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authorKartik K. Agaram <vc@akkartik.com>2017-04-16 15:02:42 -0700
committerKartik K. Agaram <vc@akkartik.com>2017-04-16 15:05:31 -0700
commitace7ffb714ce5314c665f28945ee0f3f1664f9ca (patch)
tree191088837e3a6c6fa6a38aae59431efa88c86cb9 /sandbox/005-sandbox.mu
parentef73b04e744a69973208096a49d4ae52ddbb84d2 (diff)
downloadmu-ace7ffb714ce5314c665f28945ee0f3f1664f9ca.tar.gz
3824 - experiment: stop buffering in termbox
Now it's much more apparent why things are slow. You can see each repaint
happening. Already I fixed one performance bug -- in clear-rest-of-screen.

Since this subverts Mu's fake screen there may be bugs.

Another salubrious side effect: I've finally internalized that switching
to raw mode doesn't have to clear the screen. That was just an artifact
of how termbox abstracted operations. Now I can conceive of using termbox
to build a repl as well.

(I was inspired to poke into termbox internals by
http://viewsourcecode.org/snaptoken/kilo and
https://github.com/antirez/linenoise)
Diffstat (limited to 'sandbox/005-sandbox.mu')
-rw-r--r--sandbox/005-sandbox.mu4
1 files changed, 0 insertions, 4 deletions
diff --git a/sandbox/005-sandbox.mu b/sandbox/005-sandbox.mu
index badd0d46..91826802 100644
--- a/sandbox/005-sandbox.mu
+++ b/sandbox/005-sandbox.mu
@@ -793,9 +793,7 @@ after <global-keypress> [
       render-from <- add render-from, 1
       *env <- put *env, render-from:offset, render-from
     }
-    hide-screen screen
     screen <- render-sandbox-side screen, env, render
-    show-screen screen
     jump +finish-event
   }
 ]
@@ -822,9 +820,7 @@ after <global-keypress> [
     break-if at-beginning?
     render-from <- subtract render-from, 1
     *env <- put *env, render-from:offset, render-from
-    hide-screen screen
     screen <- render-sandbox-side screen, env, render
-    show-screen screen
     jump +finish-event
   }
 ]