = KEYBOARD+<span class="Constant">1</span><span class="Delimiter">;</span> curr &lt;= KEYBOARD+size<span class="Delimiter">;</span> ++curr<span class="Delimiter">)</span> <span class="Delimiter">{</span>
+    if <span class="Delimiter">(</span>Memory[curr] == ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">))</span> <span class="Delimiter">{</span>
+<span class="CommentedCode">//?       cerr &lt;&lt; &quot;replacing\n&quot;; //? 1</span>
+      Memory[curr] = ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">1</span><span class="Delimiter">).</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">);</span>
+    <span class="Delimiter">}</span>
+  <span class="Delimiter">}</span>
+  <span class="Identifier">break</span><span class="Delimiter">;</span>
+<span class="Delimiter">}</span>
 </pre>
 </body>
 </html>