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authorKartik K. Agaram <vc@akkartik.com>2016-08-18 21:31:01 -0700
committerKartik K. Agaram <vc@akkartik.com>2016-08-18 21:31:01 -0700
commit513ba3308502df6b576afd95aa20a57e0ec76d1f (patch)
tree322a84ab27928096e29af1f23c9b0b0fa638e4e1 /html/082scenario_screen.cc.html
parent7cc017e545cb3d4c4b67403eff0c82993e2b587b (diff)
downloadmu-513ba3308502df6b576afd95aa20a57e0ec76d1f.tar.gz
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@@ -35,9 +35,9 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <pre id='vimCodeElement'>
 <span class="Comment">//: Clean syntax to manipulate and check the screen in scenarios.</span>
 <span class="Comment">//: Instructions 'assume-screen' and 'screen-should-contain' implicitly create</span>
-<span class="Comment">//: a variable called 'screen' that is accessible inside other 'run'</span>
-<span class="Comment">//: instructions in the scenario. 'screen-should-contain' can check unicode</span>
-<span class="Comment">//: characters in the fake screen</span>
+<span class="Comment">//: a variable called 'screen' that is accessible to later instructions in the</span>
+<span class="Comment">//: scenario. 'screen-should-contain' can check unicode characters in the fake</span>
+<span class="Comment">//: screen</span>
 
 <span class="Comment">//: first make sure we don't mangle these functions in other transforms</span>
 <span class="Delimiter">:(before &quot;End initialize_transform_rewrite_literal_string_to_text()&quot;)</span>