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author | Kartik K. Agaram <vc@akkartik.com> | 2016-10-22 11:05:18 -0700 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2016-10-22 11:28:46 -0700 |
commit | d3c120c1e298c74235843e5b5c702decec17f0c2 (patch) | |
tree | 16f86b111a4b4bc5e1a5073e25e73676e66b0073 /html/edit/004-programming-environment.mu.html | |
parent | 48f6d48ac99e321278fbab857566fe4ea4d53c4b (diff) | |
download | mu-d3c120c1e298c74235843e5b5c702decec17f0c2.tar.gz |
3549
More consistent definitions for jump targets and waypoints. 1. A label is a word starting with something other than a letter or digit or '$'. 2. A waypoint is a label that starts with '<' and ends with '>'. It has no restrictions. A recipe can define any number of waypoints, and recipes can have duplicate waypoints. 3. The special labels '{' and '}' can also be duplicated any number of times in a recipe. The only constraint on them is that they have to balance in any recipe. Every '{' must be followed by a matching '}'. 4. All other labels are 'jump targets'. You can't have duplicate jump targets in a recipe; that would make jumps ambiguous.
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