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authorKartik Agaram <vc@akkartik.com>2020-12-27 10:57:44 -0800
committerKartik Agaram <vc@akkartik.com>2020-12-27 10:57:44 -0800
commit490b26d0614f685990dcc9225c7826a34de77b48 (patch)
tree01c75dc226f4a19d4e4f50d0202425e21f96a0ab /html/baremetal/ex1.hex.html
parent3a671402815fa13fff21a416ba63bf3245afb54c (diff)
downloadmu-490b26d0614f685990dcc9225c7826a34de77b48.tar.gz
7426
Diffstat (limited to 'html/baremetal/ex1.hex.html')
-rw-r--r--html/baremetal/ex1.hex.html33
1 files changed, 17 insertions, 16 deletions
diff --git a/html/baremetal/ex1.hex.html b/html/baremetal/ex1.hex.html
index bdfb696f..5fc1129c 100644
--- a/html/baremetal/ex1.hex.html
+++ b/html/baremetal/ex1.hex.html
@@ -53,22 +53,23 @@ if ('onhashchange' in window) {
 <pre id='vimCodeElement'>
 <span id="L1" class="LineNr"> 1 </span><span class="subxComment"># The simplest possible program: just an infinite loop.</span>
 <span id="L2" class="LineNr"> 2 </span><span class="subxComment"># All is well if your computer clears screen and hangs without restarting.</span>
-<span id="L3" class="LineNr"> 3 </span><span class="subxComment"># On an emulator the window may get bigger to accomodate the 1280x1024 graphics mode.</span>
-<span id="L4" class="LineNr"> 4 </span><span class="subxComment">#</span>
-<span id="L5" class="LineNr"> 5 </span><span class="subxComment"># To convert to a disk image, first prepare a realistically sized disk image:</span>
-<span id="L6" class="LineNr"> 6 </span><span class="subxComment">#   dd if=/dev/zero of=disk.img count=20160  # 512-byte sectors, so 10MB</span>
-<span id="L7" class="LineNr"> 7 </span><span class="subxComment"># Load the disk image:</span>
-<span id="L8" class="LineNr"> 8 </span><span class="subxComment">#   cat baremetal/boot.hex baremetal/ex1.hex  |./bootstrap run apps/hex  &gt; a.bin</span>
-<span id="L9" class="LineNr"> 9 </span><span class="subxComment">#   dd if=a.bin of=disk.img conv=notrunc</span>
-<span id="L10" class="LineNr">10 </span><span class="subxComment"># To run:</span>
-<span id="L11" class="LineNr">11 </span><span class="subxComment">#   qemu-system-i386 disk.img</span>
-<span id="L12" class="LineNr">12 </span><span class="subxComment"># Or:</span>
-<span id="L13" class="LineNr">13 </span><span class="subxComment">#   bochs -f apps/boot.bochsrc  # boot.bochsrc loads disk.img</span>
-<span id="L14" class="LineNr">14 </span>
-<span id="L15" class="LineNr">15 </span><span class="subxComment"># address 0x8000</span>
-<span id="L16" class="LineNr">16 </span>e9 fb ff ff ff  <span class="subxComment"># jump to address 0x8000</span>
-<span id="L17" class="LineNr">17 </span>
-<span id="L18" class="LineNr">18 </span><span class="subxComment"># vim&#0058;ft=subx</span>
+<span id="L3" class="LineNr"> 3 </span><span class="subxComment"># On an emulator the window may get bigger to accomodate the higher-resolution</span>
+<span id="L4" class="LineNr"> 4 </span><span class="subxComment"># graphics mode.</span>
+<span id="L5" class="LineNr"> 5 </span><span class="subxComment">#</span>
+<span id="L6" class="LineNr"> 6 </span><span class="subxComment"># To convert to a disk image, first prepare a realistically sized disk image:</span>
+<span id="L7" class="LineNr"> 7 </span><span class="subxComment">#   dd if=/dev/zero of=disk.img count=20160  # 512-byte sectors, so 10MB</span>
+<span id="L8" class="LineNr"> 8 </span><span class="subxComment"># Load the disk image:</span>
+<span id="L9" class="LineNr"> 9 </span><span class="subxComment">#   cat baremetal/boot.hex baremetal/ex1.hex  |./bootstrap run apps/hex  &gt; a.bin</span>
+<span id="L10" class="LineNr">10 </span><span class="subxComment">#   dd if=a.bin of=disk.img conv=notrunc</span>
+<span id="L11" class="LineNr">11 </span><span class="subxComment"># To run:</span>
+<span id="L12" class="LineNr">12 </span><span class="subxComment">#   qemu-system-i386 disk.img</span>
+<span id="L13" class="LineNr">13 </span><span class="subxComment"># Or:</span>
+<span id="L14" class="LineNr">14 </span><span class="subxComment">#   bochs -f apps/boot.bochsrc  # boot.bochsrc loads disk.img</span>
+<span id="L15" class="LineNr">15 </span>
+<span id="L16" class="LineNr">16 </span><span class="subxComment"># main:  (address 0x8800)</span>
+<span id="L17" class="LineNr">17 </span>e9 fb ff ff ff  <span class="subxComment"># jump to address 0x8800</span>
+<span id="L18" class="LineNr">18 </span>
+<span id="L19" class="LineNr">19 </span><span class="subxComment"># vim&#0058;ft=subx</span>
 </pre>
 </body>
 </html>