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authorKartik K. Agaram <vc@akkartik.com>2016-12-26 01:17:01 -0800
committerKartik K. Agaram <vc@akkartik.com>2016-12-26 01:26:16 -0800
commite5c11a5137d538b7713dd8708ca767c208824c06 (patch)
tree82976fd80e5d8048840701c351827730b29f89f6 /html/999spaces.cc.html
parent63e1c465e46502bd7c391e31db73e7e5ae19adfd (diff)
downloadmu-e5c11a5137d538b7713dd8708ca767c208824c06.tar.gz
3709 - line numbers in html
Each line number also gets an anchor name, but I'm not hyperlinking them for now
because I don't want to encourage bookmarking these links just yet. They aren't
permalinks because every revision may change what's at any given line number.
Diffstat (limited to 'html/999spaces.cc.html')
-rw-r--r--html/999spaces.cc.html206
1 files changed, 115 insertions, 91 deletions
diff --git a/html/999spaces.cc.html b/html/999spaces.cc.html
index cc8053e4..316f2839 100644
--- a/html/999spaces.cc.html
+++ b/html/999spaces.cc.html
@@ -6,7 +6,7 @@
 <meta name="Generator" content="Vim/7.4">
 <meta name="plugin-version" content="vim7.4_v2">
 <meta name="syntax" content="cpp">
-<meta name="settings" content="use_css,pre_wrap,no_foldcolumn,expand_tabs,prevent_copy=">
+<meta name="settings" content="number_lines,use_css,pre_wrap,no_foldcolumn,expand_tabs,line_ids,prevent_copy=">
 <meta name="colorscheme" content="minimal">
 <style type="text/css">
 <!--
@@ -14,108 +14,132 @@ pre { white-space: pre-wrap; font-family: monospace; color: #eeeeee; background-
 body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color: #080808; }
 * { font-size: 12pt; font-size: 1em; }
 .Constant { color: #00a0a0; }
+.SalientComment { color: #00ffff; }
 .Comment { color: #9090ff; }
 .Delimiter { color: #800080; }
-.SalientComment { color: #00ffff; }
+.LineNr { color: #444444; }
 -->
 </style>
 
 <script type='text/javascript'>
 <!--
 
+/* function to open any folds containing a jumped-to line before jumping to it */
+function JumpToLine()
+{
+  var lineNum;
+  lineNum = window.location.hash;
+  lineNum = lineNum.substr(1); /* strip off '#' */
+
+  if (lineNum.indexOf('L') == -1) {
+    lineNum = 'L'+lineNum;
+  }
+  lineElem = document.getElementById(lineNum);
+  /* Always jump to new location even if the line was hidden inside a fold, or
+   * we corrected the raw number to a line ID.
+   */
+  if (lineElem) {
+    lineElem.scrollIntoView(true);
+  }
+  return true;
+}
+if ('onhashchange' in window) {
+  window.onhashchange = JumpToLine;
+}
+
 -->
 </script>
 </head>
-<body>
+<body onload='JumpToLine();'>
 <pre id='vimCodeElement'>
-<span class="Comment">//: Since different layers all carve out different parts of various namespaces</span>
-<span class="Comment">//: (recipes, memory, etc.) for their own use, there's no previous place where</span>
-<span class="Comment">//: we can lay out the big picture of what uses what. So we'll do that here</span>
-<span class="Comment">//: and just have to manually remember to update it when we move boundaries</span>
-<span class="Comment">//: around.</span>
-<span class="Comment">//:</span>
-<span class="SalientComment">//:: Memory</span>
-<span class="Comment">//:</span>
-<span class="Comment">//: Location 0 - unused (since it can help uncover bugs)</span>
-<span class="Comment">//: Locations 1-899 - reserved for tests</span>
-<span class="Comment">//: Locations 900-999 - reserved for predefined globals in Mu scenarios, like keyboard, screen, etc.</span>
-<span class="Delimiter">:(before &quot;End Setup&quot;)</span>
-assert<span class="Delimiter">(</span>Max_variables_in_scenarios == <span class="Constant">900</span><span class="Delimiter">);</span>
-<span class="Comment">//: Locations 1000 ('Reserved_for_tests') onward - available to the allocator in chunks of size Initial_memory_per_routine.</span>
-assert<span class="Delimiter">(</span>Reserved_for_tests == <span class="Constant">1000</span><span class="Delimiter">);</span>
-
-<span class="SalientComment">//:: Recipes</span>
