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authorKartik K. Agaram <vc@akkartik.com>2016-05-27 08:02:29 -0700
committerKartik K. Agaram <vc@akkartik.com>2016-05-27 08:02:29 -0700
commit4698dc0002c671b15eb0cb7d52d2a0fa470c5fde (patch)
tree358b412fc862a649c1c21fa0e01f1fd2f356680b /html
parenta791c04264433696635d598471f3004c97f9ad50 (diff)
downloadmu-4698dc0002c671b15eb0cb7d52d2a0fa470c5fde.tar.gz
3021
Diffstat (limited to 'html')
-rw-r--r--html/036refcount.cc.html7
-rw-r--r--html/042name.cc.html12
-rw-r--r--html/083scenario_screen_test.mu.html10
-rw-r--r--html/chessboard.mu.html192
4 files changed, 120 insertions, 101 deletions
diff --git a/html/036refcount.cc.html b/html/036refcount.cc.html
index 66136c91..e456934b 100644
--- a/html/036refcount.cc.html
+++ b/html/036refcount.cc.html
@@ -169,15 +169,12 @@ element<span class="Delimiter">.</span>value = address<span class="Delimiter">;<
 <span class="Delimiter">:(scenario refcounts_put_index)</span>
 def main [
   <span class="Constant">1</span>:address:number<span class="Special"> &lt;- </span><span class="Normal">new</span> number:type
-  <span class="Comment"># fake array because we can't yet create an array of addresses (wait for the</span>
-  <span class="Comment"># support for dilated reagents and parsing more complex type trees)</span>
-  <span class="Constant">1003</span>:number/<span class="Special">raw &lt;- </span>copy <span class="Constant">3</span>  <span class="Comment"># skip refcount at 1002</span>
-  <span class="Constant">2</span>:address:array:address:number<span class="Special"> &lt;- </span>copy <span class="Constant">1002</span>/unsafe
+  <span class="Constant">2</span>:address:array:address:number<span class="Special"> &lt;- </span><span class="Normal">new</span> <span class="Delimiter">{(</span>address number<span class="Delimiter">)</span>: type<span class="Delimiter">},</span> <span class="Constant">3</span>
   *<span class="Constant">2</span>:address:array:address:number<span class="Special"> &lt;- </span>put-index *<span class="Constant">2</span>:address:array:address:number<span class="Delimiter">,</span> <span class="Constant">0</span><span class="Delimiter">,</span> <span class="Constant">1</span>:address:number
 ]
 <span class="traceContains">+run: {1: (&quot;address&quot; &quot;number&quot;)} &lt;- new {number: &quot;type&quot;}</span>
 <span class="traceContains">+mem: incrementing refcount of 1000: 0 -&gt; 1</span>
-<span class="traceContains">+run: {2: (&quot;address&quot; &quot;array&quot; &quot;address&quot; &quot;number&quot;)} &lt;- copy {1002: &quot;literal&quot;, &quot;unsafe&quot;: ()}</span>
+<span class="traceContains">+run: {2: (&quot;address&quot; &quot;array&quot; &quot;address&quot; &quot;number&quot;)} &lt;- new {(address number): &quot;type&quot;}, {3: &quot;literal&quot;}</span>
 <span class="traceContains">+mem: incrementing refcount of 1002: 0 -&gt; 1</span>
 <span class="traceContains">+run: {2: (&quot;address&quot; &quot;array&quot; &quot;address&quot; &quot;number&quot;), &quot;lookup&quot;: ()} &lt;- put-index {2: (&quot;address&quot; &quot;array&quot; &quot;address&quot; &quot;number&quot;), &quot;lookup&quot;: ()}, {0: &quot;literal&quot;}, {1: (&quot;address&quot; &quot;number&quot;)}</span>
 <span class="Comment"># put-index increments refcount</span>
diff --git a/html/042name.cc.html b/html/042name.cc.html
index 6067e28c..5b8dc773 100644
--- a/html/042name.cc.html
+++ b/html/042name.cc.html
@@ -96,6 +96,12 @@ Name = Name_snapshot<span class="Delimiter">;</span>
       <span class="Normal">int</span> v = lookup_name<span class="Delimiter">(</span>inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span>in<span class="Delimiter">),</span> r<span class="Delimiter">);</span>
       <span class="Normal">if</span> <span class="Delimiter">(</span>v &gt;= <span class="Constant">0</span><span class="Delimiter">)</span> <span class="Delimiter">{</span>
         inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span>in<span class="Delimiter">).</span>set_value<span class="Delimiter">(</span>v<span class="Delimiter">);</span>
+        <span class="Comment">// HACK: belongs in a later layer, either in the scenario layer which</span>
+        <span class="Comment">// introduces the 'run' pseudo-instruction which is translated to</span>
+        <span class="Comment">// run_* recipes, or later when we start using screens and consoles in</span>
+        <span class="Comment">// scenarios.</span>
