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authorKartik K. Agaram <vc@akkartik.com>2021-07-13 16:59:19 -0700
committerKartik K. Agaram <vc@akkartik.com>2021-07-13 16:59:19 -0700
commit62a2afe0d842534f00decb9e8e4c85cdbcf36bff (patch)
treede90f82f4c2f248f25cb6038a9a757bd4f4a47bb /html/314divide.subx.html
parent42bb0922fe27968b732cd3d0a875a12591547526 (diff)
downloadmu-62a2afe0d842534f00decb9e8e4c85cdbcf36bff.tar.gz
clean up some unseemly speckles
Turns out they were a bug after all, and scaling the palette was just
making them more obvious. The bug: I was carefully clamping to 0xf0 to
avoid rounding later, but I forgot to do so for values between 0xf0 and
0xff. As a result, some values could round up past 0xff and turn black.
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