-<span class="Comment">//:</span>
-<span class="Comment">//: 0 - unused (IDLE; do nothing)</span>
-<span class="Comment">//: 1-199 - primitives</span>
-assert<span class="Delimiter">(</span>MAX_PRIMITIVE_RECIPES &lt; <span class="Constant">200</span><span class="Delimiter">);</span>
-<span class="Comment">//: 200-999 - defined in .mu files as sequences of primitives</span>
-assert<span class="Delimiter">(</span>Next_recipe_ordinal == <span class="Constant">1000</span><span class="Delimiter">);</span>
-<span class="Comment">//: 1000 onwards - reserved for tests, cleared between tests</span>
-
-<span class="SalientComment">//:: Depths for tracing</span>
-<span class="Comment">//:</span>
-<span class="Comment">//: 0 - unused</span>
-<span class="Comment">//: 1-100 - app-level trace statements in Mu</span>
-<span class="Comment">//: 101-9989 - call-stack statements (mostly label run)</span>
-assert<span class="Delimiter">(</span>Initial_callstack_depth == <span class="Constant">101</span><span class="Delimiter">);</span>
-assert<span class="Delimiter">(</span>Max_callstack_depth == <span class="Constant">9989</span><span class="Delimiter">);</span>
-<span class="Comment">//: 9990-9999 - intra-instruction lines (mostly label mem)</span>
-
-<span class="SalientComment">//:: Summary of transforms and their dependencies</span>
-<span class="Comment">//: begin transforms</span>
-<span class="Comment">//:   begin instruction inserting transforms</span>
-<span class="Comment">//:     52 insert fragments</span>
-<span class="Comment">//:      ↳ 52.2 check fragments</span>
-<span class="Comment">//:   ---</span>
-<span class="Comment">//:     53 rewrite 'stash' instructions</span>
-<span class="Comment">//:   end instruction inserting transforms</span>
-<span class="Comment">//:</span>
-<span class="Comment">//:   begin instruction modifying transforms</span>
-<span class="Comment">//:     56.2 check header ingredients</span>
-<span class="Comment">//:      ↳ 56.4 fill in return ingredients</span>
-<span class="Comment">//:     48 check or set types by name</span>
-<span class="Comment">//:</span>
-<span class="Comment">//:     begin type modifying transforms</span>
-<span class="Comment">//:       56.3 deduce types from header</span>
-<span class="Comment">//:     ---</span>
-<span class="Comment">//:       30 check or set invalid containers</span>
-<span class="Comment">//:     end type modifying transforms</span>
-<span class="Comment">//:         ↱ 46 collect surrounding spaces</span>
-<span class="Comment">//:      ↳ 42 transform names</span>
-<span class="Comment">//:         ↳ 57 static dispatch</span>
-<span class="Comment">//:   ---</span>
-<span class="Comment">//:     13 update instruction operation</span>
-<span class="Comment">//:     40 transform braces</span>
-<span class="Comment">//:     41 transform labels</span>
-<span class="Comment">//:   end instruction modifying transforms</span>
-<span class="Comment">//:    ↳ 60 check immutable ingredients</span>
-<span class="Comment">//:</span>
-<span class="Comment">//:   begin checks</span>
-<span class="Comment">//:   ---</span>
-<span class="Comment">//:     21 check instruction</span>
-<span class="Comment">//:     ↳ 61 check indirect calls against header</span>
-<span class="Comment">//:     ↳ 56 check calls against header</span>
-<span class="Comment">//:     ↳ 43 transform 'new' to 'allocate'</span>
-<span class="Comment">//:     30 check merge calls</span>
-<span class="Comment">//:     36 check types of return instructions</span>
-<span class="Comment">//:     43 check default space</span>
-<span class="Comment">//:     56 check return instructions against header</span>
-<span class="Comment">//:   end checks</span>
-<span class="Comment">//: end transforms</span>
-
-<span class="SalientComment">//:: Summary of type-checking in different phases</span>
-<span class="Comment">//: when dispatching instructions we accept first recipe that:</span>
-<span class="Comment">//:   strictly matches all types</span>