+        <span class="Normal">if</span> <span class="Delimiter">(</span>is_special_name<span class="Delimiter">(</span>inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span>in<span class="Delimiter">).</span>name<span class="Delimiter">)</span> &amp;&amp; caller<span class="Delimiter">.</span>name<span class="Delimiter">.</span>substr<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">,</span> <span class="Constant">4</span><span class="Delimiter">)</span> == <span class="Constant">&quot;run_&quot;</span><span class="Delimiter">)</span>
+          inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span>in<span class="Delimiter">).</span>properties<span class="Delimiter">.</span>push_back<span class="Delimiter">(</span>pair&lt;string<span class="Delimiter">,</span> string_tree*&gt;<span class="Delimiter">(</span><span class="Constant">&quot;raw&quot;</span><span class="Delimiter">,</span> <span class="Constant">NULL</span><span class="Delimiter">));</span>
       <span class="Delimiter">}</span>
       <span class="Normal">else</span> <span class="Delimiter">{</span>
         raise &lt;&lt; maybe<span class="Delimiter">(</span>caller<span class="Delimiter">.</span>name<span class="Delimiter">)</span> &lt;&lt; <span class="Constant">&quot;can't find a place to store '&quot;</span> &lt;&lt; inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span>in<span class="Delimiter">).</span>name &lt;&lt; <span class="Constant">&quot;'</span><span class="cSpecial">\n</span><span class="Constant">&quot;</span> &lt;&lt; end<span class="Delimiter">();</span>
@@ -115,6 +121,12 @@ Name = Name_snapshot<span class="Delimiter">;</span>
       <span class="Normal">int</span> v = lookup_name<span class="Delimiter">(</span>inst<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span>out<span class="Delimiter">),</span> r<span class="Delimiter">);</span>
       <span class="Normal">if</span> <span class="Delimiter">(</span>v &gt;= <span class="Constant">0</span><span class="Delimiter">)</span> <span class="Delimiter">{</span>
         inst<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span>out<span class="Delimiter">).</span>set_value<span class="Delimiter">(</span>v<span class="Delimiter">);</span>
+        <span class="Comment">// HACK: belongs in a later layer, either in the scenario layer which</span>
+        <span class="Comment">// introduces the 'run' pseudo-instruction which is translated to</span>
+        <span class="Comment">// run_* recipes, or later when we start using screens and consoles in</span>
+        <span class="Comment">// scenarios.</span>
+        <span class="Normal">if</span> <span class="Delimiter">(</span>is_special_name<span class="Delimiter">(</span>inst<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span>out<span class="Delimiter">).</span>name<span class="Delimiter">)</span> &amp;&amp; caller<span class="Delimiter">.</span>name<span class="Delimiter">.</span>substr<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">,</span> <span class="Constant">4</span><span class="Delimiter">)</span> == <span class="Constant">&quot;run_&quot;</span><span class="Delimiter">)</span>
+          inst<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span>out<span class="Delimiter">).</span>properties<span class="Delimiter">.</span>push_back<span class="Delimiter">(</span>pair&lt;string<span class="Delimiter">,</span> string_tree*&gt;<span class="Delimiter">(</span><span class="Constant">&quot;raw&quot;</span><span class="Delimiter">,</span> <span class="Constant">NULL</span><span class="Delimiter">));</span>
       <span class="Delimiter">}</span>
       <span class="Normal">else</span> <span class="Delimiter">{</span>
         raise &lt;&lt; maybe<span class="Delimiter">(</span>caller<span class="Delimiter">.</span>name<span class="Delimiter">)</span> &lt;&lt; <span class="Constant">&quot;can't find a place to store '&quot;</span> &lt;&lt; inst<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span>out<span class="Delimiter">).</span>name &lt;&lt; <span class="Constant">&quot;'</span><span class="cSpecial">\n</span><span class="Constant">&quot;</span> &lt;&lt; end<span class="Delimiter">();</span>
diff --git a/html/083scenario_screen_test.mu.html b/html/083scenario_screen_test.mu.html
index 63afa9bf..adeb5b93 100644
--- a/html/083scenario_screen_test.mu.html
+++ b/html/083scenario_screen_test.mu.html
@@ -33,8 +33,9 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> print-character-at-top-left-2 [
   assume-screen <span class="Constant">3/width</span>, <span class="Constant">2/height</span>
   run [
-    <span class="Constant">1</span>:character<span class="Special"> &lt;- </span>copy <span class="Constant">97/a</span>
-    screen:address:screen<span class="Special"> &lt;- </span>print screen:address:screen, <span class="Constant">1</span>:character/a
