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author | Kartik Agaram <vc@akkartik.com> | 2018-08-05 10:16:42 -0700 |
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committer | Kartik Agaram <vc@akkartik.com> | 2018-08-05 10:16:42 -0700 |
commit | c4021e4cef665c4f13a58292137c619b7aa308c7 (patch) | |
tree | 6c841185de7e059b26341a588129c28f158fa871 /subx | |
parent | ba2983e000c97314a95eb2719a52816add4249b7 (diff) | |
download | mu-c4021e4cef665c4f13a58292137c619b7aa308c7.tar.gz |
4490
Diffstat (limited to 'subx')
-rw-r--r-- | subx/003trace.cc | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/subx/003trace.cc b/subx/003trace.cc index 1aead5a6..81594a7d 100644 --- a/subx/003trace.cc +++ b/subx/003trace.cc @@ -410,17 +410,3 @@ using std::ostringstream; #include <fstream> using std::ifstream; using std::ofstream; - -:(before "End Globals") -//: In future layers we'll use the depth field as follows: -//: -//: Errors will be depth 0. -//: Mu 'applications' will be able to use depths 1-100 as they like. -//: Primitive statements will occupy 101-9989 -extern const int Initial_callstack_depth = 101; -extern const int Max_callstack_depth = 9989; -//: Finally, details of primitive Mu statements will occupy depth 9990-9999 -//: (more on that later as well) -//: -//: This framework should help us hide some details at each level, mixing -//: static ideas like layers with the dynamic notion of call-stack depth. |