-<span class="Comment">//:   maps literal 0 or literal 1 to boolean for some ingredients</span>
-<span class="Comment">//:   performs some other acceptable type conversion</span>
-<span class="Comment">//:     literal 0 -&gt; address</span>
-<span class="Comment">//:     literal -&gt; character</span>
-<span class="Comment">//: when checking instructions we ensure that types match, and that literals map to some scalar</span>
-<span class="Comment">//:   (address can only map to literal 0)</span>
-<span class="Comment">//:   (boolean can only map to literal 0 or literal 1)</span>
-<span class="Comment">//:     (but conditionals can take any scalar)</span>
-<span class="Comment">//: at runtime we perform no checks</span>
+<a name="L1"></a><span id="L1" class="LineNr"> 1 </span><span class="Comment">//: Since different layers all carve out different parts of various namespaces</span>
+<a name="L2"></a><span id="L2" class="LineNr"> 2 </span><span class="Comment">//: (recipes, memory, etc.) for their own use, there's no previous place where</span>
+<a name="L3"></a><span id="L3" class="LineNr"> 3 </span><span class="Comment">//: we can lay out the big picture of what uses what. So we'll do that here</span>
+<a name="L4"></a><span id="L4" class="LineNr"> 4 </span><span class="Comment">//: and just have to manually remember to update it when we move boundaries</span>
+<a name="L5"></a><span id="L5" class="LineNr"> 5 </span><span class="Comment">//: around.</span>
+<a name="L6"></a><span id="L6" class="LineNr"> 6 </span><span class="Comment">//:</span>
+<a name="L7"></a><span id="L7" class="LineNr"> 7 </span><span class="SalientComment">//:: Memory</span>
+<a name="L8"></a><span id="L8" class="LineNr"> 8 </span><span class="Comment">//:</span>
+<a name="L9"></a><span id="L9" class="LineNr"> 9 </span><span class="Comment">//: Location 0 - unused (since it can help uncover bugs)</span>
+<a name="L10"></a><span id="L10" class="LineNr">10 </span><span class="Comment">//: Locations 1-899 - reserved for tests</span>
+<a name="L11"></a><span id="L11" class="LineNr">11 </span><span class="Comment">//: Locations 900-999 - reserved for predefined globals in Mu scenarios, like keyboard, screen, etc.</span>
+<a name="L12"></a><span id="L12" class="LineNr">12 </span><span class="Delimiter">:(before &quot;End Setup&quot;)</span>
+<a name="L13"></a><span id="L13" class="LineNr">13 </span>assert<span class="Delimiter">(</span>Max_variables_in_scenarios == <span class="Constant">900</span><span class="Delimiter">);</span>
+<a name="L14"></a><span id="L14" class="LineNr">14 </span><span class="Comment">//: Locations 1000 ('Reserved_for_tests') onward - available to the allocator in chunks of size Initial_memory_per_routine.</span>
+<a name="L15"></a><span id="L15" class="LineNr">15 </span>assert<span class="Delimiter">(</span>Reserved_for_tests == <span class="Constant">1000</span><span class="Delimiter">);</span>
+<a name="L16"></a><span id="L16" class="LineNr">16 </span>
+<a name="L17"></a><span id="L17" class="LineNr">17 </span><span class="SalientComment">//:: Recipes</span>
+<a name="L18"></a><span id="L18" class="LineNr">18 </span><span class="Comment">//:</span>
+<a name="L19"></a><span id="L19" class="LineNr">19 </span><span class="Comment">//: 0 - unused (IDLE; do nothing)</span>
+<a name="L20"></a><span id="L20" class="LineNr">20 </span><span class="Comment">//: 1-199 - primitives</span>
+<a name="L21"></a><span id="L21" class="LineNr">21 </span>assert<span class="Delimiter">(</span>MAX_PRIMITIVE_RECIPES &lt; <span class="Constant">200</span><span class="Delimiter">);</span>
+<a name="L22"></a><span id="L22" class="LineNr">22 </span><span class="Comment">//: 200-999 - defined in .mu files as sequences of primitives</span>
+<a name="L23"></a><span id="L23" class="LineNr">23 </span>assert<span class="Delimiter">(</span>Next_recipe_ordinal == <span class="Constant">1000</span><span class="Delimiter">);</span>
