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author | Kartik K. Agaram <vc@akkartik.com> | 2017-04-16 15:02:42 -0700 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2017-04-16 15:05:31 -0700 |
commit | ace7ffb714ce5314c665f28945ee0f3f1664f9ca (patch) | |
tree | 191088837e3a6c6fa6a38aae59431efa88c86cb9 /sandbox/007-sandbox-delete.mu | |
parent | ef73b04e744a69973208096a49d4ae52ddbb84d2 (diff) | |
download | mu-ace7ffb714ce5314c665f28945ee0f3f1664f9ca.tar.gz |
3824 - experiment: stop buffering in termbox
Now it's much more apparent why things are slow. You can see each repaint happening. Already I fixed one performance bug -- in clear-rest-of-screen. Since this subverts Mu's fake screen there may be bugs. Another salubrious side effect: I've finally internalized that switching to raw mode doesn't have to clear the screen. That was just an artifact of how termbox abstracted operations. Now I can conceive of using termbox to build a repl as well. (I was inspired to poke into termbox internals by http://viewsourcecode.org/snaptoken/kilo and https://github.com/antirez/linenoise)
Diffstat (limited to 'sandbox/007-sandbox-delete.mu')
-rw-r--r-- | sandbox/007-sandbox-delete.mu | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/sandbox/007-sandbox-delete.mu b/sandbox/007-sandbox-delete.mu index ddfbf692..107c861c 100644 --- a/sandbox/007-sandbox-delete.mu +++ b/sandbox/007-sandbox-delete.mu @@ -69,10 +69,8 @@ after <global-touch> [ break-unless delete? delete?, env <- try-delete-sandbox click-row, env break-unless delete? - hide-screen screen screen <- render-sandbox-side screen, env, render screen <- update-cursor screen, current-sandbox, env - show-screen screen loop +next-event } ] |