+    <span class="Constant">local-scope</span>
+    a:character<span class="Special"> &lt;- </span>copy <span class="Constant">97/a</span>
+    screen:address:screen<span class="Special"> &lt;- </span>print screen:address:screen, a
   ]
   screen-should-contain [
    <span class="Constant"> .a  .</span>
@@ -45,9 +46,10 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> clear-line-erases-printed-characters-2 [
   assume-screen <span class="Constant">5/width</span>, <span class="Constant">3/height</span>
   run [
+    <span class="Constant">local-scope</span>
     <span class="Comment"># print a character</span>
-    <span class="Constant">1</span>:character<span class="Special"> &lt;- </span>copy <span class="Constant">97/a</span>
-    screen:address:screen<span class="Special"> &lt;- </span>print screen:address:screen, <span class="Constant">1</span>:character/a
+    a:character<span class="Special"> &lt;- </span>copy <span class="Constant">97/a</span>
+    screen:address:screen<span class="Special"> &lt;- </span>print screen:address:screen, a
     <span class="Comment"># move cursor to start of line</span>
     screen:address:screen<span class="Special"> &lt;- </span>move-cursor screen:address:screen, <span class="Constant">0/row</span>, <span class="Constant">0/column</span>
     <span class="Comment"># clear line</span>
diff --git a/html/chessboard.mu.html b/html/chessboard.mu.html
index aa237058..0b583444 100644
--- a/html/chessboard.mu.html
+++ b/html/chessboard.mu.html
@@ -64,10 +64,11 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="Constant">]</span>
   ]
   run [
+    <span class="Constant">local-scope</span>
     screen:address:screen, console:address:console<span class="Special"> &lt;- </span>chessboard screen:address:screen, console:address:console
     <span class="Comment"># icon for the cursor</span>
-    <span class="Constant">1</span>:character/cursor-icon<span class="Special"> &lt;- </span>copy <span class="Constant">9251/␣</span>
-    screen<span class="Special"> &lt;- </span>print screen, <span class="Constant">1</span>:character/cursor-icon
+    cursor-icon:character<span class="Special"> &lt;- </span>copy <span class="Constant">9251/␣</span>
+    screen<span class="Special"> &lt;- </span>print screen, cursor-icon
   ]
   screen-should-contain [
   <span class="Comment">#            1         2         3         4         5         6         7         8         9         10        11</span>
@@ -234,8 +235,9 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> printing-the-board [
   assume-screen <span class="Constant">30/width</span>, <span class="Constant">12/height</span>
   run [
-    <span class="Constant">1</span>:address:array:address:array:character/board<span class="Special"> &lt;- </span>initial-position
-    screen:address:screen<span class="Special"> &lt;- </span>print-board screen:address:screen, <span class="Constant">1</span>:address:array:address:array:character/board
+    <span class="Constant">local-scope</span>
+    board:address:array:address:array:character<span class="Special"> &lt;- </span>initial-position
+    screen:address:screen<span class="Special"> &lt;- </span>print-board screen:address:screen, board
   ]
   screen-should-contain [
   <span class="Comment">#  012345678901234567890123456789</span>
@@ -398,67 +400,68 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> read-move-blocking [
   assume-screen <span class="Constant">20/width</span>, <span class="Constant">2/height</span>
   run [
-    <span class="Constant">1</span>:address:source:character, <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
-    <span class="Constant">3</span>:number/routine<span class="Special"> &lt;- </span>start-running read-move, <span class="Constant">1</span>:address:source:character, screen:address:screen
+    <span class="Constant">local-scope</span>
+    source:address:source:character, sink:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
+    read-move-routine:number/routine<span class="Special"> &lt;- </span>start-running read-move, source, screen:address:screen
     <span class="Comment"># 'read-move' is waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number/id
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state:number<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?:boolean<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-blocking: routine failed to pause after coming up (before any keys were pressed)]</span>
     <span class="Comment"># press 'a'</span>
-    <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">2</span>:address:sink:character, <span class="Constant">97/a</span>
-    restart <span class="Constant">3</span>:number/routine