+<a name="L24"></a><span id="L24" class="LineNr">24 </span><span class="Comment">//: 1000 onwards - reserved for tests, cleared between tests</span>
+<a name="L25"></a><span id="L25" class="LineNr">25 </span>
+<a name="L26"></a><span id="L26" class="LineNr">26 </span><span class="SalientComment">//:: Depths for tracing</span>
+<a name="L27"></a><span id="L27" class="LineNr">27 </span><span class="Comment">//:</span>
+<a name="L28"></a><span id="L28" class="LineNr">28 </span><span class="Comment">//: 0 - unused</span>
+<a name="L29"></a><span id="L29" class="LineNr">29 </span><span class="Comment">//: 1-100 - app-level trace statements in Mu</span>
+<a name="L30"></a><span id="L30" class="LineNr">30 </span><span class="Comment">//: 101-9989 - call-stack statements (mostly label run)</span>
+<a name="L31"></a><span id="L31" class="LineNr">31 </span>assert<span class="Delimiter">(</span>Initial_callstack_depth == <span class="Constant">101</span><span class="Delimiter">);</span>
+<a name="L32"></a><span id="L32" class="LineNr">32 </span>assert<span class="Delimiter">(</span>Max_callstack_depth == <span class="Constant">9989</span><span class="Delimiter">);</span>
+<a name="L33"></a><span id="L33" class="LineNr">33 </span><span class="Comment">//: 9990-9999 - intra-instruction lines (mostly label mem)</span>
+<a name="L34"></a><span id="L34" class="LineNr">34 </span>
+<a name="L35"></a><span id="L35" class="LineNr">35 </span><span class="SalientComment">//:: Summary of transforms and their dependencies</span>
+<a name="L36"></a><span id="L36" class="LineNr">36 </span><span class="Comment">//: begin transforms</span>
+<a name="L37"></a><span id="L37" class="LineNr">37 </span><span class="Comment">//:   begin instruction inserting transforms</span>
+<a name="L38"></a><span id="L38" class="LineNr">38 </span><span class="Comment">//:     52 insert fragments</span>
+<a name="L39"></a><span id="L39" class="LineNr">39 </span><span class="Comment">//:      ↳ 52.2 check fragments</span>
+<a name="L40"></a><span id="L40" class="LineNr">40 </span><span class="Comment">//:   ---</span>
+<a name="L41"></a><span id="L41" class="LineNr">41 </span><span class="Comment">//:     53 rewrite 'stash' instructions</span>
+<a name="L42"></a><span id="L42" class="LineNr">42 </span><span class="Comment">//:   end instruction inserting transforms</span>
+<a name="L43"></a><span id="L43" class="LineNr">43 </span><span class="Comment">//:</span>
+<a name="L44"></a><span id="L44" class="LineNr">44 </span><span class="Comment">//:   begin instruction modifying transforms</span>
+<a name="L45"></a><span id="L45" class="LineNr">45 </span><span class="Comment">//:     56.2 check header ingredients</span>
+<a name="L46"></a><span id="L46" class="LineNr">46 </span><span class="Comment">//:      ↳ 56.4 fill in return ingredients</span>
+<a name="L47"></a><span id="L47" class="LineNr">47 </span><span class="Comment">//:     48 check or set types by name</span>
+<a name="L48"></a><span id="L48" class="LineNr">48 </span><span class="Comment">//:</span>
+<a name="L49"></a><span id="L49" class="LineNr">49 </span><span class="Comment">//:     begin type modifying transforms</span>
+<a name="L50"></a><span id="L50" class="LineNr">50 </span><span class="Comment">//:       56.3 deduce types from header</span>
+<a name="L51"></a><span id="L51" class="LineNr">51 </span><span class="Comment">//:     ---</span>
+<a name="L52"></a><span id="L52" class="LineNr">52 </span><span class="Comment">//:       30 check or set invalid containers</span>
+<a name="L53"></a><span id="L53" class="LineNr">53 </span><span class="Comment">//:     end type modifying transforms</span>
+<a name="L54"></a><span id="L54" class="LineNr">54 </span><span class="Comment">//:         ↱ 46 collect surrounding spaces</span>
+<a name="L55"></a><span id="L55" class="LineNr">55 </span><span class="Comment">//:      ↳ 42 transform names</span>
+<a name="L56"></a><span id="L56" class="LineNr">56 </span><span class="Comment">//:         ↳ 57 static dispatch</span>
