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author | Kartik K. Agaram <vc@akkartik.com> | 2017-04-16 15:02:42 -0700 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2017-04-16 15:05:31 -0700 |
commit | ace7ffb714ce5314c665f28945ee0f3f1664f9ca (patch) | |
tree | 191088837e3a6c6fa6a38aae59431efa88c86cb9 /termbox/x.cc | |
parent | ef73b04e744a69973208096a49d4ae52ddbb84d2 (diff) | |
download | mu-ace7ffb714ce5314c665f28945ee0f3f1664f9ca.tar.gz |
3824 - experiment: stop buffering in termbox
Now it's much more apparent why things are slow. You can see each repaint happening. Already I fixed one performance bug -- in clear-rest-of-screen. Since this subverts Mu's fake screen there may be bugs. Another salubrious side effect: I've finally internalized that switching to raw mode doesn't have to clear the screen. That was just an artifact of how termbox abstracted operations. Now I can conceive of using termbox to build a repl as well. (I was inspired to poke into termbox internals by http://viewsourcecode.org/snaptoken/kilo and https://github.com/antirez/linenoise)
Diffstat (limited to 'termbox/x.cc')
-rw-r--r-- | termbox/x.cc | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/termbox/x.cc b/termbox/x.cc index 73373818..5c7fb0a6 100644 --- a/termbox/x.cc +++ b/termbox/x.cc @@ -2,10 +2,11 @@ #include"termbox.h" int main() { - tb_event event; tb_init(); - tb_poll_event(&event); + tb_clear(); + tb_change_cell(0, 0, 'a', TB_WHITE, TB_BLACK); + tb_event x; + tb_poll_event(&x); tb_shutdown(); - std::cerr << (int)event.type << '\n'; return 0; } |