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">97/a</span>
+    restart read-move-routine
     <span class="Comment"># 'read-move' still waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number/id
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-blocking: routine failed to pause after rank 'a']</span>
     <span class="Comment"># press '2'</span>
-    <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">2</span>:address:sink:character, <span class="Constant">50/'2'</span>
-    restart <span class="Constant">3</span>:number/routine
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">50/'2'</span>
+    restart read-move-routine
     <span class="Comment"># 'read-move' still waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number/id
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-blocking: routine failed to pause after file 'a2']</span>
     <span class="Comment"># press '-'</span>
-    <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">2</span>:address:sink:character, <span class="Constant">45/'-'</span>
-    restart <span class="Constant">3</span>:number/routine
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">45/'-'</span>
+    restart read-move-routine
     <span class="Comment"># 'read-move' still waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?/routine-state, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-blocking: routine failed to pause after hyphen 'a2-']</span>
     <span class="Comment"># press 'a'</span>
-    <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">2</span>:address:sink:character, <span class="Constant">97/a</span>
-    restart <span class="Constant">3</span>:number/routine
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">97/a</span>
+    restart read-move-routine
     <span class="Comment"># 'read-move' still waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?/routine-state, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-blocking: routine failed to pause after rank 'a2-a']</span>
     <span class="Comment"># press '4'</span>
-    <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">2</span>:address:sink:character, <span class="Constant">52/'4'</span>
-    restart <span class="Constant">3</span>:number/routine
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">52/'4'</span>
+    restart read-move-routine
     <span class="Comment"># 'read-move' still waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-blocking: routine failed to pause after file 'a2-a4']</span>
     <span class="Comment"># press 'newline'</span>
-    <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">2</span>:address:sink:character, <span class="Constant">10</span>  <span class="Comment"># newline</span>
-    restart <span class="Constant">3</span>:number/routine
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">10</span>  <span class="Comment"># newline</span>
+    restart read-move-routine
     <span class="Comment"># 'read-move' now completes</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number
-    <span class="Constant">5</span>:boolean/completed?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">1/completed</span>
-    assert <span class="Constant">5</span>:boolean/completed?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state<span class="Special"> &lt;- </span>routine-state read-move-routine
+    completed?:boolean<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">1/completed</span>
+    assert completed?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-blocking: routine failed to terminate on newline]</span>
     trace <span class="Constant">1</span>, <span class="Constant">[test]</span>, <span class="Constant">[reached end]</span>
   ]
@@ -470,22 +473,23 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> read-move-quit [
   assume-screen <span class="Constant">20/width</span>, <span class="Constant">2/height</span>
   run [
-    <span class="Constant">1</span>:address:source:character, <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
-    <span class="Constant">3</span>:number/routine<span class="Special"> &lt;- </span>start-running read-move, <span class="Constant">1</span>:address:channel:character, screen:address:screen
+    <span class="Constant">local-scope</span>
+    source:address:source:character, sink:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
+    read-move-routine:number<span class="Special"> &lt;- </span>start-running read-move, source, screen:address:screen
     <span class="Comment"># 'read-move' is waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number/id