+<a name="L57"></a><span id="L57" class="LineNr">57 </span><span class="Comment">//:   ---</span>
+<a name="L58"></a><span id="L58" class="LineNr">58 </span><span class="Comment">//:     13 update instruction operation</span>
+<a name="L59"></a><span id="L59" class="LineNr">59 </span><span class="Comment">//:     40 transform braces</span>
+<a name="L60"></a><span id="L60" class="LineNr">60 </span><span class="Comment">//:     41 transform labels</span>
+<a name="L61"></a><span id="L61" class="LineNr">61 </span><span class="Comment">//:   end instruction modifying transforms</span>
+<a name="L62"></a><span id="L62" class="LineNr">62 </span><span class="Comment">//:    ↳ 60 check immutable ingredients</span>
+<a name="L63"></a><span id="L63" class="LineNr">63 </span><span class="Comment">//:</span>
+<a name="L64"></a><span id="L64" class="LineNr">64 </span><span class="Comment">//:   begin checks</span>
+<a name="L65"></a><span id="L65" class="LineNr">65 </span><span class="Comment">//:   ---</span>
+<a name="L66"></a><span id="L66" class="LineNr">66 </span><span class="Comment">//:     21 check instruction</span>
+<a name="L67"></a><span id="L67" class="LineNr">67 </span><span class="Comment">//:     ↳ 61 check indirect calls against header</span>
+<a name="L68"></a><span id="L68" class="LineNr">68 </span><span class="Comment">//:     ↳ 56 check calls against header</span>
+<a name="L69"></a><span id="L69" class="LineNr">69 </span><span class="Comment">//:     ↳ 43 transform 'new' to 'allocate'</span>
+<a name="L70"></a><span id="L70" class="LineNr">70 </span><span class="Comment">//:     30 check merge calls</span>
+<a name="L71"></a><span id="L71" class="LineNr">71 </span><span class="Comment">//:     36 check types of return instructions</span>
+<a name="L72"></a><span id="L72" class="LineNr">72 </span><span class="Comment">//:     43 check default space</span>
+<a name="L73"></a><span id="L73" class="LineNr">73 </span><span class="Comment">//:     56 check return instructions against header</span>
+<a name="L74"></a><span id="L74" class="LineNr">74 </span><span class="Comment">//:   end checks</span>
+<a name="L75"></a><span id="L75" class="LineNr">75 </span><span class="Comment">//: end transforms</span>
+<a name="L76"></a><span id="L76" class="LineNr">76 </span>
+<a name="L77"></a><span id="L77" class="LineNr">77 </span><span class="SalientComment">//:: Summary of type-checking in different phases</span>
+<a name="L78"></a><span id="L78" class="LineNr">78 </span><span class="Comment">//: when dispatching instructions we accept first recipe that:</span>
+<a name="L79"></a><span id="L79" class="LineNr">79 </span><span class="Comment">//:   strictly matches all types</span>
+<a name="L80"></a><span id="L80" class="LineNr">80 </span><span class="Comment">//:   maps literal 0 or literal 1 to boolean for some ingredients</span>
+<a name="L81"></a><span id="L81" class="LineNr">81 </span><span class="Comment">//:   performs some other acceptable type conversion</span>
+<a name="L82"></a><span id="L82" class="LineNr">82 </span><span class="Comment">//:     literal 0 -&gt; address</span>
+<a name="L83"></a><span id="L83" class="LineNr">83 </span><span class="Comment">//:     literal -&gt; character</span>
+<a name="L84"></a><span id="L84" class="LineNr">84 </span><span class="Comment">//: when checking instructions we ensure that types match, and that literals map to some scalar</span>
+<a name="L85"></a><span id="L85" class="LineNr">85 </span><span class="Comment">//:   (address can only map to literal 0)</span>
+<a name="L86"></a><span id="L86" class="LineNr">86 </span><span class="Comment">//:   (boolean can only map to literal 0 or literal 1)</span>
+<a name="L87"></a><span id="L87" class="LineNr">87 </span><span class="Comment">//:     (but conditionals can take any scalar)</span>
+<a name="L88"></a><span id="L88" class="LineNr">88 </span><span class="Comment">//: at runtime we perform no checks</span>
 </pre>
 </body>
 </html>