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state:number<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?:boolean<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-quit: routine failed to pause after coming up (before any keys were pressed)]</span>
     <span class="Comment"># press 'q'</span>
-    <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">2</span>:address:sink:character, <span class="Constant">113/q</span>
-    restart <span class="Constant">3</span>:number/routine
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">113/q</span>
+    restart read-move-routine
     <span class="Comment"># 'read-move' completes</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number/id
-    <span class="Constant">5</span>:boolean/completed?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">1/completed</span>
-    assert <span class="Constant">5</span>:boolean/completed?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state<span class="Special"> &lt;- </span>routine-state read-move-routine
+    completed?:boolean<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">1/completed</span>
+    assert completed?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-quit: routine failed to terminate on 'q']</span>
     trace <span class="Constant">1</span>, <span class="Constant">[test]</span>, <span class="Constant">[reached end]</span>
   ]
@@ -497,17 +501,18 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> read-move-illegal-file [
   assume-screen <span class="Constant">20/width</span>, <span class="Constant">2/height</span>
   run [
-    <span class="Constant">1</span>:address:source:character, <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
-    <span class="Constant">3</span>:number/routine<span class="Special"> &lt;- </span>start-running read-move, <span class="Constant">1</span>:address:source:character, screen:address:screen
+    <span class="Constant">local-scope</span>
+    source:address:source:character, sink:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
+    read-move-routine:number<span class="Special"> &lt;- </span>start-running read-move, source, screen:address:screen
     <span class="Comment"># 'read-move' is waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number/id
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state:number<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?:boolean<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-file: routine failed to pause after coming up (before any keys were pressed)]</span>
-    <span class="Constant">1</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">1</span>:address:sink:character, <span class="Constant">50/'2'</span>
-    restart <span class="Constant">3</span>:number/routine
-    wait-for-routine <span class="Constant">3</span>:number
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">50/'2'</span>
+    restart read-move-routine
+    wait-for-routine read-move-routine
   ]
   screen-should-contain [
    <span class="Constant"> .file too low: 2     .</span>
@@ -518,18 +523,19 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> read-move-illegal-rank [
   assume-screen <span class="Constant">20/width</span>, <span class="Constant">2/height</span>
   run [
-    <span class="Constant">1</span>:address:source:character, <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
-    <span class="Constant">3</span>:number/routine<span class="Special"> &lt;- </span>start-running read-move, <span class="Constant">1</span>:address:source:character, screen:address:screen
+    <span class="Constant">local-scope</span>
+    source:address:source:character, sink:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
+    read-move-routine:number<span class="Special"> &lt;- </span>start-running read-move, source, screen:address:screen
     <span class="Comment"># 'read-move' is waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number/id
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state:number<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?:boolean<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-file: routine failed to pause after coming up (before any keys were pressed)]</span>
-    <span class="Constant">1</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">1</span>:address:sink:character, <span class="Constant">97/a</span>
-    <span class="Constant">1</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">1</span>:address:sink:character, <span class="Constant">97/a</span>
-    restart <span class="Constant">3</span>:number/routine
-    wait-for-routine <span class="Constant">3</span>:number
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">97/a</span>
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">97/a</span>
+    restart read-move-routine
+    wait-for-routine read-move-routine
   ]
   screen-should-contain [
    <span class="Constant"> .rank too high: a    .</span>
@@ -540,18 +546,19 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> read-move-empty [
   assume-screen <span class="Constant">20/width</span>, <span class="Constant">2/height</span>
   run [
-    <span class="Constant">1</span>:address:source:character, <span class="Constant">2</span>:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
-    <span class="Constant">3</span>:number/routine<span class="Special"> &lt;- </span>start-running read-move, <span class="Constant">1</span>:address:source:character, screen:address:screen
+    <span class="Constant">local-scope</span>
+    source:address:source:character, sink:address:sink:character<span class="Special"> &lt;- </span>new-channel <span class="Constant">2/capacity</span>
+    read-move-routine:number<span class="Special"> &lt;- </span>start-running read-move, source, screen:address:screen
     <span class="Comment"># 'read-move' is waiting for input</span>
-    wait-for-routine <span class="Constant">3</span>:number
-    <span class="Constant">4</span>:number<span class="Special"> &lt;- </span>routine-state <span class="Constant">3</span>:number/id
-    <span class="Constant">5</span>:boolean/waiting?<span class="Special"> &lt;- </span>equal <span class="Constant">4</span>:number/routine-state, <span class="Constant">3/waiting</span>
-    assert <span class="Constant">5</span>:boolean/waiting?, <span class="Constant">[ </span>
+    wait-for-routine read-move-routine
+    read-move-state:number<span class="Special"> &lt;- </span>routine-state read-move-routine
+    waiting?:boolean<span class="Special"> &lt;- </span>equal read-move-state, <span class="Constant">3/waiting</span>
+    assert waiting?, <span class="Constant">[ </span>
 <span class="Constant">F read-move-file: routine failed to pause after coming up (before any keys were pressed)]</span>
-    <span class="Constant">1</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">1</span>:address:sink:character, <span class="Constant">10/newline</span>
-    <span class="Constant">1</span>:address:sink:character<span class="Special"> &lt;- </span>write <span class="Constant">1</span>:address:sink:character, <span class="Constant">97/a</span>
-    restart <span class="Constant">3</span>:number/routine
-    wait-for-routine <span class="Constant">3</span>:number
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">10/newline</span>
+    sink<span class="Special"> &lt;- </span>write sink, <span class="Constant">97/a</span>
+    restart read-move-routine
+    wait-for-routine read-move-routine
   ]
   screen-should-contain [
    <span class="Constant"> .that's not enough   .</span>
@@ -576,11 +583,12 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
 <span class="muScenario">scenario</span> making-a-move [
   assume-screen <span class="Constant">30/width</span>, <span class="Constant">12/height</span>
   run [
-    <span class="Constant">2</span>:address:array:address:array:character/board<span class="Special"> &lt;- </span>initial-position
-    <span class="Constant">3</span>:address:move<span class="Special"> &lt;- </span>new <span class="Constant">move:type</span>
-    *<span class="Constant">3</span>:address:move<span class="Special"> &lt;- </span>merge <span class="Constant">6/g</span>, <span class="Constant">1/'2'</span>, <span class="Constant">6/g</span>, <span class="Constant">3/'4'</span>
-    <span class="Constant">2</span>:address:array:address:array:character/board<span class="Special"> &lt;- </span>make-move <span class="Constant">2</span>:address:array:address:array:character/board, <span class="Constant">3</span>:address:move
-    screen:address:screen<span class="Special"> &lt;- </span>print-board screen:address:screen, <span class="Constant">2</span>:address:array:address:array:character/board
+    <span class="Constant">local-scope</span>
+    board:address:array:address:array:character<span class="Special"> &lt;- </span>initial-position
+    move:address:move<span class="Special"> &lt;- </span>new <span class="Constant">move:type</span>
+    *move<span class="Special"> &lt;- </span>merge <span class="Constant">6/g</span>, <span class="Constant">1/'2'</span>, <span class="Constant">6/g</span>, <span class="Constant">3/'4'</span>
+    board<span class="Special"> &lt;- </span>make-move board, move
+    screen:address:screen<span class="Special"> &lt;- </span>print-board screen:address:screen, board
   ]
   screen-should-contain [
   <span class="Comment">#  012345678901234567890123456789</span>